Player Matchup

Sun Wukong
Sun Wukong
Ex Akiraa
Sun Wukong
Level 65
God Stats
1W - 3L
1,266 SR
Queue Stats
136W - 142L
1,420 Elo+
Solo
Ah Puch
Ah Puch
Freshens72
Ah Puch
Level 33
God Stats
4W - 0L
1,500 SR
Queue Stats
48W - 51L
1,365 Elo+
Solo
Gilgamesh
Gilgamesh
TangentCargo659
Gilgamesh
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 38L
1,328 Elo+
Solo
Vulcan
Vulcan
Umdsniceguy9918
Vulcan
Level 53
God Stats
6W - 11L
1,273 SR
Queue Stats
386W - 415L
1,348 Elo+
Solo
Chaac
Chaac
skittycatkitty
Chaac
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 46L
1,452 Elo+
Solo
Team Averages
Level 48
1,408 SR
1,383 Elo+

VS

Team Averages
Level 86
1,533 SR
1,354 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Darkslayer019
Arachne
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 68L
1,328 Elo+
Solo
Ravana
Ravana
Ofer96
Ravana
Level 86
God Stats
1W - 3L
1,446 SR
Queue Stats
368W - 392L
1,310 Elo+
Solo
Vulcan
Vulcan
RogueIntent
Vulcan
Level 85
God Stats
1W - 2L
1,720 SR
Queue Stats
87W - 84L
1,435 Elo+
Solo
Izanami
Izanami
lwittlesqueakers
Izanami
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ex Akiraa
Sun Wukong
18
4 / 4 / 14
11,439
763
5,919
17,552
16,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
Freshens72
Ah Puch
18
2 / 5 / 10
11,313
754
11,371
13,676
5,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
TangentCargo659
Gilgamesh
20
8 / 5 / 15
13,397
893
15,275
21,899
14,737
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

20
14 / 6 / 9
13,133
876
22,040
13,928
6,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 6 / 21
13,167
878
16,250
24,196
23,654
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
5 / 6 / 13
12,215
814
19,835
16,726
6,811
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
18
9 / 9 / 7
11,676
778
14,613
20,249
14,192
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ravana
Ofer96
Ravana
16
2 / 7 / 10
9,694
646
8,694
15,943
9,254
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
20
8 / 7 / 7
12,752
850
19,018
11,728
4,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 7 / 6
8,697
580
5,358
11,821
4,539
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
67
36
Kills
24
26
Deaths
36
69
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
5
6
13
1.92
L
Arachne
9
9
7
1.39
W
Sun Wukong
Ex Akiraa
Sun Wukong
4
4
14
2.75
W
Ah Puch
Freshens72
Ah Puch
2
5
10
1.4
L
Ravana
Ofer96
Ravana
2
7
10
1
L
Vulcan
8
7
7
1.64
W
Gilgamesh
TangentCargo659
Gilgamesh
8
5
15
3.1
W
14
6
9
3.08
L
0
7
6
0.43
W
8
6
21
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,855
Damage
67,518
91,251
Taken
76,467
67,119
Mitigated
39,591
30,705
Healing
20,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
19,835
6,144
1,070
5,308
16,726
6,811
753
7,835
8,859
45,597
0
L
Arachne
14,613
9,174
2,174
4,181
20,249
14,192
261
10,246
9,660
0
21,526
W
Sun Wukong
Ex Akiraa
Sun Wukong
5,919
874
625
5,383
17,552
16,412
521
3,403
14,149
0
17,344
W
Ah Puch
Freshens72
Ah Puch
11,371
695
470
3,296
13,676
5,463
1,680
9,549
4,127
33,391
0
L
Ravana
Ofer96
Ravana
8,694
1,492
1,525
3,739
15,943
9,254
498
4,857
10,835
0
16,878
L
Vulcan
19,018
3,546
167
359
11,728
4,795
210
4,925
6,741
44,710
0
W
Gilgamesh
TangentCargo659
Gilgamesh
15,275
3,056
2,516
4,636
21,899
14,737
1,057
10,028
11,871
0
32,300
W
22,040
6,850
3,519
3,108
13,928
6,853
897
7,099
6,829
58,170
0
L
5,358
3,911
408
1,785
11,821
4,539
580
5,620
6,166
0
16,557
W
16,250
3,259
794
6,358
24,196
23,654
1,248
8,774
15,422
305
42,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,449
Gold Earned
55,034
240
Minions Killed
164
0
Camps Cleared
0
1,363,663
Distance Traveled
1,269,952
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,215
814
56
4
0
230,456
0
L
Arachne
11,676
778
18
1
0
254,183
1
W
Sun Wukong
11,439
763
19
1
0
303,838
0
W
Ah Puch
11,313
754
51
3
0
221,218
0
L
Ravana
9,694
646
20
1
0
269,313
2
L
Vulcan
12,752
850
47
3
0
269,850
0
W
Gilgamesh
13,397
893
35
2
0
296,979
0
W
Vulcan
13,133
876
76
5
0
266,621
1
L
Izanami
8,697
580
23
2
0
246,150
1
W
Chaac
13,167
878
59
4
0
275,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role