Player Matchup

Jing Wei
Jing Wei
Gold V
BrainAdjustment
Jing Wei
Gold V
Level 109
God Stats
8W - 3L
1,721 SR
Queue Stats
37W - 30L
1,461 MMR
Solo
Tyr
Tyr
Gold III
Getonmylvlbruh
Tyr
Gold III
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
206W - 209L
1,410 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
Merake
Morgan Le Fay
Platinum IV
Level 129
God Stats
4W - 3L
1,193 SR
Queue Stats
182W - 187L
1,652 MMR
Party 1
Sylvanus
Sylvanus
Gold V
ProjectJuvenile
Sylvanus
Gold V
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
193W - 198L
1,255 MMR
Party 1
He Bo
He Bo
Gold IV
Psych1c1
He Bo
Gold IV
Level 108
God Stats
3W - 2L
1,556 SR
Queue Stats
153W - 167L
1,460 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,494 SR
1,448 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,526 SR
1,448 MMR
Kuzenbo
Kuzenbo
Gold IV
Grott
Kuzenbo
Gold IV
Level 141
God Stats
3W - 4L
1,551 SR
Queue Stats
228W - 228L
1,432 MMR
Solo
Chiron
Chiron
Silver III
ZokiTheBest
Chiron
Silver III
Level 109
God Stats
1W - 2L
1,572 SR
Queue Stats
68W - 68L
1,406 MMR
Solo
Vulcan
Vulcan
Bronze III
dovquimousse
Vulcan
Bronze III
Level 128
God Stats
0W - 1L
1,210 SR
Queue Stats
1W - 2L
1,494 MMR
Party 2
Chaac
Chaac
Bronze III
lReaI
Chaac
Bronze III
Level 147
God Stats
0W - 1L
1,733 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Shiva
Shiva
Gold V
ЗалупныйТворог
Shiva
Gold V
Level 53
God Stats
6W - 5L
1,564 SR
Queue Stats
26W - 29L
1,406 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
8 / 0 / 3
12,890
645
10,295
11,960
4,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 3 / 7
10,448
522
10,434
18,986
16,083
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Merake
Morgan Le Fay
17
4 / 4 / 10
11,564
578
15,906
13,888
5,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
15
2 / 3 / 8
10,159
508
7,396
18,420
18,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
Psych1c1
He Bo
17
2 / 4 / 11
10,763
538
11,087
12,580
4,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
BacchusUllrArachneBastetGeb

VS

Bans
ThothPersephoneCliodhnaAmaterasuAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Grott
Kuzenbo
13
0 / 5 / 7
8,661
433
8,562
19,010
26,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
18
2 / 2 / 0
10,454
523
5,839
9,733
3,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
16
4 / 6 / 4
9,867
493
9,567
12,524
4,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
lReaI
Chaac
16
2 / 2 / 2
9,926
496
13,694
17,921
23,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

17
6 / 2 / 1
10,602
530
9,491
18,287
6,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
28
17
Kills
14
14
Deaths
17
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
8
0
3
9.5
W
1
3
7
1.5
L
Kuzenbo
Grott
Kuzenbo
0
5
7
0.7
W
Morgan Le Fay
Merake
Morgan Le Fay
4
4
10
2.25
W
Sylvanus
2
3
8
2
W
He Bo
Psych1c1
He Bo
2
4
11
1.88
L
Chiron
2
2
0
1
L
Vulcan
4
6
4
1
L
Chaac
lReaI
Chaac
2
2
2
1.5
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,118
Damage
47,153
75,834
Taken
77,475
48,518
Mitigated
64,950
24,409
Healing
14,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
10,295
8,900
0
6,046
11,960
4,212
2,549
1,397
10,563
0
110,399
W
10,434
1,146
0
5,739
18,986
16,083
84
499
17,580
10,849
47,675
L
Kuzenbo
Grott
Kuzenbo
8,562
3,142
0
2,120
19,010
26,632
0
8,899
10,111
23,104
0
W
Morgan Le Fay
Merake
Morgan Le Fay
15,906
654
0
2,391
13,888
5,325
1,045
6,279
7,609
86,158
0
W
Sylvanus
7,396
2,104
1,730
4,480
18,420
18,425
288
6,767
11,609
35,111
212
W
He Bo
Psych1c1
He Bo
11,087
458
0
4,023
12,580
4,473
710
3,314
9,125
79,652
0
L
Chiron
5,839
570
429
2,695
9,733
3,625
0
2,854
6,879
0
91,366
L
Vulcan
9,567
1,457
0
1,223
12,524
4,394
476
8,842
3,682
67,319
0
L
Chaac
lReaI
Chaac
13,694
3,257
0
5,162
17,921
23,658
0
5,737
12,184
0
70,676
L
9,491
2,842
421
2,208
18,287
6,641
0
9,967
8,320
0
87,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,824
Gold Earned
49,510
615
Minions Killed
616
0
Camps Cleared
0
1,948,932
Distance Traveled
1,987,956
30
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,890
645
182
9
0
396,076
4
W
Tyr
10,448
522
108
5
0
401,918
5
L
Kuzenbo
8,661
433
29
1
0
390,827
7
W
Morgan Le Fay
11,564
578
135
7
0
368,043
6
W
Sylvanus
10,159
508
60
3
0
380,858
9
W
He Bo
10,763
538
130
7
0
402,037
6
L
Chiron
10,454
523
175
9
0
388,014
7
L
Vulcan
9,867
493
129
6
0
380,530
5
L
Chaac
9,926
496
138
7
0
421,754
7
L
Shiva
10,602
530
145
7
0
406,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role