Player Matchup

Zeus
Zeus
ANG5T
Zeus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,228 Elo+
Party 2
Cerberus
Cerberus
OKIENNOS
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,292 Elo+
Party 2
Danzaburou
Danzaburou
Yandrack
Danzaburou
Level 108
God Stats
2W - 10L
1,303 SR
Queue Stats
11W - 18L
1,362 Elo+
Solo
Team Averages
Level 65
1,434 SR
1,294 Elo+

VS

Team Averages
Level 71
1,653 SR
1,430 Elo+
Izanami
Izanami
Clockworkpixie
Izanami
Level 6
God Stats
2W - 1L
1,695 SR
Queue Stats
7W - 11L
1,374 Elo+
Party 1
Merlin
Merlin
CrazyManiak
Merlin
Level 123
God Stats
4W - 1L
1,836 SR
Queue Stats
128W - 136L
1,543 Elo+
Solo
King Arthur
King Arthur
xICrimsonIx
King Arthur
Level 85
God Stats
5W - 9L
1,427 SR
Queue Stats
7W - 11L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
ANG5T
Zeus
13
3 / 2 / 0
8,960
640
10,558
9,575
3,429
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
OKIENNOS
Cerberus
12
0 / 3 / 3
8,852
632
3,159
15,032
12,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Yandrack
Danzaburou
12
0 / 4 / 3
8,250
589
3,369
7,327
2,907
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 5
10,244
732
10,001
6,205
2,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
17
5 / 0 / 3
10,612
758
11,594
4,950
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
xICrimsonIx
King Arthur
14
1 / 2 / 7
9,352
668
4,345
12,538
10,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
3
Kills
9
9
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Zeus
ANG5T
Zeus
3
2
0
1.5
W
3
1
5
5.5
W
Merlin
5
0
3
6.5
L
Cerberus
OKIENNOS
Cerberus
0
3
3
0.5
L
Danzaburou
Yandrack
Danzaburou
0
4
3
0.38
W
King Arthur
xICrimsonIx
King Arthur
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,086
Damage
25,940
31,934
Taken
23,693
18,629
Mitigated
13,855
3,422
Healing
9,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
ANG5T
Zeus
10,558
1,105
0
720
9,575
3,429
0
4,135
5,440
38,715
0
W
10,001
6,928
397
1,954
6,205
2,118
1,975
4,492
1,713
0
42,646
W
Merlin
11,594
521
0
1,762
4,950
1,685
370
2,070
2,420
62,063
0
L
Cerberus
OKIENNOS
Cerberus
3,159
204
0
2,195
15,032
12,293
0
4,031
11,001
12,896
0
L
Danzaburou
Yandrack
Danzaburou
3,369
1,151
0
507
7,327
2,907
0
3,656
3,671
0
21,220
W
King Arthur
xICrimsonIx
King Arthur
4,345
167
0
5,494
12,538
10,052
112
8,073
4,465
0
16,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,062
Gold Earned
30,208
136
Minions Killed
208
1
Camps Cleared
11
651,456
Distance Traveled
803,398
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,960
640
64
5
1
211,907
3
W
Izanami
10,244
732
95
7
2
269,680
1
W
Merlin
10,612
758
95
7
7
266,496
5
L
Cerberus
8,852
632
21
2
0
240,679
0
L
Danzaburou
8,250
589
51
4
0
198,870
0
W
King Arthur
9,352
668
18
1
2
267,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role