Player Matchup

Danzaburou
Danzaburou
BONN0
Danzaburou
Level 28
God Stats
5W - 5L
1,846 SR
Queue Stats
23W - 42L
1,377 Elo+
Party 1
Zhong Kui
Zhong Kui
BeynT
Zhong Kui
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 55L
1,346 Elo+
Party 1
Xing Tian
Xing Tian
RuGbYMaTt
Xing Tian
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 26L
1,486 Elo+
Solo
Team Averages
Level 37
1,615 SR
1,403 Elo+

VS

Team Averages
Level 19
1,428 SR
1,539 Elo+
Bellona
Bellona
ItsOscar07
Bellona
Level 5
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
davidbrn15
Hou Yi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,616 Elo+
Party 2
Kukulkan
Kukulkan
ericqc08
Kukulkan
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BONN0
Danzaburou
15
12 / 3 / 4
11,677
834
14,915
10,225
3,614
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
BeynT
Zhong Kui
15
2 / 1 / 15
10,269
734
7,536
10,134
8,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
RuGbYMaTt
Xing Tian
15
8 / 2 / 14
11,745
839
7,914
16,110
16,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ItsOscar07
Bellona
12
1 / 8 / 4
8,919
637
5,250
14,084
12,803
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Hou Yi
davidbrn15
Hou Yi
15
5 / 6 / 0
10,450
746
11,562
11,553
4,295
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
ericqc08
Kukulkan
10
0 / 8 / 3
7,860
561
3,461
11,517
3,758
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
22
Kills
6
6
Deaths
22
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BONN0
Danzaburou
12
3
4
4.67
W
Zhong Kui
BeynT
Zhong Kui
2
1
15
9.5
L
Bellona
ItsOscar07
Bellona
1
8
4
0.38
W
Xing Tian
RuGbYMaTt
Xing Tian
8
2
14
7.5
L
Hou Yi
davidbrn15
Hou Yi
5
6
0
0.83
L
Kukulkan
ericqc08
Kukulkan
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,365
Damage
20,273
36,469
Taken
37,154
28,538
Mitigated
20,856
10,799
Healing
2,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BONN0
Danzaburou
14,915
5,617
0
3,055
10,225
3,614
1,580
2,051
8,174
0
42,900
W
Zhong Kui
BeynT
Zhong Kui
7,536
446
0
2,891
10,134
8,029
1,091
946
8,341
36,790
0
L
Bellona
ItsOscar07
Bellona
5,250
1,222
0
852
14,084
12,803
0
5,909
8,175
0
16,555
W
Xing Tian
RuGbYMaTt
Xing Tian
7,914
497
874
3,979
16,110
16,895
462
885
14,557
20,760
0
L
Hou Yi
davidbrn15
Hou Yi
11,562
4,993
0
1,106
11,553
4,295
0
5,476
6,077
0
42,866
L
Kukulkan
ericqc08
Kukulkan
3,461
37
221
318
11,517
3,758
0
4,418
7,099
11,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,691
Gold Earned
27,229
133
Minions Killed
106
9
Camps Cleared
3
735,450
Distance Traveled
590,871
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,677
834
57
4
2
233,788
2
W
Zhong Kui
10,269
734
59
4
6
251,214
1
L
Bellona
8,919
637
28
2
0
232,817
0
W
Xing Tian
11,745
839
17
1
1
250,448
0
L
Hou Yi
10,450
746
64
5
2
216,203
1
L
Kukulkan
7,860
561
14
1
1
141,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role