Player Matchup

Sun Wukong
Sun Wukong
Gold I
D-Della_
Sun Wukong
Gold I
Level 89
God Stats
41W - 32L
1,644 SR
Queue Stats
381W - 375L
1,651 MMR
Solo
Sol
Sol
Silver I
Lmoj
Sol
Silver I
Level 77
God Stats
48W - 51L
1,688 SR
Queue Stats
264W - 261L
1,677 MMR
Solo
Zeus
Zeus
Gold IV
ZANGUST
Zeus
Gold IV
Level 81
God Stats
0W - 1L
1,698 SR
Queue Stats
14W - 11L
1,644 MMR
Solo
Bacchus
Bacchus
Platinum II
stonemasen
Bacchus
Platinum II
Level 108
God Stats
52W - 66L
1,614 SR
Queue Stats
452W - 449L
1,896 MMR
Party 2
Mercury
Mercury
Gold IV
xKieritox
Mercury
Gold IV
Level 123
God Stats
66W - 33L
1,648 SR
Queue Stats
293W - 296L
1,419 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 96
1,658 SR
1,658 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,673 SR
1,657 MMR
Ra
Ra
Platinum III
EndMyLifeNoww
Ra
Platinum III
Level 107
God Stats
11W - 5L
1,928 SR
Queue Stats
341W - 345L
1,634 MMR
Solo
Loki
Loki
Platinum V
Jenksy22
Loki
Platinum V
Level 160
God Stats
10W - 6L
1,698 SR
Queue Stats
222W - 220L
1,522 MMR
Party 1
Athena
Athena
Gold I
LeDespoteUltime
Athena
Gold I
Level 156
God Stats
5W - 6L
1,608 SR
Queue Stats
140W - 140L
1,694 MMR
Solo
Hachiman
Hachiman
Gold I
LouLouangel
Hachiman
Gold I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 115L
1,762 MMR
Party 1
Ullr
Ullr
Platinum II
javivink
Ullr
Platinum II
Level 129
God Stats
28W - 26L
1,632 SR
Queue Stats
448W - 438L
1,674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
D-Della_
Sun Wukong
20
2 / 4 / 0
13,393
478
14,406
23,999
21,680
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sol
Lmoj
Sol
20
6 / 2 / 0
14,988
535
27,041
19,807
9,195
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
ZANGUST
Zeus
17
4 / 11 / 1
11,468
410
19,489
19,309
5,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
stonemasen
Bacchus
15
1 / 4 / 7
10,911
390
7,796
20,456
27,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
xKieritox
Mercury
20
0 / 5 / 4
12,826
458
5,699
18,936
7,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GebAtlasBastetArachne

VS

Bans
JormungandrThothShivaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 12
15,665
559
14,071
19,971
9,928
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Loki
20
9 / 1 / 5
16,960
606
13,058
20,670
9,276
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
2 / 2 / 16
14,941
534
11,497
29,060
45,800
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
LouLouangel
Hachiman
20
3 / 4 / 4
15,280
546
14,444
24,228
10,045
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
20
10 / 1 / 6
19,534
698
24,789
27,847
14,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
13
Kills
26
26
Deaths
13
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
D-Della_
Sun Wukong
2
4
0
0.5
W
2
5
12
1.6
W
Loki
9
1
5
11.5
W
2
2
16
5
L
Sol
Lmoj
Sol
6
2
0
3
W
Hachiman
LouLouangel
Hachiman
3
4
4
1.25
L
Zeus
ZANGUST
Zeus
4
11
1
0.41
W
Ullr
10
1
6
13
L
Bacchus
stonemasen
Bacchus
1
4
7
1.13
L
Mercury
xKieritox
Mercury
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,431
Damage
77,859
102,507
Taken
121,776
71,835
Mitigated
89,831
20,613
Healing
57,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
D-Della_
Sun Wukong
14,406
2,152
0
2,061
23,999
21,680
352
5,032
18,887
0
89,964
W
14,071
701
6,910
7,747
19,971
9,928
1,517
9,724
10,247
140,044
0
W
Loki
13,058
2,462
0
8,313
20,670
9,276
2,981
8,758
11,912
0
120,097
W
11,497
2,332
0
7,488
29,060
45,800
404
14,812
13,753
37,209
4,602
L
Sol
Lmoj
Sol
27,041
10,643
0
13,903
19,807
9,195
0
2,977
16,830
135,669
13,561
W
Hachiman
LouLouangel
Hachiman
14,444
7,560
0
10,812
24,228
10,045
7,419
13,637
10,591
0
116,251
L
Zeus
ZANGUST
Zeus
19,489
2,397
33
1,687
19,309
5,844
0
7,334
11,975
80,440
0
W
Ullr
24,789
10,588
0
16,101
27,847
14,782
5,276
7,712
20,135
0
181,109
L
Bacchus
stonemasen
Bacchus
7,796
1,075
0
2,175
20,456
27,149
0
6,243
14,213
22,148
2,155
L
Mercury
xKieritox
Mercury
5,699
2,727
0
754
18,936
7,967
0
3,158
15,778
0
120,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,586
Gold Earned
82,380
785
Minions Killed
821
0
Camps Cleared
0
2,772,231
Distance Traveled
2,807,352
33
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,393
478
184
7
0
574,526
4
W
Ra
15,665
559
179
6
0
534,216
5
W
Loki
16,960
606
175
6
0
602,515
7
W
Athena
14,941
534
50
2
0
605,762
13
L
Sol
14,988
535
244
9
0
525,389
9
W
Hachiman
15,280
546
159
6
0
531,576
10
L
Zeus
11,468
410
113
4
0
468,405
4
W
Ullr
19,534
698
258
9
0
533,283
4
L
Bacchus
10,911
390
42
2
0
525,511
14
L
Mercury
12,826
458
202
7
0
678,400
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role