Player Matchup

Ah Puch
Ah Puch
El_Pto-_-Kevin
Ah Puch
Level 48
God Stats
9W - 9L
1,583 SR
Queue Stats
25W - 35L
1,342 Elo+
Party 1
Gilgamesh
Gilgamesh
aaropt22
Gilgamesh
Level 29
God Stats
7W - 3L
1,799 SR
Queue Stats
23W - 26L
1,377 Elo+
Party 1
Athena
Athena
bee____sea
Athena
Level 29
God Stats
10W - 10L
1,386 SR
Queue Stats
86W - 96L
1,387 Elo+
Party 4
Cu Chulainn
Cu Chulainn
bloodomen155
Cu Chulainn
Level 87
God Stats
10W - 19L
1,418 SR
Queue Stats
240W - 259L
1,403 Elo+
Party 4
Neith
Neith
gamerrose164
Neith
Level 45
God Stats
4W - 11L
1,490 SR
Queue Stats
163W - 189L
1,367 Elo+
Party 4
Team Averages
Level 48
1,535 SR
1,375 Elo+

VS

Team Averages
Level 60
1,491 SR
1,259 Elo+
Discordia
Discordia
 
Discordia
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
BryanGamerXL
Fenrir
Level 86
God Stats
11W - 11L
1,651 SR
Queue Stats
99W - 135L
1,135 Elo+
Party 3
Neith
Neith
DiDiRodrigues29
Neith
Level 6
God Stats
2W - 7L
1,500 SR
Queue Stats
6W - 19L
1,238 Elo+
Party 2
Medusa
Medusa
M-chanzo
Medusa
Level 17
God Stats
11W - 10L
1,303 SR
Queue Stats
79W - 111L
1,135 Elo+
Party 3
Olorun
Olorun
MPL-Claudio
Olorun
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 60L
1,286 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 6 / 2
8,427
496
11,404
10,882
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
aaropt22
Gilgamesh
10
1 / 8 / 2
6,671
392
6,247
14,665
6,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
bee____sea
Athena
11
1 / 5 / 2
6,873
404
2,595
14,685
11,081
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
bloodomen155
Cu Chulainn
13
0 / 6 / 0
7,992
470
5,299
13,391
9,348
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 7 / 2
7,325
431
5,290
12,193
4,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
4 / 3 / 9
9,056
533
7,711
7,456
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
18
19 / 1 / 3
11,134
655
17,835
13,229
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 4 / 6
7,533
443
7,084
5,978
1,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
M-chanzo
Medusa
12
3 / 4 / 3
7,282
428
7,590
11,201
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
16
3 / 0 / 5
9,436
555
7,674
10,510
4,365
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
57
12
Kills
31
32
Deaths
12
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
4
3
9
2.83
W
Fenrir
19
1
3
20.5
W
2
4
6
1.25
L
8
6
2
1.5
W
Medusa
M-chanzo
Medusa
3
4
3
1.13
W
Olorun
3
0
5
5.5
L
Gilgamesh
aaropt22
Gilgamesh
1
8
2
0.25
L
Athena
bee____sea
Athena
1
5
2
0.4
L
Cu Chulainn
bloodomen155
Cu Chulainn
0
6
0
0
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,835
Damage
47,894
65,816
Taken
48,374
35,190
Mitigated
17,766
13,792
Healing
18,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,711
575
0
926
7,456
2,210
1,589
4,207
3,249
43,764
3,054
W
Fenrir
17,835
4,712
0
7,789
13,229
6,000
0
2,687
10,542
0
79,644
W
7,084
2,896
0
576
5,978
1,857
948
3,427
2,551
0
25,752
L
11,404
750
0
3,247
10,882
3,664
780
4,182
6,700
38,052
0
W
Medusa
M-chanzo
Medusa
7,590
3,475
0
3,208
11,201
3,334
612
2,813
8,388
0
36,799
W
Olorun
7,674
3,878
276
6,160
10,510
4,365
400
865
9,645
57,828
0
L
Gilgamesh
aaropt22
Gilgamesh
6,247
1,376
0
2,686
14,665
6,381
44
1,510
13,155
0
33,215
L
Athena
bee____sea
Athena
2,595
391
116
1,901
14,685
11,081
0
1,367
13,318
18,383
0
L
Cu Chulainn
bloodomen155
Cu Chulainn
5,299
296
0
1,895
13,391
9,348
0
6,449
6,942
0
49,760
L
5,290
989
0
3,947
12,193
4,716
131
1,777
10,416
0
43,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,288
Gold Earned
44,441
351
Minions Killed
431
0
Camps Cleared
0
1,445,463
Distance Traveled
1,566,526
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,056
533
92
5
0
318,057
6
W
Fenrir
11,134
655
124
7
0
367,597
2
W
Neith
7,533
443
38
2
0
290,034
0
L
Ah Puch
8,427
496
70
4
0
274,649
3
W
Medusa
7,282
428
68
4
0
290,831
3
W
Olorun
9,436
555
109
6
0
300,007
4
L
Gilgamesh
6,671
392
54
3
0
323,890
0
L
Athena
6,873
404
38
2
0
321,986
0
L
Cu Chulainn
7,992
470
113
7
0
255,297
1
L
Neith
7,325
431
76
4
0
269,641
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role