Player Matchup

Geb
Geb
Eunbi2012
Geb
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 143L
1,500 Elo+
Solo
The Morrigan
The Morrigan
KubsoN_PLn
The Morrigan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
MoistyClam
Sylvanus
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 116L
1,658 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NoobMaster69xx
Morgan Le Fay
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 29L
1,408 Elo+
Solo
Chronos
Chronos
libones
Chronos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,353 Elo+
Party 1
Team Averages
Level 16
1,500 SR
1,484 Elo+

VS

Team Averages
Level 24
1,572 SR
1,554 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
MrGarbo420
Jing Wei
Level 27
God Stats
8W - 11L
1,554 SR
Queue Stats
587W - 633L
1,553 Elo+
Solo
Persephone
Persephone
OB3YODDI
Persephone
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,595 Elo+
Solo
Yu Huang
Yu Huang
Tottokill
Yu Huang
Level 29
God Stats
5W - 4L
1,806 SR
Queue Stats
636W - 708L
1,420 Elo+
Solo
Merlin
Merlin
Untergangs-Graf
Merlin
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 21L
1,700 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,190
599
6,910
14,272
16,606
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
KubsoN_PLn
The Morrigan
13
0 / 5 / 4
7,314
610
4,260
10,166
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
MoistyClam
Sylvanus
15
2 / 2 / 4
8,341
695
8,738
12,693
13,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
NoobMaster69xx
Morgan Le Fay
15
6 / 5 / 1
8,803
734
12,652
12,484
5,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos
libones
Chronos
15
0 / 4 / 4
7,909
659
2,338
11,703
6,425
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
3 / 1 / 11
10,369
864
6,577
9,466
11,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
MrGarbo420
Jing Wei
15
3 / 4 / 7
9,236
770
6,348
9,783
4,917
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
OB3YODDI
Persephone
17
8 / 2 / 8
10,669
889
16,572
10,816
5,129
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yu Huang
Tottokill
Yu Huang
15
3 / 2 / 8
9,191
766
8,698
7,826
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 12
9,742
812
12,579
7,226
6,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
67
8
Kills
21
21
Deaths
10
16
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
11
8.5
L
0
5
3
0.3
L
The Morrigan
KubsoN_PLn
The Morrigan
0
5
4
0.4
L
Sylvanus
MoistyClam
Sylvanus
2
2
4
2
W
Jing Wei
MrGarbo420
Jing Wei
3
4
7
1.63
L
Morgan Le Fay
NoobMaster69xx
Morgan Le Fay
6
5
1
1.3
W
Persephone
OB3YODDI
Persephone
8
2
8
6
W
Yu Huang
Tottokill
Yu Huang
3
2
8
3.5
W
4
1
12
10
L
Chronos
libones
Chronos
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,898
Damage
50,774
61,318
Taken
45,117
46,116
Mitigated
32,330
23,977
Healing
21,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,577
900
4,136
3,822
9,466
11,786
718
6,695
2,771
13,033
0
L
6,910
137
1,159
2,417
14,272
16,606
0
8,333
5,939
11,877
0
L
The Morrigan
KubsoN_PLn
The Morrigan
4,260
138
504
1,094
10,166
4,300
0
6,841
3,318
12,723
0
L
Sylvanus
MoistyClam
Sylvanus
8,738
1,083
6,391
5,946
12,693
13,069
0
8,386
4,307
13,098
0
W
Jing Wei
MrGarbo420
Jing Wei
6,348
4,469
1,426
1,896
9,783
4,917
2,440
7,145
2,638
0
21,689
L
Morgan Le Fay
NoobMaster69xx
Morgan Le Fay
12,652
1,414
1,855
1,498
12,484
5,716
0
10,494
1,990
28,838
0
W
Persephone
OB3YODDI
Persephone
16,572
766
1,440
3,499
10,816
5,129
930
9,551
1,263
30,766
0
W
Yu Huang
Tottokill
Yu Huang
8,698
527
992
1,672
7,826
3,663
510
6,671
1,155
24,120
0
W
12,579
167
1,335
1,070
7,226
6,835
651
4,834
2,392
25,417
0
L
Chronos
libones
Chronos
2,338
344
1,062
2,051
11,703
6,425
0
10,365
1,338
11,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,557
Gold Earned
49,207
98
Minions Killed
148
0
Camps Cleared
0
1,066,854
Distance Traveled
1,140,254
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,369
864
8
1
0
217,960
3
L
Geb
7,190
599
8
1
0
234,542
0
L
The Morrigan
7,314
610
22
2
0
204,428
0
L
Sylvanus
8,341
695
12
1
0
197,182
0
W
Jing Wei
9,236
770
35
3
0
218,524
1
L
Morgan Le Fay
8,803
734
29
2
0
230,521
0
W
Persephone
10,669
889
37
3
0
239,299
0
W
Yu Huang
9,191
766
39
3
0
210,826
0
W
Merlin
9,742
812
29
2
0
253,645
1
L
Chronos
7,909
659
27
2
0
200,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role