Player Matchup

Sol
Sol
 
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
APOCALIPTICO2500
Zeus
Level 92
God Stats
2W - 2L
1,517 SR
Queue Stats
8W - 8L
1,495 Elo+
Solo
Ravana
Ravana
Felps5k
Ravana
Level 59
God Stats
3W - 2L
1,547 SR
Queue Stats
167W - 177L
1,473 Elo+
Solo
Hou Yi
Hou Yi
Grokeer
Hou Yi
Level 158
God Stats
9W - 16L
1,322 SR
Queue Stats
355W - 358L
1,513 Elo+
Solo
Atlas
Atlas
Nirvanero15
Atlas
Level 160
God Stats
3W - 1L
1,609 SR
Queue Stats
126W - 122L
1,519 Elo+
Party 1
Team Averages
Level 125
1,499 SR
1,500 Elo+

VS

Team Averages
Level 114
1,605 SR
1,497 Elo+
Ares
Ares
DEATHOFTHEPIG
Ares
Level 158
God Stats
7W - 5L
1,749 SR
Queue Stats
491W - 500L
1,500 Elo+
Solo
Vulcan
Vulcan
Odinista
Vulcan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 71L
1,485 Elo+
Solo
Medusa
Medusa
VTenoxX
Medusa
Level 99
God Stats
12W - 8L
1,645 SR
Queue Stats
101W - 105L
1,526 Elo+
Party 2
Loki
Loki
arthurmf1232
Loki
Level 103
God Stats
52W - 46L
1,515 SR
Queue Stats
267W - 254L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
martin100m999
Sun Wukong
Level 102
God Stats
1W - 1L
1,616 SR
Queue Stats
109W - 123L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
6 / 2 / 7
8,402
646
10,837
8,800
3,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 2 / 0
8,255
635
4,728
6,576
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
Felps5k
Ravana
12
4 / 4 / 2
7,513
578
3,806
8,369
3,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hou Yi
Grokeer
Hou Yi
14
3 / 2 / 0
8,233
633
2,614
7,610
2,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 2 / 6
7,520
578
5,769
8,911
5,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
6,568
505
4,405
10,336
6,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
Odinista
Vulcan
11
1 / 6 / 4
6,390
492
6,451
7,795
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
VTenoxX
Medusa
13
3 / 2 / 2
7,844
603
5,371
5,524
1,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
4 / 3 / 0
7,062
543
3,863
8,926
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
martin100m999
Sun Wukong
14
3 / 1 / 0
8,096
623
4,875
8,506
4,897
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
16
Kills
12
12
Deaths
16
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
7
4.75
W
1
2
0
0.5
L
1
4
4
0.75
W
Ravana
Felps5k
Ravana
4
4
2
1.25
W
Hou Yi
Grokeer
Hou Yi
3
2
0
1.5
W
2
2
6
2.5
L
Vulcan
Odinista
Vulcan
1
6
4
0.5
L
Medusa
VTenoxX
Medusa
3
2
2
2
L
4
3
0
1.33
L
Sun Wukong
martin100m999
Sun Wukong
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,754
Damage
24,965
40,266
Taken
41,087
16,884
Mitigated
18,331
10,256
Healing
10,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,837
5,223
0
3,431
8,800
3,558
2,661
3,488
5,312
51,000
7,686
W
4,728
251
0
2,143
6,576
1,828
637
0
6,576
54,049
0
L
4,405
194
0
1,542
10,336
6,233
124
4,750
5,586
13,958
0
W
Ravana
Felps5k
Ravana
3,806
1,329
0
3,044
8,369
3,246
405
3,096
5,273
0
36,701
W
Hou Yi
Grokeer
Hou Yi
2,614
1,295
0
370
7,610
2,400
0
1,167
6,443
0
47,293
W
5,769
1,772
0
1,268
8,911
5,852
108
3,105
5,806
16,863
4,082
L
Vulcan
Odinista
Vulcan
6,451
1,578
0
720
7,795
2,722
0
4,867
2,928
33,156
0
L
Medusa
VTenoxX
Medusa
5,371
2,273
0
2,030
5,524
1,709
840
1,622
3,902
0
54,134
L
3,863
660
0
2,675
8,926
2,770
0
3,205
5,721
0
35,148
L
Sun Wukong
martin100m999
Sun Wukong
4,875
829
0
3,383
8,506
4,897
0
4,937
3,569
0
49,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,923
Gold Earned
35,960
456
Minions Killed
370
0
Camps Cleared
0
1,238,166
Distance Traveled
1,275,989
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,402
646
97
7
0
239,418
4
W
Zeus
8,255
635
130
10
0
229,782
5
L
Ares
6,568
505
29
2
0
234,662
4
W
Ravana
7,513
578
72
6
0
268,156
4
W
Hou Yi
8,233
633
114
9
0
239,420
5
W
Atlas
7,520
578
43
3
0
261,390
5
L
Vulcan
6,390
492
67
5
0
221,397
4
L
Medusa
7,844
603
98
8
0
255,251
3
L
Loki
7,062
543
64
5
0
291,903
2
L
Sun Wukong
8,096
623
112
9
0
272,776
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role