Player Matchup

Cerberus
Cerberus
Bronze I
Antoninho9715
Cerberus
Bronze I
Level 89
God Stats
13W - 10L
1,479 SR
Queue Stats
81W - 106L
416 MMR
Party 1
Ao Kuang
Ao Kuang
Silver V
NATlNHO
Ao Kuang
Silver V
Level 80
God Stats
15W - 10L
1,433 SR
Queue Stats
84W - 108L
537 MMR
Party 1
Olorun
Olorun
Silver III
Scissor59
Olorun
Silver III
Level 103
God Stats
1W - 0L
1,540 SR
Queue Stats
16W - 29L
949 MMR
Solo
Bellona
Bellona
Silver V
VxXTheBigOXxV
Bellona
Silver V
Level 87
God Stats
11W - 7L
1,490 SR
Queue Stats
462W - 464L
565 MMR
Solo
Cliodhna
Cliodhna
Silver I
yelouve7
Cliodhna
Silver I
Level 158
God Stats
13W - 8L
1,572 SR
Queue Stats
854W - 859L
950 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,503 SR
683 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,475 SR
840 MMR
Agni
Agni
Silver IV
 
Agni
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Bronze III
GlitchySnake-8
Loki
Bronze III
Level 108
God Stats
7W - 11L
1,435 SR
Queue Stats
731W - 856L
39 MMR
Solo
Poseidon
Poseidon
Silver IV
MaybebyaM
Poseidon
Silver IV
Level 103
God Stats
11W - 13L
1,428 SR
Queue Stats
268W - 326L
561 MMR
Solo
Medusa
Medusa
Gold V
SolarSigner
Medusa
Gold V
Level 125
God Stats
4W - 6L
1,543 SR
Queue Stats
51W - 60L
1,231 MMR
Solo
Zeus
Zeus
Silver III
x_Zeusowitz_x
Zeus
Silver III
Level 58
God Stats
2W - 3L
1,468 SR
Queue Stats
44W - 58L
870 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Antoninho9715
Cerberus
16
1 / 2 / 12
11,299
514
9,974
23,277
11,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
NATlNHO
Ao Kuang
18
6 / 0 / 6
11,780
535
5,364
16,081
6,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Scissor59
Olorun
19
5 / 6 / 7
12,553
571
9,782
17,783
7,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
20
7 / 0 / 5
13,237
602
9,011
21,262
20,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cliodhna
yelouve7
Cliodhna
20
17 / 3 / 5
14,243
647
23,008
17,075
7,771
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AtlasChaacBacchus

VS

Bans
AwilixBastetArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
3 / 7 / 2
9,315
423
9,372
15,242
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 7 / 0
9,910
450
2,838
19,451
5,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
MaybebyaM
Poseidon
14
0 / 9 / 1
8,998
409
7,101
14,201
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
15
2 / 6 / 5
9,890
450
11,081
16,435
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 7 / 0
8,131
370
4,548
10,907
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
17
36
Kills
9
11
Deaths
36
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
7
2
0.57
W
Cerberus
Antoninho9715
Cerberus
1
2
12
3.5
L
3
7
0
0.43
L
Poseidon
MaybebyaM
Poseidon
0
9
1
0.06
W
Ao Kuang
NATlNHO
Ao Kuang
6
0
6
9
W
Olorun
Scissor59
Olorun
5
6
7
1.42
L
Medusa
2
6
5
0.75
W
Bellona
7
0
5
9.5
L
1
7
0
0.14
W
Cliodhna
yelouve7
Cliodhna
17
3
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,139
Damage
34,940
95,478
Taken
76,236
53,817
Mitigated
16,791
45,667
Healing
11,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
9,372
1,115
0
1,934
15,242
2,881
0
4,811
10,431
38,533
0
W
Cerberus
Antoninho9715
Cerberus
9,974
325
0
12,984
23,277
11,646
1,875
6,730
16,547
43,533
0
L
2,838
521
0
2,142
19,451
5,644
0
5,812
13,639
0
61,625
L
Poseidon
MaybebyaM
Poseidon
7,101
1,177
0
1,459
14,201
2,815
0
2,242
11,959
48,845
0
W
Ao Kuang
NATlNHO
Ao Kuang
5,364
1,774
541
5,586
16,081
6,242
2,630
5,227
10,854
65,638
0
W
Olorun
Scissor59
Olorun
9,782
6,035
925
7,799
17,783
7,584
3,021
3,327
14,456
94,078
0
L
Medusa
11,081
4,579
0
4,102
16,435
3,804
0
9,648
6,787
0
54,746
W
Bellona
9,011
852
244
10,244
21,262
20,574
1,885
7,351
13,911
0
83,092
L
4,548
891
0
1,452
10,907
1,647
0
2,607
8,300
40,833
0
W
Cliodhna
yelouve7
Cliodhna
23,008
1,378
0
7,344
17,075
7,771
2,184
2,673
12,992
0
109,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,112
Gold Earned
46,244
626
Minions Killed
411
0
Camps Cleared
0
2,223,951
Distance Traveled
1,582,054
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,315
423
67
3
0
259,461
4
W
Cerberus
11,299
514
84
4
0
444,233
2
L
Loki
9,910
450
101
5
0
421,029
6
L
Poseidon
8,998
409
86
4
0
338,726
0
W
Ao Kuang
11,780
535
97
4
0
456,835
4
W
Olorun
12,553
571
137
6
0
373,454
7
L
Medusa
9,890
450
104
5
0
301,914
3
W
Bellona
13,237
602
134
6
0
464,371
2
L
Zeus
8,131
370
53
2
0
260,924
0
W
Cliodhna
14,243
647
174
8
0
485,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role