Player Matchup

Chaac
Chaac
Ericksonn7
Chaac
Level 89
God Stats
5W - 1L
1,878 SR
Queue Stats
11W - 10L
1,459 Elo+
Party 2
Chiron
Chiron
GuilleCrazy666
Chiron
Level 147
God Stats
2W - 0L
1,775 SR
Queue Stats
47W - 40L
1,600 Elo+
Party 2
Aphrodite
Aphrodite
Krezy08
Aphrodite
Level 109
God Stats
3W - 2L
1,642 SR
Queue Stats
8W - 7L
1,580 Elo+
Party 2
Team Averages
Level 115
1,765 SR
1,547 Elo+

VS

Team Averages
Level 125
1,542 SR
1,414 Elo+
Odin
Odin
KoreK666
Odin
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 25L
1,336 Elo+
Solo
Nu Wa
Nu Wa
SchattenWolf77
Nu Wa
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 110L
1,452 Elo+
Party 1
Danzaburou
Danzaburou
secretotaku
Danzaburou
Level 127
God Stats
10W - 6L
1,627 SR
Queue Stats
88W - 96L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
6 / 1 / 7
9,472
789
8,072
11,210
5,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
11 / 2 / 7
10,084
840
14,655
9,992
3,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Krezy08
Aphrodite
14
1 / 1 / 15
9,033
753
6,173
9,589
3,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
10
0 / 8 / 3
7,566
631
3,413
14,173
7,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 2
7,757
646
9,804
8,723
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
secretotaku
Danzaburou
11
2 / 5 / 0
7,774
648
5,748
9,711
3,026
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
18
Kills
3
4
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
6
1
7
9.5
W
11
2
7
7.25
L
Odin
0
8
3
0.19
W
Aphrodite
Krezy08
Aphrodite
1
1
15
8.5
L
1
5
2
0.4
L
Danzaburou
secretotaku
Danzaburou
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,900
Damage
18,965
30,791
Taken
32,607
12,566
Mitigated
13,284
19,572
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
8,072
1,213
0
3,565
11,210
5,568
624
3,129
7,881
0
29,284
W
14,655
6,657
872
5,074
9,992
3,224
1,304
4,378
5,614
0
47,183
L
Odin
3,413
793
0
2,160
14,173
7,998
0
3,391
10,782
0
9,468
W
Aphrodite
Krezy08
Aphrodite
6,173
553
3,813
6,248
9,589
3,774
674
2,946
6,643
25,388
0
L
9,804
2,830
0
1,152
8,723
2,260
0
1,498
7,225
28,647
0
L
Danzaburou
secretotaku
Danzaburou
5,748
1,071
0
662
9,711
3,026
0
1,456
8,255
0
21,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,589
Gold Earned
23,097
154
Minions Killed
100
9
Camps Cleared
2
696,053
Distance Traveled
609,701
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,472
789
59
5
4
235,596
1
W
Chiron
10,084
840
47
4
5
229,877
0
L
Odin
7,566
631
16
1
0
216,361
4
W
Aphrodite
9,033
753
48
4
0
230,580
1
L
Nu Wa
7,757
646
44
4
0
200,979
2
L
Danzaburou
7,774
648
40
3
2
192,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role