Player Matchup

Tsukuyomi
Tsukuyomi
Diamond II
MyHusbandWatches
Tsukuyomi
Diamond II
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
2,628 MMR
Party 2
Thoth
Thoth
Diamond II
MyWifeCarries
Thoth
Diamond II
Level 34
God Stats
1W - 0L
1,751 SR
Queue Stats
16W - 1L
2,628 MMR
Party 2
Xing Tian
Xing Tian
Diamond IV
Niickly
Xing Tian
Diamond IV
Level 159
God Stats
4W - 0L
1,752 SR
Queue Stats
53W - 28L
2,162 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 76
1,668 SR
2,473 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 151
1,358 SR
1,796 MMR
Ymir
Ymir
Platinum IV
Amfeetomin
Ymir
Platinum IV
Level 147
God Stats
13W - 8L
1,321 SR
Queue Stats
325W - 237L
1,979 MMR
Party 1
Horus
Horus
Gold III
Flanqer
Horus
Gold III
Level 159
God Stats
3W - 10L
1,252 SR
Queue Stats
752W - 883L
1,625 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
bratkayne97
Baron Samedi
Gold I
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 43L
1,783 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
17
8 / 0 / 7
11,259
751
16,283
7,819
8,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 0 / 9
10,919
728
21,586
7,617
4,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Niickly
Xing Tian
15
1 / 0 / 14
11,072
738
8,027
16,153
21,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
SolCabrakanSobekEsetAh Muzen Cab

VS

Bans
AphroditeZeusGilgameshPersephoneAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
8,631
575
5,027
19,136
21,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
Flanqer
Horus
13
0 / 4 / 0
8,289
553
5,043
17,653
16,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
bratkayne97
Baron Samedi
12
0 / 7 / 0
8,339
556
7,185
15,169
13,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
0
16
Kills
0
0
Deaths
16
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Horus
Flanqer
Horus
0
4
0
0
W
Tsukuyomi
8
0
7
11.5
W
7
0
9
11.5
W
Xing Tian
Niickly
Xing Tian
1
0
14
8
L
Baron Samedi
bratkayne97
Baron Samedi
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,896
Damage
17,255
31,589
Taken
51,958
35,024
Mitigated
51,038
11,003
Healing
15,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,027
704
0
3,196
19,136
21,108
0
11,181
7,501
17,825
0
L
Horus
Flanqer
Horus
5,043
2,994
2,957
4,977
17,653
16,302
0
9,461
7,769
0
23,588
W
Tsukuyomi
16,283
2,670
0
3,883
7,819
8,267
207
2,371
5,448
282
42,717
W
21,586
959
0
3,498
7,617
4,772
704
3,722
3,895
65,532
0
W
Xing Tian
Niickly
Xing Tian
8,027
583
0
3,622
16,153
21,985
324
6,340
9,813
18,966
0
L
Baron Samedi
bratkayne97
Baron Samedi
7,185
513
1,858
2,705
15,169
13,628
0
9,205
5,558
34,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,250
Gold Earned
25,259
179
Minions Killed
126
9
Camps Cleared
3
951,950
Distance Traveled
724,664
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,631
575
29
2
2
235,983
3
L
Horus
8,289
553
30
2
0
259,192
3
W
Tsukuyomi
11,259
751
56
4
2
335,520
0
W
Thoth
10,919
728
93
6
6
305,388
4
W
Xing Tian
11,072
738
30
2
1
311,042
5
L
Baron Samedi
8,339
556
67
4
1
229,489
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role