Player Matchup

Nemesis
Nemesis
Inerzar
Nemesis
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
87W - 73L
1,501 Elo+
Solo
Cupid
Cupid
Rogue Venom6103
Cupid
Level 49
God Stats
6W - 3L
1,949 SR
Queue Stats
133W - 118L
1,578 Elo+
Solo
Sylvanus
Sylvanus
Tombstone1116
Sylvanus
Level 149
God Stats
8W - 5L
1,202 SR
Queue Stats
152W - 142L
1,517 Elo+
Party 1
Hel
Hel
XurShmOre
Hel
Level 157
God Stats
45W - 36L
1,452 SR
Queue Stats
320W - 306L
1,527 Elo+
Party 1
Tiamat
Tiamat
Zinnath_Doryu
Tiamat
Level 160
God Stats
105W - 97L
1,562 SR
Queue Stats
167W - 167L
1,516 Elo+
Party 1
Team Averages
Level 128
1,533 SR
1,528 Elo+

VS

Team Averages
Level 67
1,611 SR
1,499 Elo+
Hou Yi
Hou Yi
SbTrauma-
Hou Yi
Level 32
God Stats
5W - 4L
1,608 SR
Queue Stats
151W - 149L
1,571 Elo+
Solo
Tyr
Tyr
SixDegree23
Tyr
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 99L
1,511 Elo+
Solo
Thoth
Thoth
essentialc
Thoth
Level 158
God Stats
10W - 18L
1,533 SR
Queue Stats
598W - 652L
1,508 Elo+
Solo
Nemesis
Nemesis
iStyLeiNfiNite__
Nemesis
Level 36
God Stats
3W - 4L
1,770 SR
Queue Stats
109W - 144L
1,428 Elo+
Party 2
Cthulhu
Cthulhu
tira_alusivo1
Cthulhu
Level 36
God Stats
7W - 9L
1,642 SR
Queue Stats
106W - 129L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Inerzar
Nemesis
16
4 / 2 / 4
9,692
570
13,402
12,721
6,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
4 / 2 / 2
9,337
549
10,921
13,247
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Tombstone1116
Sylvanus
14
3 / 0 / 7
8,534
502
7,762
11,607
11,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
3 / 0 / 4
10,441
614
7,234
9,987
4,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 3 / 3
10,285
605
10,622
9,489
8,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
SbTrauma-
Hou Yi
13
1 / 4 / 0
7,438
438
4,947
11,273
3,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
3 / 6 / 2
7,912
465
8,875
19,690
14,630
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
12
1 / 2 / 1
7,336
432
5,989
5,250
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 2
8,205
483
4,888
13,972
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
13
2 / 4 / 1
7,928
466
6,244
16,128
13,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
19
Kills
7
7
Deaths
19
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Inerzar
Nemesis
4
2
4
3
W
4
2
2
2.5
L
Hou Yi
SbTrauma-
Hou Yi
1
4
0
0.25
L
3
6
2
0.67
W
Sylvanus
Tombstone1116
Sylvanus
3
0
7
6.5
W
3
0
4
5
W
5
3
3
2.17
L
Thoth
1
2
1
0.75
L
0
3
2
0.33
L
Cthulhu
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,941
Damage
30,943
57,051
Taken
66,313
35,247
Mitigated
37,547
30,376
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Inerzar
Nemesis
13,402
5,507
0
4,450
12,721
6,523
0
1,953
10,696
0
73,235
W
10,921
6,450
540
7,315
13,247
4,284
231
1,052
12,195
0
58,802
L
Hou Yi
SbTrauma-
Hou Yi
4,947
2,687
0
2,121
11,273
3,027
0
576
10,697
0
33,935
L
8,875
1,192
0
3,574
19,690
14,630
39
9,878
9,696
0
45,039
W
Sylvanus
Tombstone1116
Sylvanus
7,762
2,034
2,140
3,122
11,607
11,918
252
4,243
7,078
28,319
13,785
W
7,234
46
2,490
7,246
9,987
4,333
26
3,522
6,239
86,618
0
W
10,622
1,858
0
3,073
9,489
8,189
2,637
874
8,610
63,957
0
L
Thoth
5,989
401
123
502
5,250
1,580
0
4,057
1,037
39,434
0
L
4,888
2,145
0
913
13,972
4,780
0
4,077
9,827
0
66,911
L
Cthulhu
6,244
239
761
1,652
16,128
13,530
0
5,273
10,634
37,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,289
Gold Earned
38,819
586
Minions Killed
435
0
Camps Cleared
0
1,744,220
Distance Traveled
1,644,729
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,692
570
105
6
0
407,691
3
W
Cupid
9,337
549
86
5
0
330,219
4
L
Hou Yi
7,438
438
71
4
0
262,057
5
L
Tyr
7,912
465
81
5
0
313,105
1
W
Sylvanus
8,534
502
75
4
0
308,528
1
W
Hel
10,441
614
173
10
0
382,253
1
W
Tiamat
10,285
605
147
9
0
315,529
0
L
Thoth
7,336
432
89
5
0
304,697
5
L
Nemesis
8,205
483
121
7
0
408,163
0
L
Cthulhu
7,928
466
73
4
0
356,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role