Player Matchup

Ah Muzen Cab
Ah Muzen Cab
EinfachNurIljas
Ah Muzen Cab
Level 48
God Stats
7W - 8L
1,554 SR
Queue Stats
178W - 207L
1,351 Elo+
Party 2
He Bo
He Bo
VALSTRAX_1
He Bo
Level 67
God Stats
5W - 1L
1,727 SR
Queue Stats
191W - 228L
1,376 Elo+
Party 1
Nemesis
Nemesis
YTRinger
Nemesis
Level 40
God Stats
6W - 6L
1,400 SR
Queue Stats
116W - 118L
1,376 Elo+
Party 2
Cthulhu
Cthulhu
Z_OBLIVION_KING
Cthulhu
Level 62
God Stats
61W - 47L
1,551 SR
Queue Stats
174W - 206L
1,370 Elo+
Party 1
Achilles
Achilles
iLightning76
Achilles
Level 56
God Stats
17W - 27L
1,414 SR
Queue Stats
178W - 219L
1,356 Elo+
Party 1
Team Averages
Level 55
1,529 SR
1,366 Elo+

VS

Team Averages
Level 81
1,638 SR
1,379 Elo+
Chernobog
Chernobog
CrownMe_Alpha
Chernobog
Level 86
God Stats
2W - 3L
1,592 SR
Queue Stats
81W - 82L
1,399 Elo+
Party 3
Xing Tian
Xing Tian
Fr0zt3
Xing Tian
Level 22
God Stats
4W - 2L
1,769 SR
Queue Stats
30W - 35L
1,342 Elo+
Party 3
Bellona
Bellona
Imperion2015
Bellona
Level 85
God Stats
21W - 10L
1,633 SR
Queue Stats
49W - 54L
1,401 Elo+
Solo
Zeus
Zeus
Psyc_Owl
Zeus
Level 98
God Stats
25W - 21L
1,594 SR
Queue Stats
110W - 112L
1,380 Elo+
Party 3
Odin
Odin
Skyyyyyyyyyyyyyy
Odin
Level 113
God Stats
0W - 4L
1,603 SR
Queue Stats
61W - 78L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EinfachNurIljas
Ah Muzen Cab
8
0 / 3 / 3
4,964
552
3,391
4,179
1,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
8
0 / 1 / 0
5,008
556
733
2,583
594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
YTRinger
Nemesis
9
1 / 0 / 0
5,089
565
1,175
5,157
2,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 0 / 0
5,554
617
5,108
4,966
2,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
iLightning76
Achilles
9
0 / 2 / 0
5,043
560
1,899
5,321
2,927

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CrownMe_Alpha
Chernobog
8
0 / 2 / 2
4,528
503
1,853
5,556
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Xing Tian
Fr0zt3
Xing Tian
8
0 / 1 / 2
4,896
544
2,289
6,916
3,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Imperion2015
Bellona
10
4 / 0 / 0
6,032
670
2,974
6,792
4,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
1
0 / 0 / 0
1,752
195
0
0
0
10
1 / 0 / 1
5,365
596
2,725
5,279
4,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
5
6
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CrownMe_Alpha
Chernobog
0
2
2
0.5
W
Ah Muzen Cab
EinfachNurIljas
Ah Muzen Cab
0
3
3
0.5
L
Xing Tian
Fr0zt3
Xing Tian
0
1
2
1
L
Bellona
Imperion2015
Bellona
4
0
0
4
L
Zeus
0
0
0
0
L
1
0
1
1.5
W
He Bo
0
1
0
0
W
Nemesis
YTRinger
Nemesis
1
0
0
1
W
2
0
0
2
W
Achilles
iLightning76
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,306
Damage
9,841
22,206
Taken
24,543
9,215
Mitigated
13,305
6,190
Healing
9,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CrownMe_Alpha
Chernobog
1,853
867
0
2,437
5,556
1,486
0
2,090
3,466
0
27,819
W
Ah Muzen Cab
EinfachNurIljas
Ah Muzen Cab
3,391
1,301
0
1,194
4,179
1,414
0
990
3,189
0
20,430
L
Xing Tian
Fr0zt3
Xing Tian
2,289
270
132
2,268
6,916
3,109
0
2,227
4,689
8,931
0
L
Bellona
Imperion2015
Bellona
2,974
623
0
1,752
6,792
4,182
0
1,524
5,268
0
31,577
L
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
2,725
707
0
2,481
5,279
4,528
0
0
5,279
0
24,455
W
He Bo
733
0
0
250
2,583
594
231
0
2,583
20,524
0
W
Nemesis
YTRinger
Nemesis
1,175
460
0
1,470
5,157
2,069
0
342
4,803
0
24,583
W
5,108
639
39
2,283
4,966
2,211
0
957
4,009
24,485
0
W
Achilles
iLightning76
Achilles
1,899
474
0
954
5,321
2,927
0
0
5,044
0
19,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,658
Gold Earned
22,573
198
Minions Killed
201
0
Camps Cleared
0
914,759
Distance Traveled
720,783
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,528
503
68
8
0
160,044
2
W
Ah Muzen Cab
4,964
552
41
5
0
165,587
2
L
Xing Tian
4,896
544
12
1
0
181,757
2
L
Bellona
6,032
670
60
7
0
203,763
2
L
Zeus
1,752
195
0
0
0
0
0
L
Odin
5,365
596
61
7
0
175,219
3
W
He Bo
5,008
556
44
5
0
186,826
0
W
Nemesis
5,089
565
55
6
0
185,247
2
W
Cthulhu
5,554
617
21
2
0
202,391
0
W
Achilles
5,043
560
37
4
0
174,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role