Player Matchup

Kukulkan
Kukulkan
BenzoyleCGonine
Kukulkan
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,695 Elo+
Party 1
Raijin
Raijin
ElEjemplo26
Raijin
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
47W - 53L
1,254 Elo+
Party 3
Vulcan
Vulcan
Eunbi2012
Vulcan
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
151W - 143L
1,304 Elo+
Solo
Bellona
Bellona
MjBaaek SvB
Bellona
Level 94
God Stats
1W - 5L
1,500 SR
Queue Stats
215W - 243L
1,534 Elo+
Party 3
Khepri
Khepri
twonmon
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 62
1,500 SR
1,458 Elo+

VS

Team Averages
Level 26
1,500 SR
1,544 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
NoobMaster69xx
Amaterasu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 29L
1,393 Elo+
Solo
Thanatos
Thanatos
RyanDoesWheelies
Thanatos
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 44L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
Shadmonki
Kuzenbo
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,721 Elo+
Party 2
Jing Wei
Jing Wei
Spidaninja
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
9 / 3 / 9
10,847
986
18,422
7,482
3,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Raijin
14
3 / 6 / 5
8,887
808
8,963
11,123
4,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Eunbi2012
Vulcan
15
3 / 5 / 7
9,062
824
11,409
6,726
2,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
MjBaaek SvB
Bellona
7
2 / 1 / 0
6,873
625
2,061
2,836
1,405
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
twonmon
Khepri
16
2 / 4 / 11
9,367
852
5,841
14,342
16,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
17
2 / 3 / 11
9,439
858
8,632
9,983
9,518
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
NoobMaster69xx
Amaterasu
15
4 / 5 / 5
8,970
815
6,858
13,188
9,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
8 / 4 / 5
9,964
906
12,692
10,375
5,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
Shadmonki
Kuzenbo
15
2 / 2 / 7
8,872
807
5,645
19,764
19,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Spidaninja
Jing Wei
17
3 / 5 / 4
9,015
820
4,657
9,932
3,443
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
51
19
Kills
19
19
Deaths
19
32
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
2
3
11
2.5
L
Kukulkan
9
3
9
4.5
L
Raijin
3
6
5
0.92
L
Vulcan
Eunbi2012
Vulcan
3
5
7
1.3
L
Bellona
MjBaaek SvB
Bellona
2
1
0
2
W
Amaterasu
NoobMaster69xx
Amaterasu
4
5
5
1.3
W
8
4
5
2.63
W
Kuzenbo
Shadmonki
Kuzenbo
2
2
7
2.75
W
Jing Wei
Spidaninja
Jing Wei
3
5
4
1
L
Khepri
twonmon
Khepri
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,696
Damage
38,484
42,509
Taken
63,242
28,381
Mitigated
47,173
8,331
Healing
30,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
8,632
2,008
479
3,823
9,983
9,518
781
6,776
3,207
0
21,787
L
Kukulkan
18,422
2,223
320
1,932
7,482
3,335
312
663
6,523
43,023
0
L
Raijin
8,963
1,065
178
1,303
11,123
4,950
473
2,640
8,233
14,484
0
L
Vulcan
Eunbi2012
Vulcan
11,409
6,527
345
139
6,726
2,549
538
358
6,266
23,904
0
L
Bellona
MjBaaek SvB
Bellona
2,061
719
634
693
2,836
1,405
0
630
2,177
0
3,351
W
Amaterasu
NoobMaster69xx
Amaterasu
6,858
3,346
1,105
4,027
13,188
9,214
1,210
8,302
4,886
0
11,463
W
12,692
3,122
973
7,106
10,375
5,293
388
9,109
1,266
0
21,383
W
Kuzenbo
Shadmonki
Kuzenbo
5,645
1,756
2,175
9,104
19,764
19,705
410
11,554
8,210
12,968
0
W
Jing Wei
Spidaninja
Jing Wei
4,657
2,624
992
1,011
9,932
3,443
2,181
8,894
1,038
0
23,127
L
Khepri
twonmon
Khepri
5,841
1,054
596
2,191
14,342
16,142
107
1,354
12,717
11,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,036
Gold Earned
46,260
110
Minions Killed
113
0
Camps Cleared
0
907,411
Distance Traveled
1,124,672
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
9,439
858
27
2
0
255,273
2
L
Kukulkan
10,847
986
50
5
0
233,751
1
L
Raijin
8,887
808
14
1
0
195,774
0
L
Vulcan
9,062
824
30
3
0
180,144
0
L
Bellona
6,873
625
1
0
0
76,302
0
W
Amaterasu
8,970
815
9
1
0
241,135
1
W
Thanatos
9,964
906
24
2
0
194,055
1
W
Kuzenbo
8,872
807
8
1
0
240,825
0
W
Jing Wei
9,015
820
45
4
0
193,384
0
L
Khepri
9,367
852
15
1
0
221,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role