Player Matchup

Sobek
Sobek
 
Sobek
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Dead By 24
Shiva
Level 61
God Stats
7W - 4L
1,594 SR
Queue Stats
53W - 53L
1,500 Elo+
Solo
Medusa
Medusa
Dioa98
Medusa
Level 83
God Stats
18W - 24L
1,624 SR
Queue Stats
112W - 126L
1,498 Elo+
Solo
Chang'e
Chang'e
Epik1967
Chang'e
Level 125
God Stats
28W - 12L
1,525 SR
Queue Stats
349W - 350L
1,552 Elo+
Solo
Erlang Shen
Erlang Shen
InvestingTurt1e
Erlang Shen
Level 104
God Stats
8W - 8L
1,460 SR
Queue Stats
58W - 77L
1,403 Elo+
Solo
Team Averages
Level 102
1,541 SR
1,490 Elo+

VS

Team Averages
Level 86
1,455 SR
1,441 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BossmanRyan24
Skadi
Level 65
God Stats
1W - 4L
1,500 SR
Queue Stats
61W - 72L
1,282 Elo+
Party 2
Gilgamesh
Gilgamesh
Gajjjy2
Gilgamesh
Level 56
God Stats
0W - 3L
1,271 SR
Queue Stats
169W - 154L
1,419 Elo+
Party 1
Cliodhna
Cliodhna
Plata_Angel
Cliodhna
Level 62
God Stats
1W - 2L
1,412 SR
Queue Stats
99W - 87L
1,500 Elo+
Party 1
Hera
Hera
samster830
Hera
Level 96
God Stats
18W - 18L
1,592 SR
Queue Stats
248W - 248L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
3 / 1 / 3
5,396
540
3,749
7,492
3,734
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shiva
9
4 / 1 / 2
5,970
597
3,814
7,092
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Dioa98
Medusa
10
2 / 0 / 3
5,838
584
3,632
3,558
1,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Epik1967
Chang'e
10
1 / 1 / 3
5,965
597
3,879
4,605
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
InvestingTurt1e
Erlang Shen
11
0 / 0 / 0
6,088
609
4,122
6,047
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
6
0 / 0 / 0
4,402
440
797
5,179
2,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 5 / 0
4,526
453
4,203
5,222
1,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Gajjjy2
Gilgamesh
10
1 / 0 / 0
5,116
512
3,078
5,583
3,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
Plata_Angel
Cliodhna
8
0 / 2 / 0
4,757
476
2,838
7,633
1,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 0
5,113
511
2,847
5,089
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
10
Kills
3
3
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
1
3
4.5
L
Xing Tian
 
Xing Tian
0
0
0
0
L
1
5
0
0.2
W
Shiva
4
1
2
5
W
Medusa
Dioa98
Medusa
2
0
3
3.5
W
Chang'e
Epik1967
Chang'e
1
1
3
2.5
L
Gilgamesh
Gajjjy2
Gilgamesh
1
0
0
1
W
Erlang Shen
InvestingTurt1e
Erlang Shen
0
0
0
0
L
Cliodhna
Plata_Angel
Cliodhna
0
2
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,196
Damage
13,763
28,794
Taken
28,706
12,324
Mitigated
10,409
13,292
Healing
5,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,749
435
128
3,117
7,492
3,734
284
776
6,716
13,577
0
L
Xing Tian
 
Xing Tian
797
172
0
1,170
5,179
2,015
0
1,528
3,609
9,991
0
L
4,203
1,410
0
436
5,222
1,122
0
1,310
3,912
0
20,030
W
Shiva
3,814
1,468
106
1,573
7,092
2,321
0
1,058
5,968
0
28,296
W
Medusa
Dioa98
Medusa
3,632
1,442
0
1,571
3,558
1,035
704
139
3,419
0
31,341
W
Chang'e
Epik1967
Chang'e
3,879
105
370
1,825
4,605
1,221
500
1,671
2,934
32,109
0
L
Gilgamesh
Gajjjy2
Gilgamesh
3,078
818
0
1,854
5,583
3,880
0
0
5,583
0
16,590
W
Erlang Shen
InvestingTurt1e
Erlang Shen
4,122
2,623
0
4,602
6,047
4,013
0
0
5,862
0
34,413
L
Cliodhna
Plata_Angel
Cliodhna
2,838
852
0
1,008
7,633
1,990
0
1,779
5,790
0
24,714
L
2,847
1,024
0
555
5,089
1,402
20
2,735
2,184
29,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,257
Gold Earned
23,914
279
Minions Killed
200
0
Camps Cleared
0
974,185
Distance Traveled
934,394
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
5,396
540
20
2
0
201,440
4
L
Xing Tian
4,402
440
18
2
0
161,615
0
L
Skadi
4,526
453
29
3
0
169,326
0
W
Shiva
5,970
597
48
5
0
226,084
0
W
Medusa
5,838
584
59
6
0
182,201
1
W
Chang'e
5,965
597
68
7
0
191,873
2
L
Gilgamesh
5,116
512
43
4
0
197,589
5
W
Erlang Shen
6,088
609
84
8
0
172,587
3
L
Cliodhna
4,757
476
51
5
0
229,096
1
L
Hera
5,113
511
59
6
0
176,768
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role