Player Matchup

Tyr
Tyr
 
Tyr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
FatGuy110Kg
Loki
Level 14
God Stats
22W - 24L
1,250 SR
Queue Stats
64W - 84L
1,337 Elo+
Party 1
Poseidon
Poseidon
Geraldio
Poseidon
Level 149
God Stats
2W - 6L
1,486 SR
Queue Stats
54W - 60L
1,489 Elo+
Solo
Team Averages
Level 90
1,412 SR
1,442 Elo+

VS

Team Averages
Level 73
1,547 SR
1,383 Elo+
Baron Samedi
Baron Samedi
AAAAAXELLLLL
Baron Samedi
Level 61
God Stats
2W - 2L
1,745 SR
Queue Stats
85W - 164L
1,454 Elo+
Solo
Artemis
Artemis
RecskaMester23
Artemis
Level 8
God Stats
1W - 0L
1,262 SR
Queue Stats
6W - 5L
1,299 Elo+
Party 2
Chaac
Chaac
SayianHun
Chaac
Level 149
God Stats
3W - 1L
1,635 SR
Queue Stats
64W - 88L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
2 / 8 / 4
7,277
728
7,220
10,867
9,783
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 7 / 3
7,240
724
4,540
8,802
2,528
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
Geraldio
Poseidon
11
2 / 5 / 4
7,299
730
8,918
7,333
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AAAAAXELLLLL
Baron Samedi
12
2 / 3 / 15
8,064
806
5,319
5,891
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
12 / 2 / 5
9,264
926
11,276
7,548
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
SayianHun
Chaac
12
6 / 1 / 10
8,460
846
7,014
14,482
11,742
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
6
Kills
20
20
Deaths
6
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
8
4
0.5
W
Baron Samedi
AAAAAXELLLLL
Baron Samedi
2
3
15
3.17
L
2
7
3
0.5
L
Poseidon
Geraldio
Poseidon
2
5
4
0.8
W
12
2
5
7.25
W
Chaac
SayianHun
Chaac
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,678
Damage
23,609
27,002
Taken
27,921
14,362
Mitigated
19,862
1,215
Healing
11,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,220
2,471
0
768
10,867
9,783
0
2,089
8,778
0
8,762
W
Baron Samedi
AAAAAXELLLLL
Baron Samedi
5,319
284
1,208
1,645
5,891
4,592
962
3,612
2,279
22,829
0
L
4,540
1,706
0
234
8,802
2,528
0
1,142
7,660
0
8,533
L
Poseidon
Geraldio
Poseidon
8,918
1,630
0
213
7,333
2,051
0
2,184
5,149
27,854
0
W
11,276
7,319
0
1,150
7,548
3,528
306
1,397
6,151
0
38,940
W
Chaac
SayianHun
Chaac
7,014
1,264
429
7,061
14,482
11,742
729
4,304
10,178
0
16,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,816
Gold Earned
25,788
55
Minions Killed
118
1
Camps Cleared
7
459,063
Distance Traveled
473,878
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,277
728
7
1
0
157,115
0
W
Baron Samedi
8,064
806
33
3
0
149,777
1
L
Loki
7,240
724
10
1
0
150,389
1
L
Poseidon
7,299
730
38
4
1
151,559
2
W
Artemis
9,264
926
64
6
5
164,764
2
W
Chaac
8,460
846
21
2
2
159,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role