Player Matchup

Apollo
Apollo
 
Apollo
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BROWNS ELF
Bastet
Level 134
God Stats
1W - 0L
1,744 SR
Queue Stats
120W - 121L
1,547 Elo+
Solo
Cthulhu
Cthulhu
Dothrakin
Cthulhu
Level 158
God Stats
9W - 8L
1,457 SR
Queue Stats
335W - 317L
1,529 Elo+
Solo
Hel
Hel
SoC1xtch
Hel
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 77L
1,486 Elo+
Solo
Team Averages
Level 142
1,540 SR
1,512 Elo+

VS

Team Averages
Level 124
1,562 SR
1,486 Elo+
Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Heylotto
Yemoja
Level 131
God Stats
0W - 4L
1,500 SR
Queue Stats
315W - 288L
1,449 Elo+
Solo
Odin
Odin
TheSchweet
Odin
Level 104
God Stats
5W - 2L
1,810 SR
Queue Stats
182W - 198L
1,472 Elo+
Solo
Arachne
Arachne
oztreme
Arachne
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 57L
1,513 Elo+
Solo
Scylla
Scylla
porce03
Scylla
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 79L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
3 / 3 / 6
8,794
879
7,754
6,728
2,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
 
Nike
11
3 / 2 / 4
7,815
782
3,369
10,341
6,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
BROWNS ELF
Bastet
14
2 / 3 / 7
8,348
835
7,635
10,402
4,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Dothrakin
Cthulhu
17
5 / 2 / 6
10,284
1,028
15,988
20,880
16,322
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 3 / 7
8,438
844
7,628
6,787
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
8 / 2 / 3
8,954
895
11,349
10,523
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Heylotto
Yemoja
14
0 / 1 / 7
7,380
738
3,592
9,296
9,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

13
3 / 4 / 7
7,948
795
5,087
10,974
6,690
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Arachne
oztreme
Arachne
12
0 / 4 / 5
7,014
701
5,241
8,215
3,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
porce03
Scylla
14
2 / 4 / 9
8,297
830
9,317
9,563
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
44
15
Kills
13
13
Deaths
15
30
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
3
6
2
W
Nike
 
Nike
3
2
4
2.5
L
Charybdis
 
Charybdis
8
2
3
4.75
W
Bastet
BROWNS ELF
Bastet
2
3
7
1.83
W
Cthulhu
Dothrakin
Cthulhu
5
2
6
4
L
Yemoja
Heylotto
Yemoja
0
1
7
3.5
W
2
3
7
1.83
L
3
4
7
1.63
L
Arachne
oztreme
Arachne
0
4
5
0.63
L
Scylla
porce03
Scylla
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,374
Damage
34,586
55,138
Taken
48,571
32,318
Mitigated
26,487
26,004
Healing
21,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,754
3,903
0
749
6,728
2,741
2,685
2,573
4,155
0
23,861
W
Nike
 
Nike
3,369
144
1,217
4,233
10,341
6,342
171
2,141
8,200
0
6,287
L
Charybdis
 
Charybdis
11,349
3,465
1,303
3,515
10,523
3,933
2,259
5,706
4,782
0
28,741
W
Bastet
BROWNS ELF
Bastet
7,635
1,257
114
2,265
10,402
4,210
1,586
2,998
7,404
0
15,981
W
Cthulhu
Dothrakin
Cthulhu
15,988
197
1,946
8,403
20,880
16,322
397
3,650
17,230
28,406
0
L
Yemoja
Heylotto
Yemoja
3,592
1,085
5,608
3,547
9,296
9,794
594
4,025
5,239
7,217
0
W
7,628
669
4,408
2,669
6,787
2,703
404
1,547
5,240
24,819
0
L
5,087
647
1,103
2,615
10,974
6,690
155
6,524
4,418
0
10,509
L
Arachne
oztreme
Arachne
5,241
3,701
297
1,507
8,215
3,000
179
3,970
4,216
0
6,146
L
Scylla
porce03
Scylla
9,317
401
468
1,823
9,563
3,070
510
3,391
5,977
21,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,679
Gold Earned
39,593
150
Minions Killed
95
0
Camps Cleared
0
884,027
Distance Traveled
834,157
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,794
879
40
4
0
155,769
2
W
Nike
7,815
782
6
1
0
128,276
1
L
Charybdis
8,954
895
37
4
0
161,152
3
W
Bastet
8,348
835
26
3
0
192,272
0
W
Cthulhu
10,284
1,028
34
3
0
212,752
3
L
Yemoja
7,380
738
15
2
0
162,313
0
W
Hel
8,438
844
44
4
0
194,958
0
L
Odin
7,948
795
10
1
0
176,654
3
L
Arachne
7,014
701
6
1
0
166,070
0
L
Scylla
8,297
830
27
3
0
167,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role