Player Matchup

Janus
Janus
BanzaisRuin
Janus
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Vamana
Vamana
SnackzMill3r
Vamana
Level 117
God Stats
8W - 4L
1,584 SR
Queue Stats
8W - 5L
1,552 Elo+
Party 1
Charybdis
Charybdis
UnknownThursday
Charybdis
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 29L
1,692 Elo+
Party 1
Sobek
Sobek
adampb21
Sobek
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,464 Elo+
Party 1
Fenrir
Fenrir
alangamer_1
Fenrir
Level 48
God Stats
45W - 36L
1,659 SR
Queue Stats
305W - 276L
1,532 Elo+
Solo
Team Averages
Level 66
1,549 SR
1,548 Elo+

VS

Team Averages
Level 79
1,428 SR
1,394 Elo+
Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BloodyFartBox
Cthulhu
Level 63
God Stats
0W - 2L
1,235 SR
Queue Stats
3W - 8L
1,168 Elo+
Party 2
Agni
Agni
OGgrandmaster
Agni
Level 109
God Stats
9W - 6L
1,541 SR
Queue Stats
328W - 304L
1,533 Elo+
Solo
Kali
Kali
StinkyInUrPants
Kali
Level 46
God Stats
0W - 1L
1,322 SR
Queue Stats
28W - 30L
1,463 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TatsuX09
Cu Chulainn
Level 23
God Stats
5W - 10L
1,542 SR
Queue Stats
17W - 35L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 12
8,681
789
6,619
4,032
1,612
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
17
4 / 0 / 12
9,691
881
7,644
8,411
8,631
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charybdis
UnknownThursday
Charybdis
17
10 / 3 / 9
10,180
925
17,183
10,483
4,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
adampb21
Sobek
15
2 / 0 / 11
9,181
835
3,814
12,354
14,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
16
6 / 0 / 6
9,330
848
5,097
8,261
5,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
0 / 5 / 1
7,496
681
4,295
10,580
4,621
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
14
1 / 3 / 1
8,350
759
6,674
10,704
7,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 3 / 3
7,742
704
7,708
6,310
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

14
2 / 6 / 1
7,788
708
4,492
11,811
5,103
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
TatsuX09
Cu Chulainn
12
0 / 7 / 1
7,015
638
2,453
10,612
4,313
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
11
24
Kills
4
4
Deaths
24
50
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
5
1
0.1
W
2
1
12
8
L
Cthulhu
1
3
1
0.5
L
1
3
3
0.83
W
Vamana
4
0
12
10
L
2
6
1
0.42
L
Cu Chulainn
TatsuX09
Cu Chulainn
0
7
1
0.07
W
Charybdis
UnknownThursday
Charybdis
10
3
9
4.83
W
Sobek
adampb21
Sobek
2
0
11
7.5
W
Fenrir
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,357
Damage
25,622
43,541
Taken
50,017
34,040
Mitigated
24,176
12,055
Healing
4,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,295
1,329
131
457
10,580
4,621
0
1,222
9,320
0
25,454
W
6,619
0
51
233
4,032
1,612
971
992
3,040
27,473
0
L
Cthulhu
6,674
203
424
1,550
10,704
7,819
0
1,905
8,770
16,493
0
L
7,708
651
0
0
6,310
2,320
0
1,429
4,769
21,465
0
W
Vamana
7,644
3,919
0
2,458
8,411
8,631
2,742
2,461
5,950
0
35,060
L
4,492
1,790
0
1,233
11,811
5,103
0
2,334
9,306
0
15,488
L
Cu Chulainn
TatsuX09
Cu Chulainn
2,453
615
0
591
10,612
4,313
0
3,543
7,037
0
17,069
W
Charybdis
UnknownThursday
Charybdis
17,183
9,212
0
3,612
10,483
4,512
3,119
4,381
6,102
0
46,037
W
Sobek
adampb21
Sobek
3,814
119
237
3,482
12,354
14,018
166
3,968
8,386
16,960
0
W
Fenrir
5,097
538
0
1,982
8,261
5,267
441
2,580
5,681
0
22,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,063
Gold Earned
38,391
234
Minions Killed
163
0
Camps Cleared
0
1,210,767
Distance Traveled
1,023,966
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,496
681
46
4
0
212,287
1
W
Janus
8,681
789
48
4
0
188,892
1
L
Cthulhu
8,350
759
33
3
0
229,496
3
L
Agni
7,742
704
34
3
0
178,083
0
W
Vamana
9,691
881
73
7
0
265,206
3
L
Kali
7,788
708
24
2
0
206,951
0
L
Cu Chulainn
7,015
638
26
2
0
197,149
0
W
Charybdis
10,180
925
60
5
0
222,108
3
W
Sobek
9,181
835
9
1
0
258,346
4
W
Fenrir
9,330
848
44
4
0
276,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role