Player Matchup

Neith
Neith
Jaegersteeg
Neith
Level 30
God Stats
24W - 27L
1,434 SR
Queue Stats
89W - 106L
1,368 Elo+
Party 2
Hera
Hera
Valerius1006
Hera
Level 28
God Stats
11W - 14L
1,420 SR
Queue Stats
83W - 113L
1,373 Elo+
Party 2
Cthulhu
Cthulhu
jmowens24
Cthulhu
Level 56
God Stats
5W - 2L
1,500 SR
Queue Stats
228W - 312L
1,298 Elo+
Solo
Team Averages
Level 38
1,451 SR
1,346 Elo+

VS

Team Averages
Level 65
1,466 SR
1,305 Elo+
Mulan
Mulan
FeralFenix23
Mulan
Level 67
God Stats
6W - 6L
1,500 SR
Queue Stats
179W - 284L
1,249 Elo+
Party 1
Poseidon
Poseidon
Unvaxxed Guy
Poseidon
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 326L
1,322 Elo+
Party 1
Kuzenbo
Kuzenbo
chauque_18
Kuzenbo
Level 41
God Stats
7W - 4L
1,399 SR
Queue Stats
26W - 20L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
9,341
623
4,569
10,756
3,211
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 3 / 3
9,443
630
9,206
9,098
3,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
jmowens24
Cthulhu
14
3 / 2 / 4
9,781
652
10,357
11,243
6,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
10,327
688
9,155
12,179
8,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Unvaxxed Guy
Poseidon
15
4 / 5 / 3
10,186
679
14,020
10,049
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
chauque_18
Kuzenbo
14
0 / 1 / 6
9,450
630
4,863
11,395
13,991
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
6
Kills
8
8
Deaths
7
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
2
3
3
1.17
W
Poseidon
Unvaxxed Guy
Poseidon
4
5
3
1.1
L
1
3
3
0.83
W
Kuzenbo
chauque_18
Kuzenbo
0
1
6
3
L
Cthulhu
jmowens24
Cthulhu
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,132
Damage
28,038
31,097
Taken
33,623
13,134
Mitigated
25,957
5,384
Healing
3,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,155
1,249
283
1,268
12,179
8,549
585
7,447
4,302
0
20,793
L
4,569
2,130
0
2,110
10,756
3,211
0
6,908
3,641
0
21,130
W
Poseidon
Unvaxxed Guy
Poseidon
14,020
765
0
363
10,049
3,417
654
5,617
4,136
42,419
0
L
9,206
1,789
462
1,555
9,098
3,057
20
4,718
4,252
33,903
0
W
Kuzenbo
chauque_18
Kuzenbo
4,863
1,695
195
1,196
11,395
13,991
0
5,618
5,438
26,284
0
L
Cthulhu
jmowens24
Cthulhu
10,357
474
507
750
11,243
6,866
0
7,453
3,558
32,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,565
Gold Earned
29,963
171
Minions Killed
140
8
Camps Cleared
4
781,017
Distance Traveled
824,681
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,327
688
34
2
0
267,372
1
L
Neith
9,341
623
48
3
1
258,231
1
W
Poseidon
10,186
679
70
5
4
260,258
1
L
Hera
9,443
630
64
4
3
280,535
1
W
Kuzenbo
9,450
630
36
2
0
297,051
1
L
Cthulhu
9,781
652
59
4
4
242,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role