Player Matchup

Ao Kuang
Ao Kuang
Gold V
 
Ao Kuang
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Eset
Eset
Gold V
 
Eset
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver IV
SansaStark3578
Cthulhu
Silver IV
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 28L
1,272 MMR
Solo
Hachiman
Hachiman
Silver II
juaners
Hachiman
Silver II
Level 105
God Stats
14W - 9L
1,636 SR
Queue Stats
76W - 82L
1,243 MMR
Solo
Loki
Loki
Gold V
kingwrecker98
Loki
Gold V
Level 116
God Stats
42W - 33L
1,613 SR
Queue Stats
357W - 361L
1,331 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,550 SR
1,369 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,516 SR
1,307 MMR
Medusa
Medusa
Silver IV
 
Medusa
Silver IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver III
ElChaupto
Xing Tian
Silver III
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 48L
1,163 MMR
Party 1
Bastet
Bastet
Silver IV
ImxqineRZ
Bastet
Silver IV
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 81L
1,410 MMR
Party 1
Fafnir
Fafnir
Silver II
LUPOX99
Fafnir
Silver II
Level 126
God Stats
1W - 1L
1,479 SR
Queue Stats
24W - 32L
1,226 MMR
Solo
Agni
Agni
Gold IV
Mo0ks
Agni
Gold IV
Level 87
God Stats
39W - 35L
1,602 SR
Queue Stats
217W - 219L
1,233 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
10 / 1 / 4
8,929
687
6,053
8,638
2,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
 
Eset
13
5 / 3 / 3
8,225
633
12,179
8,819
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 3 / 6
7,122
548
5,669
10,984
8,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
juaners
Hachiman
12
2 / 4 / 3
7,284
560
5,860
9,434
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 0 / 3
8,174
629
6,647
9,182
3,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AwilixGebKaliArachne

VS

Bans
ShivaThothAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 4 / 2
7,048
542
7,257
7,905
2,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
ElChaupto
Xing Tian
11
0 / 3 / 0
6,264
482
5,559
12,668
9,886
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
ImxqineRZ
Bastet
11
3 / 5 / 1
6,653
512
5,002
11,963
3,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fafnir
LUPOX99
Fafnir
11
3 / 2 / 3
7,014
540
4,659
12,408
10,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
Mo0ks
Agni
10
1 / 5 / 3
6,148
473
6,636
8,484
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
19
Kills
11
11
Deaths
19
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
10
1
4
12
W
Eset
 
Eset
5
3
3
2.17
L
Medusa
 
Medusa
4
4
2
1.25
L
Xing Tian
ElChaupto
Xing Tian
0
3
0
0
L
Bastet
ImxqineRZ
Bastet
3
5
1
0.7
L
Fafnir
LUPOX99
Fafnir
3
2
3
2.25
L
Agni
Mo0ks
Agni
1
5
3
0.5
W
0
3
6
1
W
Hachiman
juaners
Hachiman
2
4
3
0.88
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,408
Damage
29,113
47,057
Taken
53,428
20,803
Mitigated
29,202
14,270
Healing
13,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
6,053
862
0
3,130
8,638
2,866
214
2,299
6,339
49,677
0
W
Eset
 
Eset
12,179
298
200
2,006
8,819
3,043
660
4,705
4,114
45,282
0
L
Medusa
 
Medusa
7,257
3,692
0
1,447
7,905
2,926
0
2,243
5,662
0
44,554
L
Xing Tian
ElChaupto
Xing Tian
5,559
811
0
3,375
12,668
9,886
56
2,396
10,230
35,956
0
L
Bastet
ImxqineRZ
Bastet
5,002
1,298
0
3,271
11,963
3,343
0
7,143
4,492
0
34,235
L
Fafnir
LUPOX99
Fafnir
4,659
2,271
0
2,989
12,408
10,707
0
6,357
5,901
19,594
0
L
Agni
Mo0ks
Agni
6,636
243
0
2,105
8,484
2,340
0
4,688
3,554
29,263
0
W
5,669
531
153
2,172
10,984
8,959
64
3,488
7,496
28,497
5,913
W
Hachiman
juaners
Hachiman
5,860
2,785
0
3,863
9,434
2,690
0
1,504
7,930
0
43,110
W
6,647
2,414
0
2,746
9,182
3,245
560
4,858
4,324
0
46,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,734
Gold Earned
33,127
407
Minions Killed
276
0
Camps Cleared
0
1,311,412
Distance Traveled
1,229,441
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,929
687
92
7
0
285,749
3
W
Eset
8,225
633
88
7
0
240,211
2
L
Medusa
7,048
542
79
6
0
261,600
2
L
Xing Tian
6,264
482
68
5
0
207,850
0
L
Bastet
6,653
512
61
5
0
276,701
3
L
Fafnir
7,014
540
22
2
0
238,709
3
L
Agni
6,148
473
46
4
0
244,581
6
W
Cthulhu
7,122
548
55
4
0
258,770
6
W
Hachiman
7,284
560
71
5
0
239,056
0
W
Loki
8,174
629
101
8
0
287,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role