Player Matchup

Ymir
Ymir
Burncow
Ymir
Level 17
God Stats
0W - 2L
1,330 SR
Queue Stats
49W - 51L
1,477 Elo+
Solo
Scylla
Scylla
Grevious38300
Scylla
Level 46
God Stats
0W - 1L
1,581 SR
Queue Stats
0W - 2L
1,302 Elo+
Party 2
Zeus
Zeus
ZitchDog
Zeus
Level 103
God Stats
1W - 4L
1,380 SR
Queue Stats
25W - 28L
1,490 Elo+
Solo
Rama
Rama
ZonaBorsuka
Rama
Level 145
God Stats
5W - 4L
1,517 SR
Queue Stats
199W - 225L
1,469 Elo+
Solo
Nu Wa
Nu Wa
ximorui
Nu Wa
Level 22
God Stats
0W - 2L
1,173 SR
Queue Stats
0W - 2L
1,302 Elo+
Party 2
Team Averages
Level 67
1,396 SR
1,408 Elo+

VS

Team Averages
Level 75
1,514 SR
1,454 Elo+
Loki
Loki
AssassinRoy
Loki
Level 109
God Stats
3W - 1L
1,547 SR
Queue Stats
55W - 58L
1,533 Elo+
Party 1
Athena
Athena
Brittanyyy
Athena
Level 146
God Stats
3W - 2L
1,454 SR
Queue Stats
119W - 116L
1,598 Elo+
Solo
Neith
Neith
DelphiS2
Neith
Level 27
God Stats
7W - 13L
1,538 SR
Queue Stats
9W - 15L
1,511 Elo+
Party 1
Thanatos
Thanatos
PrayRapidz
Thanatos
Level 83
God Stats
79W - 80L
1,533 SR
Queue Stats
132W - 149L
1,497 Elo+
Solo
Kukulkan
Kukulkan
stxr31
Kukulkan
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 42L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Burncow
Ymir
19
0 / 6 / 4
12,096
637
6,185
25,850
24,929
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 12 / 2
11,394
600
10,484
18,182
4,325
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
19
2 / 4 / 3
12,551
661
17,049
14,397
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
2 / 8 / 0
13,173
693
17,774
21,334
5,414
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
ximorui
Nu Wa
17
3 / 9 / 1
11,529
607
14,212
20,267
4,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 12
13,931
733
18,689
19,036
8,684
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
Brittanyyy
Athena
20
2 / 2 / 20
14,162
745
10,854
23,772
25,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
DelphiS2
Neith
20
7 / 0 / 13
14,400
758
19,202
12,687
5,875
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
PrayRapidz
Thanatos
20
24 / 2 / 11
16,544
871
36,563
24,165
13,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
stxr31
Kukulkan
16
0 / 4 / 4
10,844
571
1,605
7,747
3,466

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
99
7
Kills
39
39
Deaths
10
10
Assists
60
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
W
Athena
Brittanyyy
Athena
2
2
20
6
L
Ymir
Burncow
Ymir
0
6
4
0.33
W
Neith
DelphiS2
Neith
7
0
13
13.5
L
0
12
2
0.08
W
Thanatos
PrayRapidz
Thanatos
24
2
11
14.75
L
Zeus
2
4
3
0.88
L
2
8
0
0.25
W
Kukulkan
stxr31
Kukulkan
0
4
4
0.5
L
Nu Wa
ximorui
Nu Wa
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,704
Damage
86,913
100,030
Taken
87,407
41,478
Mitigated
56,965
17,577
Healing
37,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,689
2,941
0
1,949
19,036
8,684
884
9,347
9,460
0
59,254
W
Athena
Brittanyyy
Athena
10,854
1,772
3,221
4,556
23,772
25,169
153
12,576
10,778
34,945
0
L
Ymir
Burncow
Ymir
6,185
586
944
5,307
25,850
24,929
0
2,864
22,743
30,131
0
W
Neith
DelphiS2
Neith
19,202
3,205
0
4,647
12,687
5,875
2,266
7,588
4,757
0
72,899
L
10,484
758
0
1,407
18,182
4,325
0
2,512
15,326
37,746
0
W
Thanatos
PrayRapidz
Thanatos
36,563
6,973
0
22,991
24,165
13,771
365
14,387
9,368
0
73,213
L
Zeus
17,049
4,039
0
3,830
14,397
2,760
0
1,777
12,420
53,737
0
L
17,774
13,479
0
4,279
21,334
5,414
723
2,269
18,828
0
71,514
W
Kukulkan
stxr31
Kukulkan
1,605
119
0
0
7,747
3,466
586
2,465
5,114
9,830
0
L
Nu Wa
ximorui
Nu Wa
14,212
3,865
132
1,678
20,267
4,050
105
3,037
16,784
25,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,743
Gold Earned
69,881
302
Minions Killed
300
0
Camps Cleared
0
1,595,950
Distance Traveled
1,943,880
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
13,931
733
69
4
0
438,987
1
W
Athena
14,162
745
34
2
0
425,061
11
L
Ymir
12,096
637
44
2
0
353,282
6
W
Neith
14,400
758
108
6
0
399,155
0
L
Scylla
11,394
600
54
3
0
313,427
0
W
Thanatos
16,544
871
73
4
0
440,410
1
L
Zeus
12,551
661
87
5
0
319,682
3
L
Rama
13,173
693
95
5
0
340,616
2
W
Kukulkan
10,844
571
16
1
0
240,267
6
L
Nu Wa
11,529
607
22
1
0
268,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role