Player Matchup

Susano
Susano
Burritoo_uwu
Susano
Level 85
God Stats
6W - 8L
1,432 SR
Queue Stats
219W - 208L
1,574 Elo+
Solo
Nu Wa
Nu Wa
DaQuestion1173
Nu Wa
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 63L
1,578 Elo+
Party 1
Artio
Artio
M1sterG0Ham
Artio
Level 149
God Stats
0W - 2L
1,276 SR
Queue Stats
91W - 115L
1,508 Elo+
Party 1
Erlang Shen
Erlang Shen
Pablo Blarto
Erlang Shen
Level 141
God Stats
5W - 4L
1,640 SR
Queue Stats
255W - 139L
1,594 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SantaNak3d
Ah Muzen Cab
Level 129
God Stats
9W - 9L
1,500 SR
Queue Stats
205W - 201L
1,557 Elo+
Solo
Team Averages
Level 131
1,470 SR
1,562 Elo+

VS

Team Averages
Level 107
1,669 SR
1,551 Elo+
Janus
Janus
InFeRnO__Bl4z3__
Janus
Level 130
God Stats
3W - 2L
1,441 SR
Queue Stats
77W - 85L
1,500 Elo+
Solo
Izanami
Izanami
Raze_mateo09
Izanami
Level 85
God Stats
11W - 7L
1,695 SR
Queue Stats
21W - 20L
1,618 Elo+
Solo
Tyr
Tyr
bigbuke69
Tyr
Level 107
God Stats
9W - 7L
1,931 SR
Queue Stats
308W - 290L
1,500 Elo+
Solo
Osiris
Osiris
debsssril
Osiris
Level 108
God Stats
9W - 3L
1,695 SR
Queue Stats
144W - 132L
1,622 Elo+
Solo
Zhong Kui
Zhong Kui
temp-415594
Zhong Kui
Level 103
God Stats
10W - 14L
1,584 SR
Queue Stats
149W - 147L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
8
3 / 4 / 1
5,897
536
2,156
7,086
1,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 2
5,913
538
6,533
5,078
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 2
5,479
498
1,997
10,718
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Pablo Blarto
Erlang Shen
11
1 / 3 / 0
6,019
547
5,170
9,216
9,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
SantaNak3d
Ah Muzen Cab
9
0 / 4 / 1
5,397
491
3,456
7,304
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
6,809
619
2,150
4,646
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Raze_mateo09
Izanami
13
2 / 0 / 3
7,306
664
6,191
6,467
2,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 1 / 7
6,813
619
5,447
6,565
2,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
debsssril
Osiris
13
4 / 1 / 2
7,541
686
6,911
10,013
8,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zhong Kui
temp-415594
Zhong Kui
11
3 / 2 / 4
6,413
583
5,774
5,706
5,055
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
15
15
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Susano
3
4
1
0.88
L
0
2
2
0.5
W
3
1
2
4
L
1
2
2
1
L
Erlang Shen
Pablo Blarto
Erlang Shen
1
3
0
0.33
W
Izanami
Raze_mateo09
Izanami
2
0
3
3.5
L
Ah Muzen Cab
SantaNak3d
Ah Muzen Cab
0
4
1
0.13
W
3
1
7
6.5
W
Osiris
debsssril
Osiris
4
1
2
5
W
Zhong Kui
temp-415594
Zhong Kui
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,312
Damage
26,473
39,402
Taken
33,397
20,212
Mitigated
19,965
11,435
Healing
13,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
2,156
894
0
1,774
7,086
1,955
0
1,076
6,010
0
21,759
L
6,533
1,230
0
510
5,078
1,446
0
2,147
2,931
39,761
0
W
2,150
201
0
250
4,646
1,303
222
1,919
2,727
49,174
0
L
1,997
487
362
3,637
10,718
5,505
0
2,709
8,009
15,370
0
L
Erlang Shen
Pablo Blarto
Erlang Shen
5,170
3,397
0
2,747
9,216
9,638
0
0
9,216
0
33,733
W
Izanami
Raze_mateo09
Izanami
6,191
4,592
0
2,743
6,467
2,162
0
1,304
5,163
0
55,026
L
Ah Muzen Cab
SantaNak3d
Ah Muzen Cab
3,456
1,091
0
2,405
7,304
1,668
88
1,305
5,999
0
31,326
W
5,447
1,884
0
3,296
6,565
2,635
133
1,746
4,819
0
34,845
W
Osiris
debsssril
Osiris
6,911
3,912
0
5,146
10,013
8,810
481
756
9,257
0
43,688
W
Zhong Kui
temp-415594
Zhong Kui
5,774
904
278
1,755
5,706
5,055
186
2,805
2,901
16,791
4,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,705
Gold Earned
34,882
290
Minions Killed
413
0
Camps Cleared
0
1,025,803
Distance Traveled
1,137,996
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,897
536
50
5
0
185,392
2
L
Nu Wa
5,913
538
90
8
0
197,934
1
W
Janus
6,809
619
78
7
0
232,158
2
L
Artio
5,479
498
13
1
0
236,130
5
L
Erlang Shen
6,019
547
81
7
0
211,314
1
W
Izanami
7,306
664
118
11
0
208,600
2
L
Ah Muzen Cab
5,397
491
56
5
0
195,033
3
W
Tyr
6,813
619
66
6
0
273,926
1
W
Osiris
7,541
686
95
9
0
216,376
1
W
Zhong Kui
6,413
583
56
5
0
206,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role