Player Matchup

Hou Yi
Hou Yi
DiamondTofu
Hou Yi
Level 121
God Stats
12W - 8L
1,818 SR
Queue Stats
501W - 447L
1,565 Elo+
Party 1
Anhur
Anhur
Kabochaa
Anhur
Level 85
God Stats
2W - 0L
1,286 SR
Queue Stats
85W - 59L
1,514 Elo+
Party 2
Bastet
Bastet
MiscarriageLmao
Bastet
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 14L
1,421 Elo+
Party 2
He Bo
He Bo
RoaringHam
He Bo
Level 104
God Stats
2W - 5L
1,408 SR
Queue Stats
443W - 352L
1,532 Elo+
Party 1
Ra
Ra
RoaringRin
Ra
Level 29
God Stats
3W - 1L
1,305 SR
Queue Stats
272W - 229L
1,561 Elo+
Party 1
Team Averages
Level 72
1,463 SR
1,519 Elo+

VS

Team Averages
Level 83
1,554 SR
1,463 Elo+
Chiron
Chiron
NovahLumen
Chiron
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 81L
1,509 Elo+
Solo
Guan Yu
Guan Yu
ZacMacHammer
Guan Yu
Level 120
God Stats
4W - 2L
1,769 SR
Queue Stats
90W - 78L
1,558 Elo+
Party 3
Rama
Rama
ZonbiQueen
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,437 Elo+
Solo
Chronos
Chronos
achal23
Chronos
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 82L
1,545 Elo+
Party 3
Cthulhu
Cthulhu
theandrealfonso
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,265 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
10 / 2 / 16
13,042
815
26,327
16,033
6,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anhur
Kabochaa
Anhur
20
10 / 4 / 16
13,288
831
24,693
18,988
8,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 6 / 18
12,360
773
19,536
19,436
7,049
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
17
2 / 7 / 15
10,502
656
10,421
10,632
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
3 / 4 / 21
11,586
724
11,938
14,391
5,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
NovahLumen
Chiron
18
8 / 7 / 5
11,842
740
14,997
18,122
7,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
ZacMacHammer
Guan Yu
20
4 / 5 / 14
11,692
731
9,975
25,318
26,992
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 6 / 8
10,544
659
9,677
14,133
5,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
achal23
Chronos
19
5 / 6 / 9
11,878
742
18,123
20,498
8,771
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
1 / 9 / 11
11,274
705
8,992
26,771
25,775
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
68
32
Kills
21
23
Deaths
33
86
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
10
2
16
9
W
Anhur
Kabochaa
Anhur
10
4
16
4.5
W
7
6
18
2.67
L
Chiron
NovahLumen
Chiron
8
7
5
1.5
W
He Bo
2
7
15
1.36
W
3
4
21
3.38
L
Guan Yu
ZacMacHammer
Guan Yu
4
5
14
2.2
L
3
6
8
1.17
L
Chronos
achal23
Chronos
5
6
9
1.58
L
1
9
11
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,915
Damage
61,764
79,480
Taken
104,842
31,583
Mitigated
74,114
37,786
Healing
30,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
26,327
12,912
2,461
4,331
16,033
6,786
2,581
5,490
10,543
0
51,314
W
Anhur
Kabochaa
Anhur
24,693
14,493
1,110
5,723
18,988
8,396
2,532
6,548
12,440
0
54,772
W
19,536
7,142
1,589
6,889
19,436
7,049
693
7,344
12,092
0
29,824
L
Chiron
NovahLumen
Chiron
14,997
4,015
2,687
4,008
18,122
7,568
1,204
5,184
12,937
0
32,865
W
He Bo
10,421
438
1,729
1,408
10,632
3,356
38
2,254
8,378
17,317
0
W
11,938
1,038
7,383
5,163
14,391
5,996
808
5,479
8,912
27,516
0
L
Guan Yu
ZacMacHammer
Guan Yu
9,975
347
9,074
7,813
25,318
26,992
754
4,298
21,020
0
15,243
L
9,677
5,298
1,054
1,900
14,133
5,008
1,990
4,379
9,754
0
18,088
L
Chronos
achal23
Chronos
18,123
7,960
1,134
2,821
20,498
8,771
594
3,409
17,089
42,929
0
L
8,992
496
53
56
26,771
25,775
354
5,089
21,682
21,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,778
Gold Earned
57,230
176
Minions Killed
181
0
Camps Cleared
0
1,448,930
Distance Traveled
1,336,273
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,042
815
53
3
0
267,170
2
W
Anhur
13,288
831
54
3
0
280,749
0
W
Bastet
12,360
773
26
2
0
315,549
0
L
Chiron
11,842
740
46
3
0
254,970
1
W
He Bo
10,502
656
8
1
0
273,799
0
W
Ra
11,586
724
35
2
0
311,663
0
L
Guan Yu
11,692
731
17
1
0
301,981
0
L
Rama
10,544
659
26
2
0
253,895
2
L
Chronos
11,878
742
64
4
0
280,610
2
L
Cthulhu
11,274
705
28
2
0
244,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role