Player Matchup

He Bo
He Bo
Platinum III
AeroTrauma
He Bo
Platinum III
Level 146
God Stats
5W - 1L
1,910 SR
Queue Stats
157W - 146L
1,992 MMR
Solo
Skadi
Skadi
Platinum I
CutiePieSofi
Skadi
Platinum I
Level 107
God Stats
2W - 3L
1,343 SR
Queue Stats
85W - 82L
1,890 MMR
Party 1
Bastet
Bastet
Diamond IV
Rheca
Bastet
Diamond IV
Level 142
God Stats
3W - 6L
1,523 SR
Queue Stats
208W - 196L
2,127 MMR
Party 1
Ymir
Ymir
Platinum II
THE ahalodeath
Ymir
Platinum II
Level 86
God Stats
21W - 29L
1,538 SR
Queue Stats
177W - 174L
1,980 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
imadarklightskin
Cu Chulainn
Diamond V
Level 120
God Stats
49W - 37L
1,708 SR
Queue Stats
88W - 83L
2,025 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,604 SR
2,003 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,728 SR
2,004 MMR
Geb
Geb
Platinum III
CareLess_Style-
Geb
Platinum III
Level 147
God Stats
2W - 1L
1,597 SR
Queue Stats
37W - 18L
1,983 MMR
Party 2
Charybdis
Charybdis
Platinum II
IlCowboyll
Charybdis
Platinum II
Level 115
God Stats
3W - 1L
1,841 SR
Queue Stats
82W - 75L
1,991 MMR
Solo
Nike
Nike
Diamond III
TRUEABYSS
Nike
Diamond III
Level 160
God Stats
1W - 1L
1,834 SR
Queue Stats
66W - 54L
2,120 MMR
Party 2
Arachne
Arachne
Diamond V
ValliCloud
Arachne
Diamond V
Level 136
God Stats
5W - 7L
1,560 SR
Queue Stats
385W - 390L
1,976 MMR
Solo
Agni
Agni
Platinum IV
Yvny
Agni
Platinum IV
Level 152
God Stats
12W - 2L
1,810 SR
Queue Stats
54W - 43L
1,949 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
20
3 / 5 / 7
14,323
512
11,587
15,451
5,650
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
9 / 4 / 9
15,833
565
23,659
19,890
9,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
Rheca
Bastet
20
10 / 3 / 6
17,542
627
28,608
30,884
15,547
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
1 / 4 / 17
13,093
468
11,149
31,889
44,488
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cu Chulainn
imadarklightskin
Cu Chulainn
20
5 / 3 / 9
15,028
537
18,623
31,401
40,771
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
BellonaBakasuraAtlasFenrir

VS

Bans
ShivaKaliLokiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 9
11,874
424
12,541
29,861
29,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
IlCowboyll
Charybdis
19
4 / 6 / 3
13,779
492
21,928
21,722
8,405
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nike
20
3 / 6 / 8
13,779
492
19,767
28,920
31,835
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
ValliCloud
Arachne
19
4 / 7 / 8
13,064
467
19,023
31,475
17,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
Yvny
Agni
20
6 / 4 / 6
13,505
482
22,992
15,423
5,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
53
28
Kills
19
19
Deaths
28
48
Assists
34
Player
Kills
Deaths
Assists
KDA
W
He Bo
3
5
7
1.3
L
2
5
9
1.3
W
9
4
9
3.38
L
Charybdis
IlCowboyll
Charybdis
4
6
3
0.92
W
Bastet
Rheca
Bastet
10
3
6
4.33
W
1
4
17
2.38
L
Nike
3
6
8
1.17
L
Arachne
ValliCloud
Arachne
4
7
8
1.14
L
Agni
Yvny
Agni
6
4
6
2.25
W
Cu Chulainn
imadarklightskin
Cu Chulainn
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,626
Damage
96,251
129,515
Taken
127,401
115,634
Mitigated
93,464
31,063
Healing
31,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
11,587
137
0
1,189
15,451
5,650
842
7,909
7,542
104,831
0
L
12,541
1,341
1,001
4,370
29,861
29,503
30
4,859
24,938
34,030
0
W
23,659
9,148
0
3,423
19,890
9,178
4,563
3,101
16,789
0
125,956
L
Charybdis
IlCowboyll
Charybdis
21,928
11,790
0
6,212
21,722
8,405
409
2,379
19,303
0
112,027
W
Bastet
Rheca
Bastet
28,608
7,585
1
14,737
30,884
15,547
1,804
8,957
21,927
0
182,602
W
11,149
1,138
1,144
5,524
31,889
44,488
435
10,053
21,836
35,099
7,843
L
Nike
19,767
1,792
0
4,972
28,920
31,835
316
4,835
24,013
8,840
85,272
L
Arachne
ValliCloud
Arachne
19,023
9,316
0
13,053
31,475
17,856
0
4,735
26,618
0
115,028
L
Agni
Yvny
Agni
22,992
1,226
0
1,895
15,423
5,865
511
5,385
9,902
100,975
0
W
Cu Chulainn
imadarklightskin
Cu Chulainn
18,623
2,683
0
5,045
31,401
40,771
708
8,036
23,365
6,925
88,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,819
Gold Earned
66,001
840
Minions Killed
685
0
Camps Cleared
0
2,722,615
Distance Traveled
2,540,141
40
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,323
512
176
6
0
516,775
13
L
Geb
11,874
424
23
1
0
527,709
11
W
Skadi
15,833
565
202
7
0
478,061
4
L
Charybdis
13,779
492
178
6
0
473,048
6
W
Bastet
17,542
627
229
8
0
652,761
9
W
Ymir
13,093
468
64
2
0
538,119
11
L
Nike
13,779
492
166
6
0
472,025
8
L
Arachne
13,064
467
144
5
0
558,845
18
L
Agni
13,505
482
174
6
0
508,514
6
W
Cu Chulainn
15,028
537
169
6
0
536,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role