Player Matchup

Tyr
Tyr
Ryvêrn
Tyr
Level 107
God Stats
2W - 2L
1,588 SR
Queue Stats
11W - 7L
1,542 Elo+
Party 2
Ymir
Ymir
iTzChxzaboy
Ymir
Level 9
God Stats
8W - 0L
1,952 SR
Queue Stats
11W - 7L
1,542 Elo+
Party 2
Bacchus
Bacchus
outofthecloset
Bacchus
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,251 Elo+
Party 2
Team Averages
Level 50
1,680 SR
1,445 Elo+

VS

Team Averages
Level 94
1,678 SR
1,451 Elo+
Odin
Odin
Garpoowa
Odin
Level 85
God Stats
1W - 1L
1,721 SR
Queue Stats
6W - 9L
1,408 Elo+
Party 1
Fenrir
Fenrir
Kk1sS
Fenrir
Level 127
God Stats
1W - 5L
1,618 SR
Queue Stats
107W - 150L
1,444 Elo+
Solo
Kukulkan
Kukulkan
johnbarbaris
Kukulkan
Level 69
God Stats
0W - 2L
1,695 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
17
17 / 2 / 4
13,270
829
22,876
17,760
23,570
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 5 / 14
10,881
680
7,455
15,136
10,087
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 16
11,505
719
9,843
15,116
17,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
3 / 4 / 8
11,397
712
8,633
15,693
15,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
Kk1sS
Fenrir
15
6 / 8 / 5
10,596
662
11,122
19,079
9,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
johnbarbaris
Kukulkan
14
4 / 9 / 8
10,299
644
13,035
12,590
5,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
34
21
Kills
13
13
Deaths
21
34
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Odin
3
4
8
1.75
L
Fenrir
Kk1sS
Fenrir
6
8
5
1.06
W
Tyr
17
2
4
9.5
W
2
5
14
1.8
L
Kukulkan
johnbarbaris
Kukulkan
4
9
8
0.89
W
2
6
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,174
Damage
32,790
48,012
Taken
47,362
50,685
Mitigated
29,660
11,107
Healing
4,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
8,633
3,087
53
1,980
15,693
15,276
29
7,152
8,541
0
26,366
L
Fenrir
Kk1sS
Fenrir
11,122
2,643
0
1,311
19,079
9,334
0
8,346
10,733
0
24,690
W
Tyr
22,876
5,528
0
6,078
17,760
23,570
1,089
3,484
14,057
0
48,331
W
7,455
1,096
0
1,574
15,136
10,087
647
4,868
10,056
28,297
0
L
Kukulkan
johnbarbaris
Kukulkan
13,035
1,255
18
711
12,590
5,050
80
2,261
10,329
30,693
0
W
9,843
1,480
0
3,455
15,116
17,028
497
5,096
9,751
27,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,656
Gold Earned
32,292
122
Minions Killed
109
8
Camps Cleared
4
803,176
Distance Traveled
753,338
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,397
712
34
2
0
272,840
0
L
Fenrir
10,596
662
30
2
3
263,279
1
W
Tyr
13,270
829
57
4
3
306,973
3
W
Ymir
10,881
680
35
2
2
239,589
0
L
Kukulkan
10,299
644
45
3
1
217,219
0
W
Bacchus
11,505
719
30
2
3
256,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role