Player Matchup

Olorun
Olorun
 
Olorun
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Bonesarranged
Medusa
Level 28
God Stats
37W - 16L
1,602 SR
Queue Stats
88W - 53L
1,593 Elo+
Party 1
Atlas
Atlas
Srpm
Atlas
Level 129
God Stats
15W - 3L
1,970 SR
Queue Stats
103W - 29L
1,820 Elo+
Party 1
Team Averages
Level 104
1,691 SR
1,638 Elo+

VS

Team Averages
Level 50
1,603 SR
1,332 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
InTheLightWeAre1
Serqet
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,125 Elo+
Solo
Ah Puch
Ah Puch
bunny69
Ah Puch
Level 52
God Stats
2W - 2L
1,810 SR
Queue Stats
3W - 6L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
13 / 1 / 7
9,391
1,043
15,803
9,569
4,081
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 0 / 12
7,877
875
5,858
6,851
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
Srpm
Atlas
11
3 / 1 / 15
8,233
915
5,983
9,785
9,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 7 / 1
6,275
697
5,438
14,926
6,834
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 8 / 0
5,475
608
2,385
8,632
3,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
bunny69
Ah Puch
11
2 / 6 / 0
7,187
799
10,341
8,074
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
3
20
Kills
2
2
Deaths
21
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
13
1
7
16.5
L
Cthulhu
 
Cthulhu
0
7
1
0.07
W
4
0
12
10
L
0
8
0
0
W
Atlas
Srpm
Atlas
3
1
15
10.5
L
Ah Puch
bunny69
Ah Puch
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,644
Damage
18,164
26,205
Taken
31,632
16,439
Mitigated
12,944
11,512
Healing
1,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
15,803
7,742
1,124
4,723
9,569
4,081
1,968
5,895
3,247
48,524
0
L
Cthulhu
 
Cthulhu
5,438
245
259
797
14,926
6,834
0
10,386
4,540
15,124
0
W
5,858
2,761
0
2,333
6,851
2,805
480
5,166
1,527
0
23,535
L
2,385
159
0
260
8,632
3,495
0
5,755
2,877
0
5,609
W
Atlas
Srpm
Atlas
5,983
2,327
0
3,332
9,785
9,553
0
4,942
4,662
11,296
0
L
Ah Puch
bunny69
Ah Puch
10,341
462
0
136
8,074
2,615
0
6,127
1,947
29,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,501
Gold Earned
18,937
130
Minions Killed
73
7
Camps Cleared
2
568,914
Distance Traveled
457,655
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,391
1,043
79
9
5
167,575
1
L
Cthulhu
6,275
697
30
3
0
159,370
3
W
Medusa
7,877
875
34
4
1
206,925
2
L
Serqet
5,475
608
14
2
1
139,623
0
W
Atlas
8,233
915
17
2
1
194,414
4
L
Ah Puch
7,187
799
29
3
1
158,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role