Player Matchup

Sun Wukong
Sun Wukong
Gold III
Falleng03
Sun Wukong
Gold III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 61L
1,469 MMR
Solo
Sobek
Sobek
Bronze III
Fastay
Sobek
Bronze III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,459 MMR
Party 1
Scylla
Scylla
Bronze III
Kingboomber
Scylla
Bronze III
Level 130
God Stats
0W - 1L
1,394 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Charybdis
Charybdis
Gold III
SeXýSωiƒties
Charybdis
Gold III
Level 160
God Stats
19W - 23L
1,785 SR
Queue Stats
494W - 478L
1,532 MMR
Solo
Camazotz
Camazotz
Gold V
alayn
Camazotz
Gold V
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,530 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,536 SR
1,498 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,542 SR
1,491 MMR
Ullr
Ullr
Gold I
 
Ullr
Gold I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold II
AllEyezOnMe95
Apollo
Gold II
Level 123
God Stats
61W - 53L
1,574 SR
Queue Stats
132W - 133L
1,543 MMR
Solo
Mulan
Mulan
Gold IV
BearOfHell666
Mulan
Gold IV
Level 129
God Stats
100W - 85L
1,596 SR
Queue Stats
260W - 282L
1,448 MMR
Solo
Tiamat
Tiamat
Gold IV
Shrobber
Tiamat
Gold IV
Level 158
God Stats
120W - 141L
1,540 SR
Queue Stats
336W - 340L
1,483 MMR
Solo
Ares
Ares
Silver II
spionaron
Ares
Silver II
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
106W - 98L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Falleng03
Sun Wukong
15
0 / 3 / 1
8,496
472
5,279
12,791
8,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Fastay
Sobek
10
0 / 4 / 2
6,793
377
2,509
13,888
12,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
13
3 / 5 / 0
7,987
444
6,759
9,473
4,317
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
SeXýSωiƒties
Charybdis
13
1 / 4 / 2
8,127
452
9,372
10,735
3,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
alayn
Camazotz
15
1 / 5 / 1
8,427
468
4,813
16,289
6,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AtlasAthenaCliodhnaLoki

VS

Bans
BellonaYmirGebBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
2 / 2 / 5
10,313
573
10,512
12,172
4,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
9 / 0 / 3
13,090
727
11,608
8,737
3,140
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
5 / 2 / 7
10,580
588
10,116
15,521
6,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Shrobber
Tiamat
18
3 / 0 / 5
11,387
633
7,360
5,056
4,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
15
2 / 1 / 7
9,980
554
6,475
14,790
14,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
21
21
Deaths
5
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
2
5
2.25
W
9
0
3
10.5
W
5
2
7
4.25
L
Sun Wukong
Falleng03
Sun Wukong
0
3
1
0.17
L
Sobek
Fastay
Sobek
0
4
2
0.25
L
Scylla
3
5
0
0.6
L
Charybdis
SeXýSωiƒties
Charybdis
1
4
2
0.5
W
Tiamat
Shrobber
Tiamat
3
0
5
5.5
L
Camazotz
alayn
Camazotz
1
5
1
0.3
W
Ares
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,732
Damage
46,071
63,176
Taken
56,276
34,549
Mitigated
33,487
20,475
Healing
24,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
10,512
4,151
0
5,772
12,172
4,908
1,833
1,450
10,626
0
79,987
W
11,608
5,349
0
5,005
8,737
3,140
2,534
1,854
6,530
0
100,991
W
10,116
1,232
0
9,020
15,521
6,278
0
3,911
11,586
0
71,931
L
Sun Wukong
Falleng03
Sun Wukong
5,279
1,455
0
6,316
12,791
8,517
264
515
12,230
0
69,789
L
Sobek
Fastay
Sobek
2,509
32
0
3,284
13,888
12,397
0
5,881
7,881
9,152
0
L
Scylla
6,759
470
0
454
9,473
4,317
0
2,739
6,652
45,370
0
L
Charybdis
SeXýSωiƒties
Charybdis
9,372
5,465
0
2,890
10,735
3,085
894
823
9,912
0
54,830
W
Tiamat
Shrobber
Tiamat
7,360
704
105
1,521
5,056
4,757
1,835
874
4,182
80,578
0
L
Camazotz
alayn
Camazotz
4,813
1,255
0
7,531
16,289
6,233
0
2,941
13,260
0
57,067
W
Ares
6,475
469
0
3,576
14,790
14,404
0
2,502
12,288
22,631
7,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,830
Gold Earned
55,350
490
Minions Killed
582
0
Camps Cleared
0
1,619,871
Distance Traveled
1,898,164
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,313
573
130
7
0
341,127
3
W
Apollo
13,090
727
164
9
0
395,935
5
W
Mulan
10,580
588
105
6
0
404,369
5
L
Sun Wukong
8,496
472
134
7
0
312,035
0
L
Sobek
6,793
377
15
1
0
335,699
8
L
Scylla
7,987
444
104
6
0
302,361
10
L
Charybdis
8,127
452
109
6
0
321,476
8
W
Tiamat
11,387
633
147
8
0
391,354
7
L
Camazotz
8,427
468
128
7
0
348,300
2
W
Ares
9,980
554
36
2
0
365,379
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role