Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
DarkNykyrian
Zeus
Level 126
God Stats
13W - 8L
1,602 SR
Queue Stats
231W - 244L
1,453 Elo+
Party 1
Sun Wukong
Sun Wukong
GhostlyVertigo
Sun Wukong
Level 104
God Stats
0W - 3L
1,201 SR
Queue Stats
149W - 162L
1,477 Elo+
Party 1
Chaac
Chaac
NawwMayne
Chaac
Level 116
God Stats
2W - 5L
1,462 SR
Queue Stats
65W - 68L
1,510 Elo+
Party 1
Medusa
Medusa
nickjj
Medusa
Level 112
God Stats
1W - 1L
1,712 SR
Queue Stats
134W - 122L
1,555 Elo+
Party 1
Team Averages
Level 123
1,495 SR
1,499 Elo+

VS

Team Averages
Level 119
1,648 SR
1,553 Elo+
Nike
Nike
Meowstress X
Nike
Level 160
God Stats
23W - 9L
1,526 SR
Queue Stats
852W - 837L
1,530 Elo+
Party 3
Hera
Hera
SenorChaos
Hera
Level 125
God Stats
2W - 1L
1,836 SR
Queue Stats
25W - 25L
1,638 Elo+
Party 2
Fafnir
Fafnir
SerosonaHntr
Fafnir
Level 27
God Stats
2W - 0L
1,725 SR
Queue Stats
27W - 22L
1,507 Elo+
Solo
Cerberus
Cerberus
TheBluesM00se
Cerberus
Level 124
God Stats
2W - 0L
1,491 SR
Queue Stats
73W - 76L
1,571 Elo+
Party 2
Cu Chulainn
Cu Chulainn
X Meowphisto
Cu Chulainn
Level 160
God Stats
9W - 2L
1,664 SR
Queue Stats
538W - 524L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
0 / 4 / 7
7,675
698
5,062
8,370
3,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 4 / 7
8,515
774
18,837
6,439
2,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
GhostlyVertigo
Sun Wukong
13
1 / 5 / 7
7,471
679
8,788
15,456
11,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
NawwMayne
Chaac
17
4 / 1 / 6
9,010
819
9,955
21,053
11,911
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
nickjj
Medusa
13
2 / 7 / 6
7,518
683
8,859
11,140
4,083
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 8
8,790
799
8,618
12,110
8,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
2 / 2 / 14
9,401
855
12,189
7,453
3,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fafnir
16
4 / 2 / 11
10,283
935
8,464
14,975
21,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
TheBluesM00se
Cerberus
18
8 / 2 / 11
10,350
941
11,180
18,501
25,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
X Meowphisto
Cu Chulainn
15
4 / 3 / 13
9,482
862
14,882
14,178
13,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
78
13
Kills
21
21
Deaths
13
33
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
4
7
0.88
L
6
4
7
2.38
L
Sun Wukong
GhostlyVertigo
Sun Wukong
1
5
7
0.9
W
3
4
8
1.75
L
Chaac
NawwMayne
Chaac
4
1
6
7
W
2
2
14
4.5
W
Fafnir
4
2
11
4.75
W
Cerberus
TheBluesM00se
Cerberus
8
2
11
6.75
W
Cu Chulainn
X Meowphisto
Cu Chulainn
4
3
13
3.5
L
Medusa
nickjj
Medusa
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,501
Damage
55,333
62,458
Taken
67,217
33,240
Mitigated
73,494
20,429
Healing
24,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
5,062
247
615
1,358
8,370
3,076
0
4,064
4,206
18,849
0
L
18,837
1,487
973
504
6,439
2,256
156
3,320
3,079
29,268
0
L
Sun Wukong
GhostlyVertigo
Sun Wukong
8,788
1,453
525
2,574
15,456
11,914
0
8,140
7,030
303
13,901
W
8,618
366
2,785
2,680
12,110
8,763
850
3,892
8,067
0
17,493
L
Chaac
NawwMayne
Chaac
9,955
1,405
982
11,253
21,053
11,911
132
11,132
9,729
0
25,408
W
12,189
3,663
2,202
1,688
7,453
3,811
578
1,113
6,308
30,599
0
W
Fafnir
8,464
3,282
794
4,324
14,975
21,452
483
5,987
8,792
16,135
0
W
Cerberus
TheBluesM00se
Cerberus
11,180
717
1,400
6,257
18,501
25,497
442
6,596
11,625
24,447
0
W
Cu Chulainn
X Meowphisto
Cu Chulainn
14,882
2,671
387
2,020
14,178
13,971
1,123
6,463
7,493
0
22,874
L
Medusa
nickjj
Medusa
8,859
2,764
889
756
11,140
4,083
333
4,503
6,581
0
13,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,189
Gold Earned
48,306
105
Minions Killed
139
0
Camps Cleared
0
1,049,164
Distance Traveled
1,164,981
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,675
698
30
3
0
191,063
0
L
Zeus
8,515
774
32
3
0
204,470
4
L
Sun Wukong
7,471
679
5
0
0
206,116
2
W
Nike
8,790
799
21
2
0
241,706
4
L
Chaac
9,010
819
17
2
0
253,257
0
W
Hera
9,401
855
46
4
0
228,741
1
W
Fafnir
10,283
935
13
1
0
223,805
1
W
Cerberus
10,350
941
46
4
0
247,270
2
W
Cu Chulainn
9,482
862
13
1
0
223,459
0
L
Medusa
7,518
683
21
2
0
194,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role