Player Matchup

Set
Set
 
Set
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
CosmicWarri0r
Scylla
Level 110
God Stats
10W - 11L
1,186 SR
Queue Stats
572W - 554L
1,542 Elo+
Solo
Cliodhna
Cliodhna
davisdavis7983
Cliodhna
Level 122
God Stats
3W - 3L
1,422 SR
Queue Stats
182W - 180L
1,536 Elo+
Solo
Team Averages
Level 105
1,422 SR
1,516 Elo+

VS

Team Averages
Level 91
1,557 SR
1,613 Elo+
Hachiman
Hachiman
 
Hachiman
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
CrankyMagez
Khepri
Level 106
God Stats
6W - 2L
1,233 SR
Queue Stats
72W - 71L
1,672 Elo+
Party 1
Zeus
Zeus
MrDudeBroGuy
Zeus
Level 132
God Stats
1W - 0L
1,792 SR
Queue Stats
68W - 57L
1,658 Elo+
Party 1
Guan Yu
Guan Yu
ThomasAnthonyII
Guan Yu
Level 46
God Stats
3W - 1L
1,659 SR
Queue Stats
99W - 52L
1,703 Elo+
Solo
Thanatos
Thanatos
crankytankz
Thanatos
Level 65
God Stats
8W - 14L
1,604 SR
Queue Stats
17W - 25L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
0 / 3 / 0
7,488
535
6,554
11,347
6,330
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
 
Cernunnos
12
2 / 4 / 0
7,022
502
7,427
11,031
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
 
Ymir
10
0 / 2 / 0
6,269
448
2,127
9,491
4,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 0
6,349
454
4,425
5,106
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
10
0 / 6 / 1
6,294
450
4,783
10,507
2,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
3 / 2 / 4
8,405
600
5,726
7,851
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
12
0 / 0 / 9
7,197
514
2,430
7,917
4,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 0 / 2
8,971
641
5,868
4,430
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 0 / 0
9,616
687
8,352
10,692
11,614
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
crankytankz
Thanatos
14
6 / 0 / 6
8,617
616
9,157
10,949
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
2
Kills
17
17
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
3
0
0
L
Cernunnos
 
Cernunnos
2
4
0
0.5
L
Ymir
 
Ymir
0
2
0
0
W
Hachiman
 
Hachiman
3
2
4
2.5
L
0
2
0
0
W
Khepri
0
0
9
4.5
W
5
0
2
6
W
3
0
0
3
W
Thanatos
crankytankz
Thanatos
6
0
6
9
L
Cliodhna
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,316
Damage
31,533
47,482
Taken
41,839
16,570
Mitigated
22,787
10,059
Healing
24,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,554
3,712
0
1,191
11,347
6,330
0
0
11,347
0
56,958
L
Cernunnos
 
Cernunnos
7,427
3,814
0
2,763
11,031
2,645
0
513
10,518
0
45,856
L
Ymir
 
Ymir
2,127
829
1,441
2,318
9,491
4,160
0
4,234
5,257
16,297
0
W
Hachiman
 
Hachiman
5,726
3,236
0
4,181
7,851
1,706
870
605
7,246
0
49,775
L
4,425
452
0
703
5,106
942
0
1,104
4,002
39,984
0
W
Khepri
2,430
307
125
2,265
7,917
4,553
0
2,448
5,469
16,217
0
W
5,868
1,358
0
1,122
4,430
1,263
392
1,395
3,035
68,794
0
W
8,352
2,641
0
4,932
10,692
11,614
0
0
10,692
0
72,999
W
Thanatos
crankytankz
Thanatos
9,157
2,354
0
11,788
10,949
3,651
0
2,104
8,845
0
46,244
L
Cliodhna
4,783
564
0
1,643
10,507
2,493
0
2,447
8,060
0
38,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,422
Gold Earned
42,806
391
Minions Killed
528
0
Camps Cleared
0
1,305,261
Distance Traveled
1,450,472
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,488
535
131
9
0
255,333
3
L
Cernunnos
7,022
502
78
6
0
213,269
6
L
Ymir
6,269
448
31
2
0
268,591
9
W
Hachiman
8,405
600
98
7
0
253,561
4
L
Scylla
6,349
454
82
6
0
282,440
4
W
Khepri
7,197
514
29
2
0
296,198
4
W
Zeus
8,971
641
141
10
0
280,371
3
W
Guan Yu
9,616
687
180
13
0
285,444
6
W
Thanatos
8,617
616
80
6
0
334,898
3
L
Cliodhna
6,294
450
69
5
0
285,628
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role