Player Matchup

Danzaburou
Danzaburou
DavesSmallhand
Danzaburou
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
24W - 39L
1,323 Elo+
Party 2
Bellona
Bellona
Getinthebasket
Bellona
Level 28
God Stats
23W - 33L
1,355 SR
Queue Stats
71W - 102L
1,251 Elo+
Party 4
Zeus
Zeus
RVS_ARCTICWOLF
Zeus
Level 25
God Stats
3W - 2L
1,542 SR
Queue Stats
10W - 14L
1,319 Elo+
Party 2
Cerberus
Cerberus
lazizounette
Cerberus
Level 78
God Stats
3W - 9L
1,239 SR
Queue Stats
98W - 108L
1,373 Elo+
Solo
Mercury
Mercury
monst5002
Mercury
Level 67
God Stats
2W - 4L
1,332 SR
Queue Stats
151W - 179L
1,307 Elo+
Party 4
Team Averages
Level 47
1,393 SR
1,315 Elo+

VS

Team Averages
Level 76
1,564 SR
1,368 Elo+
Ah Puch
Ah Puch
El_Pto-_-Kevin
Ah Puch
Level 48
God Stats
9W - 9L
1,550 SR
Queue Stats
25W - 35L
1,326 Elo+
Party 1
Geb
Geb
LorDz_VC
Geb
Level 97
God Stats
15W - 20L
1,400 SR
Queue Stats
144W - 187L
1,358 Elo+
Party 3
Athena
Athena
Stfclewis
Athena
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 209L
1,352 Elo+
Party 3
Scylla
Scylla
Tomy34316
Scylla
Level 121
God Stats
19W - 13L
1,591 SR
Queue Stats
140W - 176L
1,446 Elo+
Party 3
Gilgamesh
Gilgamesh
aaropt22
Gilgamesh
Level 29
God Stats
7W - 3L
1,779 SR
Queue Stats
23W - 26L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DavesSmallhand
Danzaburou
8
3 / 3 / 3
5,600
509
8,506
6,780
1,722
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 6 / 2
5,041
458
1,757
7,828
3,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 5 / 1
5,117
465
2,493
5,667
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
lazizounette
Cerberus
7
1 / 4 / 5
5,227
475
3,671
11,008
5,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
monst5002
Mercury
10
4 / 4 / 0
6,166
561
3,669
7,829
2,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 3
7,441
676
9,062
6,451
2,123
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 3 / 2
4,998
454
2,964
6,040
3,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Stfclewis
Athena
8
0 / 3 / 4
5,483
498
3,722
10,056
4,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
Tomy34316
Scylla
12
7 / 0 / 2
7,312
665
6,496
3,871
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
aaropt22
Gilgamesh
10
4 / 2 / 6
6,319
574
4,556
6,763
2,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
8
Kills
21
22
Deaths
9
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DavesSmallhand
Danzaburou
3
3
3
1.5
W
9
1
3
10.5
L
0
6
2
0.17
W
1
3
2
0.67
L
0
5
1
0.1
W
Athena
Stfclewis
Athena
0
3
4
0.67
W
Scylla
Tomy34316
Scylla
7
0
2
8
W
Gilgamesh
aaropt22
Gilgamesh
4
2
6
3.5
L
Cerberus
lazizounette
Cerberus
1
4
5
0.88
L
Mercury
monst5002
Mercury
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,096
Damage
26,800
39,112
Taken
33,181
14,510
Mitigated
14,014
8,013
Healing
10,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DavesSmallhand
Danzaburou
8,506
5,896
0
2,604
6,780
1,722
126
4,994
1,786
0
29,406
W
9,062
926
0
3,615
6,451
2,123
1,280
2,401
3,740
35,903
0
L
1,757
630
0
710
7,828
3,320
0
3,976
3,852
0
19,691
W
2,964
645
205
513
6,040
3,475
488
1,394
4,646
14,976
0
L
2,493
582
0
766
5,667
1,463
140
4,685
982
17,026
0
W
Athena
Stfclewis
Athena
3,722
1,148
285
2,704
10,056
4,735
25
1,980
8,068
17,356
0
W
Scylla
Tomy34316
Scylla
6,496
1,079
0
690
3,871
972
922
0
3,871
39,689
0
W
Gilgamesh
aaropt22
Gilgamesh
4,556
1,431
0
1,993
6,763
2,709
0
71
6,692
0
25,311
L
Cerberus
lazizounette
Cerberus
3,671
1,165
169
3,449
11,008
5,703
0
5,615
5,393
16,050
0
L
Mercury
monst5002
Mercury
3,669
1,382
0
315
7,829
2,302
0
2,974
4,855
0
32,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,151
Gold Earned
31,553
221
Minions Killed
241
0
Camps Cleared
0
960,405
Distance Traveled
1,073,937
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,600
509
36
3
0
184,335
2
W
Ah Puch
7,441
676
67
6
0
208,309
0
L
Bellona
5,041
458
41
4
0
212,578
1
W
Geb
4,998
454
22
2
0
208,700
1
L
Zeus
5,117
465
34
3
0
162,771
0
W
Athena
5,483
498
30
3
0
215,913
2
W
Scylla
7,312
665
76
7
0
204,381
3
W
Gilgamesh
6,319
574
46
4
0
236,634
0
L
Cerberus
5,227
475
43
4
0
168,841
0
L
Mercury
6,166
561
67
6
0
231,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role