Player Matchup

Yu Huang
Yu Huang
SshyresS
Yu Huang
Level 139
God Stats
0W - 4L
1,088 SR
Queue Stats
93W - 118L
1,365 Elo+
Solo
Scylla
Scylla
ToastlsHere
Scylla
Level 48
God Stats
44W - 43L
1,539 SR
Queue Stats
407W - 448L
1,373 Elo+
Solo
King Arthur
King Arthur
XrAyPrO35
King Arthur
Level 123
God Stats
5W - 8L
1,430 SR
Queue Stats
77W - 72L
1,490 Elo+
Party 1
Yemoja
Yemoja
glitching chase
Yemoja
Level 97
God Stats
2W - 1L
1,772 SR
Queue Stats
47W - 44L
1,467 Elo+
Party 1
Skadi
Skadi
ninj4x4ss4sin09
Skadi
Level 32
God Stats
0W - 2L
1,214 SR
Queue Stats
1W - 5L
1,288 Elo+
Solo
Team Averages
Level 88
1,409 SR
1,397 Elo+

VS

Team Averages
Level 108
1,478 SR
1,401 Elo+
Arachne
Arachne
Detroit313
Arachne
Level 159
God Stats
22W - 17L
1,403 SR
Queue Stats
201W - 199L
1,428 Elo+
Solo
Hel
Hel
Direwolf40312
Hel
Level 159
God Stats
5W - 4L
1,444 SR
Queue Stats
806W - 871L
1,362 Elo+
Solo
Hou Yi
Hou Yi
GotJaa
Hou Yi
Level 60
God Stats
3W - 6L
1,269 SR
Queue Stats
91W - 118L
1,368 Elo+
Solo
Kuzenbo
Kuzenbo
Jus1124
Kuzenbo
Level 100
God Stats
2W - 2L
1,680 SR
Queue Stats
81W - 81L
1,422 Elo+
Solo
Chiron
Chiron
thatguythatone
Chiron
Level 61
God Stats
5W - 5L
1,595 SR
Queue Stats
64W - 68L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
SshyresS
Yu Huang
14
4 / 6 / 3
9,226
486
8,211
11,920
5,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
12
2 / 7 / 4
8,098
426
9,071
9,456
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
XrAyPrO35
King Arthur
16
4 / 2 / 1
9,432
496
12,031
17,723
19,990
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 6 / 4
7,530
396
8,231
18,513
11,630
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 2 / 0
5,524
291
892
2,002
424
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Detroit313
Arachne
18
9 / 2 / 4
11,571
609
9,756
16,029
7,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 2 / 7
9,593
505
6,191
8,953
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
GotJaa
Hou Yi
16
1 / 4 / 3
9,964
524
9,207
14,153
5,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Jus1124
Kuzenbo
15
5 / 1 / 9
10,500
553
8,207
14,289
19,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 1 / 6
9,751
513
11,293
13,865
5,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
10
Kills
22
23
Deaths
10
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
Detroit313
Arachne
9
2
4
5.5
W
2
2
7
2.75
W
Hou Yi
GotJaa
Hou Yi
1
4
3
0.63
W
Kuzenbo
Jus1124
Kuzenbo
5
1
9
9.5
L
Yu Huang
SshyresS
Yu Huang
4
6
3
0.92
L
Scylla
2
7
4
0.57
L
King Arthur
XrAyPrO35
King Arthur
4
2
1
2.25
L
0
6
4
0.33
L
0
2
0
0
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,436
Damage
44,654
59,614
Taken
67,289
40,514
Mitigated
41,774
8,093
Healing
31,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Detroit313
Arachne
9,756
5,855
0
9,079
16,029
7,761
201
3,213
12,752
0
87,327
W
6,191
0
3,126
4,657
8,953
3,586
611
4,347
4,394
52,615
0
W
Hou Yi
GotJaa
Hou Yi
9,207
5,520
0
6,363
14,153
5,326
1,161
3,933
10,180
0
57,397
W
Kuzenbo
Jus1124
Kuzenbo
8,207
3,041
52
1,784
14,289
19,909
1,305
5,319
8,893
24,607
0
L
Yu Huang
SshyresS
Yu Huang
8,211
681
0
521
11,920
5,683
490
2,700
9,220
53,222
0
L
Scylla
9,071
921
0
250
9,456
2,787
204
4,642
4,814
35,417
0
L
King Arthur
XrAyPrO35
King Arthur
12,031
748
0
1,905
17,723
19,990
34
1,688
16,035
319
62,213
L
8,231
2,112
1,198
3,866
18,513
11,630
36
4,726
13,787
40,926
0
L
892
453
74
279
2,002
424
0
642
1,360
0
6,813
W
11,293
4,193
880
5,650
13,865
5,192
3,503
8,445
5,292
0
69,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,810
Gold Earned
51,379
327
Minions Killed
447
0
Camps Cleared
0
1,414,294
Distance Traveled
1,752,645
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,571
609
111
6
0
355,994
2
W
Hel
9,593
505
97
5
0
410,655
4
W
Hou Yi
9,964
524
104
5
0
313,389
0
W
Kuzenbo
10,500
553
26
1
0
362,211
5
L
Yu Huang
9,226
486
76
4
0
337,972
4
L
Scylla
8,098
426
60
3
0
332,078
5
L
King Arthur
9,432
496
124
7
0
356,677
5
L
Yemoja
7,530
396
50
3
0
320,411
1
L
Skadi
5,524
291
17
1
0
67,156
0
W
Chiron
9,751
513
109
6
0
310,396
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role