Player Matchup

Cernunnos
Cernunnos
Silver II
Asetor
Cernunnos
Silver II
Level 93
God Stats
10W - 3L
1,725 SR
Queue Stats
39W - 53L
1,077 MMR
Solo
Geb
Geb
Silver I
EastwooDD
Geb
Silver I
Level 121
God Stats
143W - 100L
1,615 SR
Queue Stats
550W - 559L
1,292 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Mo0ks
Nu Wa
Gold IV
Level 87
God Stats
3W - 1L
1,897 SR
Queue Stats
217W - 219L
1,324 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
adrian-mh
Sun Wukong
Silver III
Level 145
God Stats
11W - 16L
1,610 SR
Queue Stats
116W - 113L
1,091 MMR
Solo
Pele
Pele
Silver IV
aivianrol
Pele
Silver IV
Level 160
God Stats
3W - 11L
1,147 SR
Queue Stats
167W - 186L
1,089 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,599 SR
1,174 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,527 SR
1,277 MMR
Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Gold V
Abdhal
Ra
Gold V
Level 84
God Stats
7W - 6L
1,505 SR
Queue Stats
111W - 123L
1,305 MMR
Solo
Khepri
Khepri
Gold V
TROCOLOMAN
Khepri
Gold V
Level 143
God Stats
2W - 0L
1,423 SR
Queue Stats
37W - 45L
1,352 MMR
Solo
Rama
Rama
Gold IV
xxAjayxx
Rama
Gold IV
Level 160
God Stats
165W - 101L
1,686 SR
Queue Stats
516W - 521L
1,129 MMR
Party 1
Mulan
Mulan
Silver I
我就服了这个游戏
Mulan
Silver I
Level 67
God Stats
38W - 26L
1,523 SR
Queue Stats
674W - 693L
1,096 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Asetor
Cernunnos
9
0 / 2 / 0
5,145
515
4,143
6,218
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 1
4,940
494
1,877
6,671
3,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Mo0ks
Nu Wa
9
0 / 2 / 1
5,271
527
3,872
4,721
1,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
adrian-mh
Sun Wukong
9
0 / 3 / 0
5,330
533
2,669
6,980
2,425
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
8
2 / 6 / 0
5,468
547
4,410
8,038
1,845
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
CliodhnaAresKaliShiva

VS

Bans
IzanamiAchillesAnubisHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
11 / 2 / 3
7,018
702
7,226
7,860
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ra
11
2 / 0 / 4
6,266
627
4,268
3,476
1,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
TROCOLOMAN
Khepri
9
0 / 0 / 6
5,571
557
2,695
5,777
3,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
11
2 / 0 / 1
6,126
613
4,058
5,938
1,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
0 / 0 / 5
6,176
618
4,389
7,615
4,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
15
15
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
11
2
3
6.25
W
Ra
2
0
4
4
L
Cernunnos
Asetor
Cernunnos
0
2
0
0
L
0
2
1
0.25
L
Nu Wa
Mo0ks
Nu Wa
0
2
1
0.25
W
Khepri
TROCOLOMAN
Khepri
0
0
6
3
L
Sun Wukong
adrian-mh
Sun Wukong
0
3
0
0
L
Pele
2
6
0
0.33
W
Rama
2
0
1
2.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,971
Damage
22,636
32,628
Taken
30,666
9,846
Mitigated
13,634
8,936
Healing
18,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,226
2,059
0
6,992
7,860
3,078
0
1,549
6,311
0
28,045
W
Ra
4,268
701
493
1,365
3,476
1,176
0
1,384
2,092
47,940
0
L
Cernunnos
Asetor
Cernunnos
4,143
2,013
0
3,412
6,218
1,308
0
711
5,507
0
31,325
L
1,877
157
0
2,125
6,671
3,132
0
2,188
4,483
10,871
0
L
Nu Wa
Mo0ks
Nu Wa
3,872
555
0
637
4,721
1,136
0
2,052
2,669
35,809
0
W
Khepri
TROCOLOMAN
Khepri
2,695
235
0
1,357
5,777
3,344
0
1,737
4,040
8,265
3,555
L
Sun Wukong
adrian-mh
Sun Wukong
2,669
681
0
2,157
6,980
2,425
0
0
6,980
0
29,370
L
Pele
4,410
1,359
0
605
8,038
1,845
0
1,498
6,540
0
20,105
W
Rama
4,058
3,750
0
3,967
5,938
1,482
449
737
5,201
0
41,258
W
4,389
761
0
4,043
7,615
4,554
420
342
7,273
0
38,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,154
Gold Earned
31,157
279
Minions Killed
318
0
Camps Cleared
0
898,236
Distance Traveled
996,122
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,018
702
55
6
0
214,165
0
W
Ra
6,266
627
82
8
0
216,287
4
L
Cernunnos
5,145
515
73
7
0
163,863
4
L
Geb
4,940
494
21
2
0
185,389
2
L
Nu Wa
5,271
527
71
7
0
192,891
5
W
Khepri
5,571
557
18
2
0
209,990
6
L
Sun Wukong
5,330
533
75
8
0
177,762
1
L
Pele
5,468
547
39
4
0
178,331
3
W
Rama
6,126
613
80
8
0
170,505
3
W
Mulan
6,176
618
83
8
0
185,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role