Player Matchup

Khepri
Khepri
 
Khepri
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
MrSteal-_-UrKill
Raijin
Level 138
God Stats
2W - 5L
1,212 SR
Queue Stats
225W - 218L
1,399 Elo+
Solo
Hel
Hel
Skullzie
Hel
Level 153
God Stats
8W - 10L
1,531 SR
Queue Stats
349W - 347L
1,398 Elo+
Solo
Freya
Freya
Tenebrarium20
Freya
Level 63
God Stats
6W - 1L
1,488 SR
Queue Stats
108W - 124L
1,380 Elo+
Solo
Izanami
Izanami
bigboabyperrett
Izanami
Level 20
God Stats
1W - 2L
1,215 SR
Queue Stats
35W - 59L
1,400 Elo+
Solo
Team Averages
Level 103
1,389 SR
1,415 Elo+

VS

Team Averages
Level 52
1,500 SR
1,440 Elo+
Achilles
Achilles
 
Achilles
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
DoinkSmoke
Merlin
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,437 Elo+
Party 2
Hel
Hel
FoundMyLight
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RealizationFX
Kumbhakarna
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,333 Elo+
Party 1
Agni
Agni
cheke97
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
7 / 1 / 17
9,400
940
7,236
9,574
10,462
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 2 / 18
9,287
929
11,629
9,129
3,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 2 / 24
8,430
843
7,315
12,447
6,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 0 / 17
8,859
886
6,354
3,801
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
13 / 1 / 10
9,982
998
16,908
11,422
5,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
1 / 5 / 2
7,112
711
8,404
17,420
13,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
DoinkSmoke
Merlin
15
2 / 7 / 3
8,402
840
8,823
9,071
3,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 8 / 1
6,206
621
1,469
8,224
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kumbhakarna
RealizationFX
Kumbhakarna
12
1 / 6 / 1
6,652
665
7,511
12,611
11,652
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Agni
cheke97
Agni
12
1 / 7 / 0
6,393
639
4,829
7,489
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
12
33
Kills
5
6
Deaths
33
86
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
7
1
17
15.5
L
Achilles
 
Achilles
1
5
2
0.4
L
Merlin
DoinkSmoke
Merlin
2
7
3
0.5
L
0
8
1
0.06
W
7
2
18
8
L
Kumbhakarna
RealizationFX
Kumbhakarna
1
6
1
0.25
W
1
2
24
6.5
W
5
0
17
13.5
W
13
1
10
18
L
Agni
cheke97
Agni
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,442
Damage
31,036
46,373
Taken
54,815
28,614
Mitigated
34,540
32,192
Healing
8,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
7,236
211
972
1,446
9,574
10,462
799
3,522
6,052
18,066
0
L
Achilles
 
Achilles
8,404
1,797
457
5,480
17,420
13,148
0
12,731
4,689
0
13,941
L
Merlin
DoinkSmoke
Merlin
8,823
766
117
128
9,071
3,793
0
5,072
3,999
27,687
0
L
1,469
488
483
260
8,224
2,929
0
3,856
4,368
2,497
0
W
11,629
1,199
774
1,577
9,129
3,966
634
5,450
3,679
24,897
0
L
Kumbhakarna
RealizationFX
Kumbhakarna
7,511
562
0
740
12,611
11,652
0
5,921
6,690
9,938
0
W
7,315
864
13,120
8,349
12,447
6,741
388
6,080
6,367
14,862
0
W
6,354
2,400
224
892
3,801
1,734
649
2,187
1,614
11,568
0
W
16,908
12,944
1,134
3,704
11,422
5,711
2,634
5,393
6,029
0
31,501
L
Agni
cheke97
Agni
4,829
466
117
721
7,489
3,018
0
4,954
2,535
10,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,958
Gold Earned
34,765
102
Minions Killed
62
0
Camps Cleared
0
957,756
Distance Traveled
672,637
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,400
940
15
2
0
199,621
0
L
Achilles
7,112
711
8
1
0
140,746
0
L
Merlin
8,402
840
41
4
0
131,970
1
L
Hel
6,206
621
3
0
0
99,008
1
W
Raijin
9,287
929
34
3
0
172,970
0
L
Kumbhakarna
6,652
665
1
0
0
134,789
0
W
Hel
8,430
843
11
1
0
220,572
0
W
Freya
8,859
886
9
1
0
195,212
0
W
Izanami
9,982
998
33
3
0
169,381
0
L
Agni
6,393
639
9
1
0
166,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role