Player Matchup

Sol
Sol
BeeYourself3721
Sol
Level 88
God Stats
4W - 0L
1,500 SR
Queue Stats
246W - 198L
1,529 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ElTylerrr
Cu Chulainn
Level 119
God Stats
6W - 4L
1,526 SR
Queue Stats
141W - 76L
1,778 Elo+
Party 2
Geb
Geb
OPSquadJoe
Geb
Level 152
God Stats
2W - 3L
1,606 SR
Queue Stats
24W - 18L
1,581 Elo+
Party 2
Artemis
Artemis
Suwuhside
Artemis
Level 5
God Stats
26W - 7L
1,832 SR
Queue Stats
26W - 8L
1,797 Elo+
Party 2
Tiamat
Tiamat
funk1024
Tiamat
Level 156
God Stats
76W - 27L
1,859 SR
Queue Stats
481W - 240L
1,769 Elo+
Party 2
Team Averages
Level 104
1,665 SR
1,691 Elo+

VS

Team Averages
Level 99
1,502 SR
1,625 Elo+
Xing Tian
Xing Tian
CareLess_Style-
Xing Tian
Level 147
God Stats
0W - 4L
1,269 SR
Queue Stats
48W - 41L
1,660 Elo+
Party 1
Bakasura
Bakasura
Hector546
Bakasura
Level 128
God Stats
11W - 22L
1,695 SR
Queue Stats
202W - 225L
1,482 Elo+
Solo
Chang'e
Chang'e
TRUEABYSS
Chang'e
Level 160
God Stats
1W - 2L
1,723 SR
Queue Stats
184W - 112L
1,772 Elo+
Party 1
The Morrigan
The Morrigan
Ulquiorra1127
The Morrigan
Level 42
God Stats
2W - 6L
1,324 SR
Queue Stats
406W - 408L
1,519 Elo+
Solo
Neith
Neith
Yuzuriha01
Neith
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
105W - 74L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 3
12,099
550
8,844
14,876
5,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
ElTylerrr
Cu Chulainn
20
2 / 1 / 6
14,332
651
13,237
19,252
21,430
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 3 / 11
10,785
490
5,747
22,739
24,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
Suwuhside
Artemis
20
10 / 3 / 7
13,836
629
19,550
16,549
6,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
funk1024
Tiamat
20
13 / 1 / 7
14,078
640
33,441
13,463
11,729
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CareLess_Style-
Xing Tian
13
2 / 5 / 5
9,033
411
12,296
27,018
27,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
Hector546
Bakasura
15
4 / 10 / 1
10,017
455
4,598
26,226
10,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
TRUEABYSS
Chang'e
18
1 / 4 / 0
11,158
507
10,101
19,018
11,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
Ulquiorra1127
The Morrigan
18
2 / 3 / 5
11,014
501
7,210
13,668
5,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
16
2 / 6 / 2
9,936
452
12,945
17,623
5,533
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
24
27
Kills
11
11
Deaths
28
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
Xing Tian
CareLess_Style-
Xing Tian
2
5
5
0.9
W
Cu Chulainn
ElTylerrr
Cu Chulainn
2
1
6
5
L
Bakasura
Hector546
Bakasura
4
10
1
0.45
W
1
3
11
2.17
W
Artemis
Suwuhside
Artemis
10
3
7
4.5
L
Chang'e
TRUEABYSS
Chang'e
1
4
0
0.25
L
The Morrigan
Ulquiorra1127
The Morrigan
2
3
5
1.5
L
Neith
2
6
2
0.5
W
Tiamat
funk1024
Tiamat
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,819
Damage
47,150
86,879
Taken
103,553
69,199
Mitigated
60,271
28,239
Healing
25,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,844
4,028
0
6,586
14,876
5,651
5,195
3,761
11,115
105,395
0
L
Xing Tian
CareLess_Style-
Xing Tian
12,296
1,098
277
3,008
27,018
27,291
63
15,295
11,222
31,984
3,524
W
Cu Chulainn
ElTylerrr
Cu Chulainn
13,237
2,272
0
6,638
19,252
21,430
589
8,010
11,162
0
120,698
L
Bakasura
Hector546
Bakasura
4,598
3,715
167
5,282
26,226
10,185
0
13,404
12,361
0
50,342
W
5,747
1,035
206
3,338
22,739
24,289
724
6,195
16,339
14,952
0
W
Artemis
Suwuhside
Artemis
19,550
12,700
0
7,447
16,549
6,100
4,810
5,244
11,305
0
95,210
L
Chang'e
TRUEABYSS
Chang'e
10,101
646
270
9,581
19,018
11,886
0
4,641
13,427
80,400
0
L
The Morrigan
Ulquiorra1127
The Morrigan
7,210
1,966
0
4,644
13,668
5,376
570
5,108
8,391
90,415
1,532
L
Neith
12,945
3,535
0
2,398
17,623
5,533
0
8,516
8,765
0
77,694
W
Tiamat
funk1024
Tiamat
33,441
2,857
0
4,024
13,463
11,729
2,185
4,023
9,325
111,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,130
Gold Earned
51,158
688
Minions Killed
644
0
Camps Cleared
0
2,243,448
Distance Traveled
1,969,511
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,099
550
139
6
0
419,538
7
L
Xing Tian
9,033
411
32
1
0
402,230
1
W
Cu Chulainn
14,332
651
232
11
0
442,517
4
L
Bakasura
10,017
455
115
5
0
414,859
8
W
Geb
10,785
490
20
1
0
475,555
11
W
Artemis
13,836
629
120
5
0
423,615
1
L
Chang'e
11,158
507
194
9
0
378,766
2
L
The Morrigan
11,014
501
160
7
0
380,696
3
L
Neith
9,936
452
143
7
0
392,960
8
W
Tiamat
14,078
640
177
8
0
482,223
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role