Player Matchup

King Arthur
King Arthur
D97A-KKNB-GR72
King Arthur
Level 122
God Stats
2W - 2L
1,703 SR
Queue Stats
12W - 15L
1,425 Elo+
Party 3
Sylvanus
Sylvanus
M3WZ7PWAW4HZ
Sylvanus
Level 89
God Stats
3W - 3L
1,689 SR
Queue Stats
104W - 108L
1,437 Elo+
Party 3
Kali
Kali
Thanatos1729
Kali
Level 39
God Stats
3W - 3L
1,292 SR
Queue Stats
43W - 61L
1,393 Elo+
Solo
Neith
Neith
WeeHairyBanjo
Neith
Level 28
God Stats
12W - 15L
1,432 SR
Queue Stats
19W - 25L
1,425 Elo+
Party 3
Anubis
Anubis
zDeclxn
Anubis
Level 88
God Stats
6W - 4L
1,706 SR
Queue Stats
25W - 30L
1,425 Elo+
Party 3
Team Averages
Level 73
1,565 SR
1,421 Elo+

VS

Team Averages
Level 55
1,499 SR
1,291 Elo+
Neith
Neith
ImNotYmir
Neith
Level 41
God Stats
0W - 2L
1,325 SR
Queue Stats
1W - 5L
1,307 Elo+
Solo
Ra
Ra
Mamzouko
Ra
Level 6
God Stats
0W - 1L
1,635 SR
Queue Stats
0W - 2L
1,173 Elo+
Party 1
Fenrir
Fenrir
Sh0wm3yaSk1LL
Fenrir
Level 107
God Stats
11W - 6L
1,537 SR
Queue Stats
209W - 214L
1,445 Elo+
Party 2
Shiva
Shiva
audia7kev
Shiva
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,356 Elo+
Party 2
Bacchus
Bacchus
iNeeRkz
Bacchus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D97A-KKNB-GR72
King Arthur
11
8 / 3 / 1
6,809
681
7,805
6,567
3,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
M3WZ7PWAW4HZ
Sylvanus
8
0 / 0 / 6
5,559
556
3,083
5,496
4,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
2 / 0 / 6
5,527
553
1,313
6,476
2,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 0 / 1
5,283
528
2,413
2,725
797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
zDeclxn
Anubis
10
6 / 1 / 4
6,008
601
6,579
5,853
2,649
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ImNotYmir
Neith
8
1 / 2 / 0
4,954
495
1,543
4,054
889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
2 / 6 / 0
4,997
500
1,926
4,864
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 3
5,362
536
4,444
6,912
1,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shiva
audia7kev
Shiva
7
1 / 6 / 2
4,756
476
1,752
8,911
3,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
iNeeRkz
Bacchus
6
0 / 2 / 0
4,543
454
2,776
7,324
4,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
18
Kills
4
4
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
D97A-KKNB-GR72
King Arthur
8
3
1
2.83
L
Neith
ImNotYmir
Neith
1
2
0
0.5
W
Sylvanus
M3WZ7PWAW4HZ
Sylvanus
0
0
6
3
L
2
6
0
0.33
L
0
2
3
0.75
W
2
0
6
5
W
2
0
1
2.5
L
Shiva
audia7kev
Shiva
1
6
2
0.33
L
Bacchus
iNeeRkz
Bacchus
0
2
0
0
W
Anubis
zDeclxn
Anubis
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,193
Damage
12,441
27,117
Taken
32,065
13,028
Mitigated
11,754
12,196
Healing
6,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
D97A-KKNB-GR72
King Arthur
7,805
1,352
0
1,522
6,567
3,274
0
328
5,972
0
32,130
L
Neith
ImNotYmir
Neith
1,543
387
0
1,521
4,054
889
504
1,947
2,107
0
21,522
W
Sylvanus
M3WZ7PWAW4HZ
Sylvanus
3,083
1,253
1,119
3,502
5,496
4,298
56
1,768
3,699
17,431
0
L
1,926
128
97
292
4,864
974
0
2,772
2,092
8,611
0
L
4,444
1,295
0
884
6,912
1,887
0
2,525
4,387
0
30,083
W
1,313
609
0
1,913
6,476
2,010
0
400
6,076
0
28,925
W
2,413
875
0
814
2,725
797
0
808
1,917
0
21,512
L
Shiva
audia7kev
Shiva
1,752
388
0
1,782
8,911
3,844
247
437
8,474
0
9,206
L
Bacchus
iNeeRkz
Bacchus
2,776
133
117
1,773
7,324
4,160
0
1,981
5,343
10,695
0
W
Anubis
zDeclxn
Anubis
6,579
217
0
3,326
5,853
2,649
64
1,398
4,455
30,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,186
Gold Earned
24,612
230
Minions Killed
156
0
Camps Cleared
0
997,596
Distance Traveled
977,095
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,809
681
67
7
0
209,906
2
L
Neith
4,954
495
43
4
0
176,720
0
W
Sylvanus
5,559
556
28
3
0
171,747
1
L
Ra
4,997
500
16
2
0
196,520
0
L
Fenrir
5,362
536
56
6
0
217,175
0
W
Kali
5,527
553
49
5
0
235,104
2
W
Neith
5,283
528
40
4
0
186,858
4
L
Shiva
4,756
476
23
2
0
175,954
2
L
Bacchus
4,543
454
18
2
0
210,726
3
W
Anubis
6,008
601
46
5
0
193,981
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role