Player Matchup

Osiris
Osiris
 
Osiris
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Posck
Merlin
Level 16
God Stats
3W - 7L
1,403 SR
Queue Stats
86W - 95L
1,377 Elo+
Party 1
Thanatos
Thanatos
Teddyberre
Thanatos
Level 15
God Stats
1W - 3L
1,518 SR
Queue Stats
23W - 34L
1,396 Elo+
Party 1
Team Averages
Level 46
1,474 SR
1,424 Elo+

VS

Team Averages
Level 104
1,616 SR
1,558 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
GołodupiecMarek
Skadi
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 169L
1,586 Elo+
Party 2
Cthulhu
Cthulhu
PanSebaICieNieMa
Cthulhu
Level 29
God Stats
10W - 4L
1,847 SR
Queue Stats
60W - 48L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
0 / 2 / 2
6,040
604
2,649
7,476
5,408
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Posck
Merlin
11
2 / 4 / 0
6,744
674
5,584
10,205
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Teddyberre
Thanatos
8
0 / 9 / 1
5,701
570
4,607
10,239
4,381
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 2 / 9
7,721
772
7,363
5,895
1,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
11 / 0 / 4
8,986
899
11,184
4,651
1,858
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 0 / 12
7,813
781
4,918
8,388
6,675
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
2
Kills
15
15
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
2
0.5
W
Kukulkan
 
Kukulkan
2
2
9
3.25
W
11
0
4
13
W
2
0
12
8
L
Merlin
Posck
Merlin
2
4
0
0.5
L
Thanatos
Teddyberre
Thanatos
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,840
Damage
23,465
27,920
Taken
18,934
13,421
Mitigated
10,500
5,355
Healing
6,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,649
534
0
1,875
7,476
5,408
0
3,308
4,168
0
9,556
W
Kukulkan
 
Kukulkan
7,363
713
0
1,468
5,895
1,967
300
2,142
3,721
32,599
0
W
11,184
4,477
0
1,548
4,651
1,858
1,780
1,049
3,538
0
32,681
W
4,918
385
60
3,434
8,388
6,675
125
2,971
5,359
13,254
0
L
Merlin
Posck
Merlin
5,584
432
99
1,026
10,205
3,632
0
4,473
5,732
26,196
0
L
Thanatos
Teddyberre
Thanatos
4,607
1,614
0
2,355
10,239
4,381
0
4,604
5,635
0
10,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,485
Gold Earned
24,520
61
Minions Killed
113
1
Camps Cleared
8
498,734
Distance Traveled
568,198
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,040
604
10
1
0
181,361
1
W
Kukulkan
7,721
772
49
5
4
182,003
3
W
Skadi
8,986
899
44
4
2
186,718
2
W
Cthulhu
7,813
781
20
2
2
199,477
3
L
Merlin
6,744
674
33
3
0
155,557
5
L
Thanatos
5,701
570
18
2
1
161,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role