Player Matchup

Hercules
Hercules
Deepix41
Hercules
Level 105
God Stats
21W - 16L
1,537 SR
Queue Stats
138W - 124L
1,543 Elo+
Solo
The Morrigan
The Morrigan
Sakershaw
The Morrigan
Level 124
God Stats
0W - 3L
1,645 SR
Queue Stats
88W - 82L
1,612 Elo+
Solo
Ganesha
Ganesha
toshiro098765
Ganesha
Level 14
God Stats
0W - 1L
1,275 SR
Queue Stats
1W - 1L
1,695 Elo+
Solo
Da Ji
Da Ji
xI Saiko Ix
Da Ji
Level 157
God Stats
1W - 3L
1,574 SR
Queue Stats
57W - 43L
1,595 Elo+
Solo
Neith
Neith
xprox1987
Neith
Level 69
God Stats
645W - 728L
1,502 SR
Queue Stats
715W - 794L
1,456 Elo+
Solo
Team Averages
Level 94
1,507 SR
1,580 Elo+

VS

Team Averages
Level 106
1,574 SR
1,530 Elo+
Bacchus
Bacchus
 
Bacchus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Adrisùn
Ah Muzen Cab
Level 124
God Stats
54W - 27L
1,809 SR
Queue Stats
375W - 357L
1,562 Elo+
Party 2
Nu Wa
Nu Wa
Anthomelan
Nu Wa
Level 158
God Stats
482W - 433L
1,501 SR
Queue Stats
643W - 623L
1,544 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
jasperse
Morgan Le Fay
Level 45
God Stats
3W - 0L
1,522 SR
Queue Stats
17W - 30L
1,493 Elo+
Party 1
Thor
Thor
maluula
Thor
Level 54
God Stats
3W - 2L
1,536 SR
Queue Stats
18W - 25L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Deepix41
Hercules
17
4 / 3 / 5
10,327
688
8,034
25,410
30,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Sakershaw
The Morrigan
17
2 / 8 / 5
10,743
716
9,578
13,858
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
15
0 / 5 / 5
9,458
631
2,916
13,630
13,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
8 / 10 / 4
11,589
773
14,293
22,156
8,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
xprox1987
Neith
17
2 / 9 / 6
10,323
688
8,543
16,365
6,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
6 / 2 / 19
11,970
798
13,070
14,663
22,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Adrisùn
Ah Muzen Cab
20
14 / 1 / 7
13,654
910
25,722
11,036
4,904
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nu Wa
20
7 / 1 / 18
13,027
868
21,081
7,985
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
jasperse
Morgan Le Fay
18
5 / 7 / 12
11,937
796
10,601
13,733
6,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
maluula
Thor
18
3 / 5 / 16
11,594
773
7,376
12,155
4,956
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
107
16
Kills
35
35
Deaths
16
25
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
6
2
19
7.75
W
Ah Muzen Cab
Adrisùn
Ah Muzen Cab
14
1
7
17.5
W
Nu Wa
7
1
18
16
L
Hercules
Deepix41
Hercules
4
3
5
2.17
L
The Morrigan
Sakershaw
The Morrigan
2
8
5
0.56
W
Morgan Le Fay
jasperse
Morgan Le Fay
5
7
12
1.57
W
Thor
maluula
Thor
3
5
16
2.2
L
Ganesha
0
5
5
0.5
L
8
10
4
1
L
Neith
xprox1987
Neith
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,364
Damage
77,850
91,419
Taken
59,572
63,268
Mitigated
42,247
17,871
Healing
10,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,070
1,271
0
2,186
14,663
22,889
468
3,557
10,964
24,218
0
W
Ah Muzen Cab
Adrisùn
Ah Muzen Cab
25,722
7,526
0
3,239
11,036
4,904
4,542
574
10,217
0
75,841
W
Nu Wa
21,081
7,745
174
2,057
7,985
3,449
3,820
1,158
6,746
61,939
3,866
L
Hercules
Deepix41
Hercules
8,034
1,294
0
9,601
25,410
30,348
0
10,946
14,173
0
34,380
L
The Morrigan
Sakershaw
The Morrigan
9,578
1,388
99
1,488
13,858
4,834
0
7,620
5,999
52,468
3,593
W
Morgan Le Fay
jasperse
Morgan Le Fay
10,601
1,034
0
2,011
13,733
6,049
1,423
3,527
10,038
30,002
0
W
Thor
maluula
Thor
7,376
2,005
0
1,249
12,155
4,956
646
1,709
10,290
0
31,665
L
Ganesha
2,916
115
0
923
13,630
13,386
54
6,545
6,889
10,971
0
L
14,293
2,175
0
2,665
22,156
8,479
0
10,069
11,974
0
32,293
L
Neith
xprox1987
Neith
8,543
3,320
21
3,074
16,365
6,221
0
8,250
8,011
0
39,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,440
Gold Earned
62,182
260
Minions Killed
261
0
Camps Cleared
0
1,261,624
Distance Traveled
1,564,471
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,970
798
13
1
0
308,115
0
W
Ah Muzen Cab
13,654
910
91
6
0
349,640
3
W
Nu Wa
13,027
868
74
5
0
305,307
3
L
Hercules
10,327
688
50
3
0
312,175
1
L
The Morrigan
10,743
716
86
6
0
245,190
0
W
Morgan Le Fay
11,937
796
37
2
0
292,520
0
W
Thor
11,594
773
46
3
0
308,889
0
L
Ganesha
9,458
631
10
1
0
170,656
0
L
Da Ji
11,589
773
41
3
0
280,812
4
L
Neith
10,323
688
73
5
0
252,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role