Player Matchup

Neith
Neith
Trunks_LaMala
Neith
Level 18
God Stats
14W - 10L
1,319 SR
Queue Stats
21W - 22L
1,295 Elo+
Party 2
Arachne
Arachne
ZABUZA-0209
Arachne
Level 100
God Stats
18W - 16L
1,561 SR
Queue Stats
70W - 75L
1,444 Elo+
Solo
Sylvanus
Sylvanus
Zinou77
Sylvanus
Level 84
God Stats
4W - 5L
1,199 SR
Queue Stats
136W - 159L
1,386 Elo+
Party 2
Sun Wukong
Sun Wukong
finisteur
Sun Wukong
Level 68
God Stats
2W - 0L
1,684 SR
Queue Stats
112W - 125L
1,402 Elo+
Party 2
Chang'e
Chang'e
oo Neiith oo
Chang'e
Level 106
God Stats
10W - 10L
1,513 SR
Queue Stats
154W - 174L
1,425 Elo+
Solo
Team Averages
Level 75
1,455 SR
1,391 Elo+

VS

Team Averages
Level 74
1,421 SR
1,329 Elo+
Yu Huang
Yu Huang
Halanoco
Yu Huang
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,205 Elo+
Solo
King Arthur
King Arthur
Kiki_Man21
King Arthur
Level 62
God Stats
23W - 33L
1,338 SR
Queue Stats
437W - 544L
1,347 Elo+
Party 1
Fenrir
Fenrir
Mr_Z_Man15
Fenrir
Level 63
God Stats
17W - 36L
1,313 SR
Queue Stats
331W - 453L
1,363 Elo+
Party 1
Charybdis
Charybdis
Skyyyyyyyyyyyyyy
Charybdis
Level 113
God Stats
4W - 5L
1,470 SR
Queue Stats
61W - 78L
1,376 Elo+
Solo
Cerberus
Cerberus
TURK_Quills
Cerberus
Level 59
God Stats
3W - 5L
1,484 SR
Queue Stats
81W - 116L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,631
605
1,673
806
174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arachne
ZABUZA-0209
Arachne
6
0 / 1 / 0
3,414
569
1,020
3,411
791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
Zinou77
Sylvanus
6
0 / 0 / 1
3,697
616
1,166
3,612
1,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
finisteur
Sun Wukong
6
0 / 0 / 0
3,663
611
269
2,996
953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
oo Neiith oo
Chang'e
7
1 / 0 / 0
4,306
718
1,094
1,283
344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Halanoco
Yu Huang
5
0 / 1 / 0
3,335
556
420
1,625
400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Kiki_Man21
King Arthur
6
0 / 0 / 0
3,516
586
2,112
2,717
1,035
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
Mr_Z_Man15
Fenrir
5
1 / 1 / 0
3,530
588
889
2,603
640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
6
0 / 0 / 0
3,543
591
1,626
2,283
466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
TURK_Quills
Cerberus
3
0 / 0 / 0
2,989
498
516
2,138
689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
2
Kills
1
1
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Halanoco
Yu Huang
0
1
0
0
L
King Arthur
Kiki_Man21
King Arthur
0
0
0
0
L
Fenrir
Mr_Z_Man15
Fenrir
1
1
0
1
L
Charybdis
0
0
0
0
L
Cerberus
TURK_Quills
Cerberus
0
0
0
0
W
1
0
0
1
W
Arachne
ZABUZA-0209
Arachne
0
1
0
0
W
Sylvanus
Zinou77
Sylvanus
0
0
1
0.5
W
Sun Wukong
finisteur
Sun Wukong
0
0
0
0
W
Chang'e
oo Neiith oo
Chang'e
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,222
Damage
5,563
12,108
Taken
11,366
3,553
Mitigated
3,230
5,620
Healing
4,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Halanoco
Yu Huang
420
102
0
274
1,625
400
128
514
1,033
10,860
0
L
King Arthur
Kiki_Man21
King Arthur
2,112
664
0
555
2,717
1,035
0
234
2,441
0
13,890
L
Fenrir
Mr_Z_Man15
Fenrir
889
63
0
324
2,603
640
0
477
2,082
0
8,339
L
Charybdis
1,626
741
0
1,841
2,283
466
0
330
1,953
0
16,915
L
Cerberus
TURK_Quills
Cerberus
516
31
0
1,084
2,138
689
0
541
1,597
2,345
0
W
1,673
1,135
0
304
806
174
0
97
709
0
14,882
W
Arachne
ZABUZA-0209
Arachne
1,020
740
0
627
3,411
791
0
0
3,411
0
6,953
W
Sylvanus
Zinou77
Sylvanus
1,166
500
360
1,575
3,612
1,291
0
419
3,193
9,602
0
W
Sun Wukong
finisteur
Sun Wukong
269
0
0
1,635
2,996
953
0
0
2,996
0
14,046
W
Chang'e
oo Neiith oo
Chang'e
1,094
42
40
1,079
1,283
344
662
420
863
16,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,711
Gold Earned
16,913
166
Minions Killed
115
0
Camps Cleared
0
579,881
Distance Traveled
483,595
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
3,335
556
18
3
0
110,128
0
L
King Arthur
3,516
586
25
4
0
105,120
3
L
Fenrir
3,530
588
24
4
0
125,004
0
L
Charybdis
3,543
591
31
5
0
97,430
1
L
Cerberus
2,989
498
17
3
0
45,913
0
W
Neith
3,631
605
30
5
0
102,678
0
W
Arachne
3,414
569
24
4
0
129,759
0
W
Sylvanus
3,697
616
24
4
0
98,344
2
W
Sun Wukong
3,663
611
39
7
0
143,873
0
W
Chang'e
4,306
718
49
8
0
105,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role