Player Matchup

Nemesis
Nemesis
BoRn_to_AmZ
Nemesis
Level 25
God Stats
2W - 5L
1,398 SR
Queue Stats
2W - 7L
1,289 Elo+
Party 4
Geb
Geb
Droggelibecher
Geb
Level 66
God Stats
25W - 14L
1,709 SR
Queue Stats
452W - 450L
1,480 Elo+
Party 4
Set
Set
Tet4sDeAzucar
Set
Level 31
God Stats
3W - 6L
1,214 SR
Queue Stats
87W - 111L
1,427 Elo+
Solo
Thoth
Thoth
akkeloja
Thoth
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 85L
1,585 Elo+
Party 2
Cernunnos
Cernunnos
zakalat0r
Cernunnos
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 98L
1,570 Elo+
Party 2
Team Averages
Level 58
1,464 SR
1,470 Elo+

VS

Team Averages
Level 70
1,652 SR
1,515 Elo+
Agni
Agni
 
Agni
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
GODofGLOUPS
Ao Kuang
Level 49
God Stats
4W - 4L
1,573 SR
Queue Stats
97W - 72L
1,618 Elo+
Party 3
Cliodhna
Cliodhna
L3NAMZ
Cliodhna
Level 69
God Stats
4W - 2L
1,719 SR
Queue Stats
63W - 54L
1,497 Elo+
Party 1
Bacchus
Bacchus
LikMikeLitorisV2
Bacchus
Level 57
God Stats
3W - 0L
1,726 SR
Queue Stats
27W - 23L
1,465 Elo+
Party 1
Jing Wei
Jing Wei
xValholl
Jing Wei
Level 26
God Stats
1W - 0L
1,740 SR
Queue Stats
20W - 17L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BoRn_to_AmZ
Nemesis
10
0 / 4 / 0
5,951
397
3,713
10,660
3,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 3 / 3
7,136
476
5,815
11,512
8,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 8 / 0
7,013
468
3,751
11,836
8,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Thoth
akkeloja
Thoth
12
0 / 5 / 0
7,239
483
4,202
8,634
2,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
zakalat0r
Cernunnos
12
3 / 4 / 1
7,254
484
12,294
11,491
3,784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
7 / 2 / 2
8,586
572
6,260
6,206
1,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
GODofGLOUPS
Ao Kuang
16
10 / 0 / 3
9,794
653
12,750
13,309
8,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cliodhna
L3NAMZ
Cliodhna
14
1 / 0 / 5
8,168
545
3,624
10,167
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 5
7,410
494
6,053
10,867
8,750
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
xValholl
Jing Wei
14
3 / 2 / 3
8,375
558
7,663
13,194
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
23
24
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
2
2
4
L
Nemesis
BoRn_to_AmZ
Nemesis
0
4
0
0
L
1
3
3
0.83
W
Ao Kuang
GODofGLOUPS
Ao Kuang
10
0
3
11.5
W
Cliodhna
L3NAMZ
Cliodhna
1
0
5
3.5
W
2
1
5
4.5
L
1
8
0
0.13
L
Thoth
akkeloja
Thoth
0
5
0
0
W
Jing Wei
xValholl
Jing Wei
3
2
3
2.25
L
Cernunnos
zakalat0r
Cernunnos
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,775
Damage
36,350
54,133
Taken
53,743
26,942
Mitigated
26,350
15,357
Healing
23,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,260
897
0
1,525
6,206
1,827
842
1,871
4,335
43,948
0
L
Nemesis
BoRn_to_AmZ
Nemesis
3,713
1,398
0
2,451
10,660
3,626
154
5,585
4,913
0
32,964
L
5,815
912
439
3,438
11,512
8,629
0
2,670
8,842
25,832
0
W
Ao Kuang
GODofGLOUPS
Ao Kuang
12,750
2,535
0
8,764
13,309
8,593
34
0
12,786
52,158
0
W
Cliodhna
L3NAMZ
Cliodhna
3,624
123
0
4,312
10,167
3,231
0
2,537
7,630
0
60,318
W
6,053
1,042
0
1,840
10,867
8,750
0
2,798
8,069
19,853
3,775
L
3,751
941
0
2,559
11,836
8,455
0
8,217
3,009
0
36,196
L
Thoth
akkeloja
Thoth
4,202
268
0
1,766
8,634
2,448
0
4,062
4,518
51,355
0
W
Jing Wei
xValholl
Jing Wei
7,663
6,829
0
7,256
13,194
3,949
0
2,811
10,383
0
62,537
L
Cernunnos
zakalat0r
Cernunnos
12,294
6,962
0
4,704
11,491
3,784
69
3,027
8,464
0
53,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,593
Gold Earned
42,333
344
Minions Killed
445
0
Camps Cleared
0
1,414,595
Distance Traveled
1,569,998
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,586
572
90
6
0
296,069
3
L
Nemesis
5,951
397
54
4
0
323,413
2
L
Geb
7,136
476
25
2
0
286,843
4
W
Ao Kuang
9,794
653
86
6
0
321,625
6
W
Cliodhna
8,168
545
110
7
0
330,888
4
W
Bacchus
7,410
494
36
2
0
321,133
8
L
Set
7,013
468
74
5
0
272,780
3
L
Thoth
7,239
483
99
7
0
266,233
4
W
Jing Wei
8,375
558
123
8
0
300,283
1
L
Cernunnos
7,254
484
92
6
0
265,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role