Player Matchup

Gilgamesh
Gilgamesh
Johhkr
Gilgamesh
Level 61
God Stats
4W - 8L
1,500 SR
Queue Stats
108W - 189L
1,232 Elo+
Party 2
Charybdis
Charybdis
MarshmelIlo
Charybdis
Level 63
God Stats
2W - 4L
1,417 SR
Queue Stats
103W - 183L
1,206 Elo+
Party 2
Merlin
Merlin
ShuxoMaster
Merlin
Level 105
God Stats
1W - 0L
1,736 SR
Queue Stats
97W - 92L
1,505 Elo+
Solo
Team Averages
Level 76
1,551 SR
1,314 Elo+

VS

Team Averages
Level 58
1,462 SR
1,447 Elo+
Amaterasu
Amaterasu
BouncingFoil
Amaterasu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,611 Elo+
Solo
Poseidon
Poseidon
Crazyturtle2957
Poseidon
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 48L
1,383 Elo+
Party 1
Izanami
Izanami
unikitty5678987
Izanami
Level 12
God Stats
0W - 4L
1,385 SR
Queue Stats
2W - 8L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Johhkr
Gilgamesh
17
6 / 5 / 13
11,826
788
16,431
18,039
7,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
MarshmelIlo
Charybdis
16
7 / 4 / 7
11,568
771
12,323
11,079
3,371
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
19
6 / 2 / 9
12,455
830
14,584
9,631
3,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BouncingFoil
Amaterasu
15
3 / 5 / 4
10,886
726
6,756
23,307
21,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Poseidon
15
8 / 7 / 3
11,891
793
17,921
15,233
3,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 7 / 6
9,106
607
4,402
11,446
2,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
19
Kills
11
11
Deaths
19
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BouncingFoil
Amaterasu
3
5
4
1
L
Poseidon
8
7
3
1.36
W
Gilgamesh
Johhkr
Gilgamesh
6
5
13
2.5
W
Charybdis
MarshmelIlo
Charybdis
7
4
7
2.63
W
Merlin
6
2
9
5.25
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,338
Damage
29,079
38,749
Taken
49,986
15,009
Mitigated
27,526
5,855
Healing
9,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BouncingFoil
Amaterasu
6,756
1,623
97
5,449
23,307
21,306
255
6,342
16,965
0
20,125
L
Poseidon
17,921
1,862
277
2,663
15,233
3,556
0
4,241
10,992
51,414
0
W
Gilgamesh
Johhkr
Gilgamesh
16,431
5,182
0
1,893
18,039
7,859
624
10,173
7,866
0
33,595
W
Charybdis
MarshmelIlo
Charybdis
12,323
5,410
0
2,002
11,079
3,371
1,382
5,106
5,973
0
43,686
W
Merlin
14,584
1,514
0
1,960
9,631
3,779
701
3,961
5,670
66,446
0
L
4,402
2,925
0
916
11,446
2,664
218
4,529
6,917
0
23,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,849
Gold Earned
31,883
196
Minions Killed
144
10
Camps Cleared
3
828,184
Distance Traveled
757,494
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,886
726
25
2
0
299,270
0
L
Poseidon
11,891
793
68
5
3
235,738
2
W
Gilgamesh
11,826
788
28
2
1
273,169
4
W
Charybdis
11,568
771
55
4
2
268,683
1
W
Merlin
12,455
830
113
8
7
286,332
5
L
Izanami
9,106
607
51
3
0
222,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role