Player Matchup

Freya
Freya
CaptArmorican
Freya
Level 130
God Stats
26W - 17L
1,422 SR
Queue Stats
244W - 204L
1,622 Elo+
Party 1
Gilgamesh
Gilgamesh
ChipsLayLe
Gilgamesh
Level 140
God Stats
4W - 8L
1,834 SR
Queue Stats
92W - 78L
1,626 Elo+
Party 1
Chaac
Chaac
turlututu
Chaac
Level 127
God Stats
1W - 0L
1,902 SR
Queue Stats
307W - 278L
1,542 Elo+
Party 1
Team Averages
Level 132
1,719 SR
1,597 Elo+

VS

Team Averages
Level 92
1,358 SR
1,394 Elo+
Charybdis
Charybdis
AlypiaCsendes
Charybdis
Level 55
God Stats
5W - 11L
1,149 SR
Queue Stats
9W - 23L
1,216 Elo+
Solo
Sylvanus
Sylvanus
ElysiuM01
Sylvanus
Level 139
God Stats
3W - 4L
1,315 SR
Queue Stats
132W - 136L
1,521 Elo+
Solo
Thanatos
Thanatos
MakemanGee
Thanatos
Level 82
God Stats
2W - 2L
1,610 SR
Queue Stats
23W - 36L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 6
9,169
1,019
10,508
8,316
2,619
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ChipsLayLe
Gilgamesh
11
3 / 1 / 13
7,415
824
4,210
7,880
5,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Chaac
turlututu
Chaac
12
3 / 0 / 12
7,644
849
6,310
6,684
4,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AlypiaCsendes
Charybdis
9
2 / 5 / 0
6,423
714
6,352
6,277
2,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
ElysiuM01
Sylvanus
9
0 / 6 / 1
5,582
620
4,275
10,652
7,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
MakemanGee
Thanatos
8
0 / 7 / 2
5,629
625
3,962
7,497
3,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
18
Kills
2
2
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AlypiaCsendes
Charybdis
2
5
0
0.4
W
12
1
6
15
W
Gilgamesh
ChipsLayLe
Gilgamesh
3
1
13
9.5
L
Sylvanus
ElysiuM01
Sylvanus
0
6
1
0.08
L
Thanatos
MakemanGee
Thanatos
0
7
2
0.14
W
Chaac
turlututu
Chaac
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,028
Damage
14,589
22,880
Taken
24,426
11,960
Mitigated
13,146
8,544
Healing
3,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AlypiaCsendes
Charybdis
6,352
1,953
0
350
6,277
2,319
0
2,673
3,454
0
12,827
W
10,508
3,926
0
2,964
8,316
2,619
1,238
1,551
6,595
33,032
0
W
Gilgamesh
ChipsLayLe
Gilgamesh
4,210
959
0
1,964
7,880
5,201
348
2,471
5,268
0
16,376
L
Sylvanus
ElysiuM01
Sylvanus
4,275
843
438
962
10,652
7,539
0
5,535
4,846
12,169
2,387
L
Thanatos
MakemanGee
Thanatos
3,962
963
0
1,958
7,497
3,288
0
2,386
4,806
0
8,896
W
Chaac
turlututu
Chaac
6,310
985
0
3,616
6,684
4,140
825
1,119
5,523
0
26,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,228
Gold Earned
17,634
108
Minions Killed
56
7
Camps Cleared
2
547,420
Distance Traveled
453,256
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,423
714
21
2
0
157,878
4
W
Freya
9,169
1,019
47
5
4
176,180
0
W
Gilgamesh
7,415
824
22
2
2
181,828
5
L
Sylvanus
5,582
620
24
3
2
137,798
3
L
Thanatos
5,629
625
11
1
0
157,580
3
W
Chaac
7,644
849
39
4
1
189,412
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role