Player Matchup

Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Alcolo69
Neith
Level 109
God Stats
3W - 4L
1,318 SR
Queue Stats
378W - 338L
1,506 Elo+
Solo
Danzaburou
Danzaburou
Lodyh
Danzaburou
Level 69
God Stats
4W - 7L
1,562 SR
Queue Stats
29W - 27L
1,532 Elo+
Solo
Nu Wa
Nu Wa
crespop7
Nu Wa
Level 134
God Stats
5W - 4L
1,655 SR
Queue Stats
60W - 58L
1,490 Elo+
Solo
Team Averages
Level 103
1,507 SR
1,506 Elo+

VS

Team Averages
Level 85
1,609 SR
1,536 Elo+
Kuzenbo
Kuzenbo
Daggebert
Kuzenbo
Level 88
God Stats
9W - 5L
1,536 SR
Queue Stats
94W - 87L
1,539 Elo+
Party 1
Erlang Shen
Erlang Shen
Palpatus
Erlang Shen
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
294W - 286L
1,484 Elo+
Party 2
Camazotz
Camazotz
Samyang856
Camazotz
Level 68
God Stats
6W - 0L
1,960 SR
Queue Stats
20W - 20L
1,633 Elo+
Party 1
Cupid
Cupid
WilliamGodee
Cupid
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 125L
1,513 Elo+
Party 1
Eset
Eset
XpRaygon
Eset
Level 86
God Stats
48W - 50L
1,547 SR
Queue Stats
278W - 265L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 1 / 0
5,207
473
3,096
6,671
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
 
Ymir
8
0 / 5 / 2
5,083
462
3,453
10,449
5,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Alcolo69
Neith
12
2 / 3 / 0
6,878
625
4,861
5,902
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Lodyh
Danzaburou
9
2 / 1 / 0
5,498
500
5,024
6,875
1,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
crespop7
Nu Wa
5
0 / 4 / 0
4,053
368
1,231
2,796
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Daggebert
Kuzenbo
9
1 / 0 / 5
5,986
544
4,413
6,412
4,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
Palpatus
Erlang Shen
11
2 / 2 / 2
6,332
576
2,812
7,340
6,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
Samyang856
Camazotz
12
4 / 0 / 3
6,777
616
3,867
7,399
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 2 / 2
5,773
525
4,460
6,122
1,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eset
11
5 / 1 / 2
6,798
618
6,777
4,887
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
14
14
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
1
0
1
L
Ymir
 
Ymir
0
5
2
0.2
L
Neith
Alcolo69
Neith
2
3
0
0.67
W
Kuzenbo
Daggebert
Kuzenbo
1
0
5
3.5
L
Danzaburou
Lodyh
Danzaburou
2
1
0
2
W
Erlang Shen
Palpatus
Erlang Shen
2
2
2
1.5
W
Camazotz
Samyang856
Camazotz
4
0
3
5.5
W
2
2
2
1.5
W
Eset
5
1
2
6
L
Nu Wa
crespop7
Nu Wa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,665
Damage
22,329
32,693
Taken
32,160
11,782
Mitigated
15,583
8,866
Healing
16,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,096
456
0
1,953
6,671
1,707
0
1,395
5,150
0
24,929
L
Ymir
 
Ymir
3,453
649
0
1,604
10,449
5,079
0
3,950
6,418
13,439
1,225
L
Neith
Alcolo69
Neith
4,861
1,782
0
2,047
5,902
2,753
0
0
5,902
0
42,764
W
Kuzenbo
Daggebert
Kuzenbo
4,413
1,846
386
2,910
6,412
4,217
206
1,058
5,354
13,526
0
L
Danzaburou
Lodyh
Danzaburou
5,024
1,978
0
3,252
6,875
1,605
0
3,536
3,255
0
30,547
W
Erlang Shen
Palpatus
Erlang Shen
2,812
1,164
0
2,358
7,340
6,049
167
0
7,340
0
27,332
W
Camazotz
Samyang856
Camazotz
3,867
1,432
0
5,449
7,399
2,236
574
236
7,163
0
30,582
W
4,460
3,062
250
3,043
6,122
1,546
955
1,706
4,416
0
28,550
W
Eset
6,777
935
270
2,003
4,887
1,535
844
1,095
3,792
43,076
0
L
Nu Wa
crespop7
Nu Wa
1,231
792
0
10
2,796
638
0
1,869
778
8,390
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,719
Gold Earned
31,666
247
Minions Killed
286
0
Camps Cleared
0
909,656
Distance Traveled
1,102,313
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,207
473
52
5
0
236,453
3
L
Ymir
5,083
462
24
2
0
201,468
2
L
Neith
6,878
625
89
8
0
181,100
4
W
Kuzenbo
5,986
544
20
2
0
230,782
4
L
Danzaburou
5,498
500
73
7
0
198,255
7
W
Erlang Shen
6,332
576
61
6
0
227,101
2
W
Camazotz
6,777
616
63
6
0
239,737
3
W
Cupid
5,773
525
66
6
0
190,986
1
W
Eset
6,798
618
76
7
0
213,707
3
L
Nu Wa
4,053
368
9
1
0
92,380
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role