Player Matchup

Olorun
Olorun
Gold III
CP xGod mAn1aCk
Olorun
Gold III
Level 160
God Stats
4W - 3L
1,516 SR
Queue Stats
55W - 53L
1,584 MMR
Solo
Bellona
Bellona
Platinum V
Hades2941
Bellona
Platinum V
Level 127
God Stats
29W - 38L
1,642 SR
Queue Stats
167W - 159L
1,727 MMR
Solo
Ganesha
Ganesha
Bronze V
Qumin-_-
Ganesha
Bronze V
Level 116
God Stats
1W - 0L
1,657 SR
Queue Stats
9W - 7L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
TodayAcrobat464
Awilix
Gold IV
Level 138
God Stats
23W - 14L
1,595 SR
Queue Stats
367W - 373L
1,463 MMR
Solo
Apollo
Apollo
Silver III
technicallybad54
Apollo
Silver III
Level 125
God Stats
2W - 1L
1,780 SR
Queue Stats
90W - 86L
1,384 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,638 SR
1,532 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,596 SR
1,532 MMR
Khepri
Khepri
Gold V
FootDiveMaster
Khepri
Gold V
Level 136
God Stats
1W - 1L
1,759 SR
Queue Stats
89W - 88L
1,419 MMR
Solo
Nu Wa
Nu Wa
Silver I
Grim_Reefer421
Nu Wa
Silver I
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,291 MMR
Solo
Hou Yi
Hou Yi
Gold IV
Leorio Joestar
Hou Yi
Gold IV
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 60L
1,595 MMR
Solo
Mercury
Mercury
Gold III
Niko_3296
Mercury
Gold III
Level 124
God Stats
6W - 7L
1,617 SR
Queue Stats
39W - 44L
1,632 MMR
Solo
Cliodhna
Cliodhna
Gold I
RandyThaGoliath
Cliodhna
Gold I
Level 157
God Stats
2W - 2L
1,603 SR
Queue Stats
129W - 126L
1,722 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 7
12,836
611
12,339
14,907
6,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Hades2941
Bellona
17
4 / 3 / 10
11,734
559
13,478
19,868
20,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Qumin-_-
Ganesha
16
1 / 4 / 23
11,253
536
9,899
24,208
32,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
19 / 1 / 5
14,272
680
22,019
17,236
7,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 3 / 10
11,862
565
13,161
20,773
6,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ArtioArachneShivaAchilles

VS

Bans
PersephoneGebAthenaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 5
8,675
413
6,729
18,146
18,884
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 6 / 6
9,001
429
16,553
14,643
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 8 / 2
9,849
469
15,599
17,354
5,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Niko_3296
Mercury
17
3 / 6 / 5
10,165
484
11,696
17,295
6,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cliodhna
17
3 / 7 / 1
10,762
512
11,825
21,276
12,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
32
32
Kills
13
14
Deaths
33
55
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
3
7
2.5
L
2
6
5
0.75
L
1
6
6
0.67
W
Bellona
Hades2941
Bellona
4
3
10
3
L
4
8
2
0.63
L
Mercury
Niko_3296
Mercury
3
6
5
0.92
W
Ganesha
Qumin-_-
Ganesha
1
4
23
3.13
L
Cliodhna
3
7
1
0.5
W
19
1
5
21.5
W
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,896
Damage
62,402
96,992
Taken
88,714
74,333
Mitigated
48,041
31,967
Healing
14,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,339
5,015
1,648
7,153
14,907
6,524
6,041
6,090
8,817
101,358
0
L
6,729
1,253
1,844
1,529
18,146
18,884
0
6,895
11,251
22,799
0
L
16,553
3,279
0
2,008
14,643
4,679
0
4,464
10,179
58,405
0
W
Bellona
Hades2941
Bellona
13,478
5,480
0
5,536
19,868
20,842
1,331
3,782
16,086
0
64,169
L
15,599
7,526
0
3,160
17,354
5,230
0
4,577
12,777
0
66,895
L
Mercury
Niko_3296
Mercury
11,696
3,397
0
1,398
17,295
6,479
0
2,552
14,743
0
82,897
W
Ganesha
Qumin-_-
Ganesha
9,899
1,145
391
3,862
24,208
32,549
164
6,372
17,836
30,420
6,970
L
Cliodhna
11,825
1,824
0
4,091
21,276
12,769
0
3,564
17,712
0
84,946
W
22,019
9,999
0
1,523
17,236
7,996
1,607
4,473
12,763
0
92,036
W
13,161
9,972
0
11,854
20,773
6,422
3,489
6,346
14,427
0
85,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,957
Gold Earned
48,452
586
Minions Killed
494
0
Camps Cleared
0
2,052,100
Distance Traveled
1,946,094
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,836
611
180
9
0
362,305
4
L
Khepri
8,675
413
15
1
0
397,908
3
L
Nu Wa
9,001
429
91
4
0
376,822
12
W
Bellona
11,734
559
109
5
0
404,644
5
L
Hou Yi
9,849
469
103
5
0
342,864
4
L
Mercury
10,165
484
135
6
0
460,741
5
W
Ganesha
11,253
536
16
1
0
410,239
4
L
Cliodhna
10,762
512
150
7
0
367,759
2
W
Awilix
14,272
680
131
6
0
498,649
3
W
Apollo
11,862
565
150
7
0
376,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role