Player Matchup

Nu Wa
Nu Wa
BigLeSchlauski23
Nu Wa
Level 47
God Stats
43W - 51L
1,437 SR
Queue Stats
215W - 273L
1,405 Elo+
Solo
Chang'e
Chang'e
HKjeffGK
Chang'e
Level 65
God Stats
1W - 1L
1,472 SR
Queue Stats
3W - 2L
1,782 Elo+
Party 2
Jing Wei
Jing Wei
RatelSA
Jing Wei
Level 28
God Stats
5W - 4L
1,564 SR
Queue Stats
7W - 15L
1,355 Elo+
Party 2
Gilgamesh
Gilgamesh
Seeker911
Gilgamesh
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,355 Elo+
Party 2
Yemoja
Yemoja
Sorschaa
Yemoja
Level 63
God Stats
25W - 23L
1,572 SR
Queue Stats
186W - 218L
1,467 Elo+
Solo
Team Averages
Level 47
1,509 SR
1,473 Elo+

VS

Team Averages
Level 71
1,511 SR
1,362 Elo+
Rama
Rama
 
Rama
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Westcoastkilla
Ares
Level 154
God Stats
30W - 31L
1,569 SR
Queue Stats
405W - 435L
1,483 Elo+
Solo
Neith
Neith
psih0kratija
Neith
Level 3
God Stats
3W - 9L
1,284 SR
Queue Stats
17W - 25L
1,163 Elo+
Party 1
Ra
Ra
ropi95
Ra
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,163 Elo+
Party 1
Bakasura
Bakasura
zhanlijue
Bakasura
Level 71
God Stats
5W - 1L
1,703 SR
Queue Stats
113W - 92L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 12
14,211
1,292
26,078
9,589
3,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
HKjeffGK
Chang'e
18
1 / 3 / 12
11,456
1,041
8,440
12,157
4,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
RatelSA
Jing Wei
18
10 / 3 / 8
13,184
1,199
19,337
14,277
6,267
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Seeker911
Gilgamesh
18
3 / 7 / 12
11,744
1,068
15,665
18,056
15,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
Sorschaa
Yemoja
18
0 / 1 / 12
12,345
1,122
2,877
7,840
9,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

207

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
2 / 2 / 9
11,517
1,047
6,501
15,266
4,745
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 3 / 6
11,265
1,024
6,551
13,905
12,057
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

17
3 / 3 / 7
11,725
1,066
14,382
14,724
5,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
17
0 / 8 / 12
11,354
1,032
13,653
17,650
5,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
zhanlijue
Bakasura
18
9 / 7 / 5
13,618
1,238
18,242
20,139
7,400
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
56
22
Kills
17
17
Deaths
23
56
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
2
9
3.25
W
8
3
12
4.67
W
Chang'e
HKjeffGK
Chang'e
1
3
12
2.33
W
Jing Wei
RatelSA
Jing Wei
10
3
8
4.67
W
Gilgamesh
Seeker911
Gilgamesh
3
7
12
1.29
W
Yemoja
Sorschaa
Yemoja
0
1
12
6
L
3
3
6
2
L
3
3
7
2.17
L
Ra
0
8
12
0.75
L
Bakasura
zhanlijue
Bakasura
9
7
5
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,397
Damage
59,329
61,919
Taken
81,684
39,905
Mitigated
35,126
20,855
Healing
7,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,501
4,822
372
321
15,266
4,745
0
6,388
8,804
0
37,210
W
26,078
10,301
629
489
9,589
3,751
0
2,963
6,096
80,490
0
W
Chang'e
HKjeffGK
Chang'e
8,440
1,505
3,512
2,959
12,157
4,957
0
4,571
6,635
24,192
0
W
Jing Wei
RatelSA
Jing Wei
19,337
17,491
0
2,203
14,277
6,267
0
3,919
9,393
0
32,428
W
Gilgamesh
Seeker911
Gilgamesh
15,665
3,873
0
1,094
18,056
15,670
0
6,296
11,005
0
22,957
W
Yemoja
Sorschaa
Yemoja
2,877
723
8,332
1,637
7,840
9,260
0
2,455
4,476
7,725
0
L
6,551
28
0
0
13,905
12,057
0
7,450
6,317
10,322
0
L
14,382
4,963
0
1,607
14,724
5,155
0
6,281
8,261
0
42,329
L
Ra
13,653
1,217
1,800
1,805
17,650
5,769
0
9,853
7,678
49,261
0
L
Bakasura
zhanlijue
Bakasura
18,242
13,357
0
1,870
20,139
7,400
0
7,423
12,454
0
32,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,940
Gold Earned
59,479
224
Minions Killed
236
6
Camps Cleared
9
1,022,968
Distance Traveled
1,012,849
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,517
1,047
60
5
0
192,077
0
W
Nu Wa
14,211
1,292
114
10
2
205,038
0
W
Chang'e
11,456
1,041
49
4
1
199,734
0
W
Jing Wei
13,184
1,199
31
3
3
214,660
0
W
Gilgamesh
11,744
1,068
15
1
0
209,045
1
W
Yemoja
12,345
1,122
15
1
0
194,491
0
L
Ares
11,265
1,024
6
1
0
174,315
0
L
Neith
11,725
1,066
60
5
2
202,541
1
L
Ra
11,354
1,032
70
6
0
193,085
0
L
Bakasura
13,618
1,238
40
4
7
250,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role