Player Matchup

Bakasura
Bakasura
DEM0NEN
Bakasura
Level 7
God Stats
3W - 5L
1,539 SR
Queue Stats
6W - 16L
1,195 Elo+
Party 3
Anhur
Anhur
ProphetVoltage
Anhur
Level 42
God Stats
1W - 4L
1,346 SR
Queue Stats
199W - 189L
1,469 Elo+
Party 2
Sun Wukong
Sun Wukong
TRINUX
Sun Wukong
Level 28
God Stats
1W - 6L
1,357 SR
Queue Stats
92W - 98L
1,434 Elo+
Party 2
Yemoja
Yemoja
fXyoO
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,500 Elo+
Party 3
Persephone
Persephone
naecks
Persephone
Level 69
God Stats
4W - 1L
1,857 SR
Queue Stats
151W - 180L
1,304 Elo+
Party 3
Team Averages
Level 30
1,520 SR
1,381 Elo+

VS

Team Averages
Level 80
1,610 SR
1,596 Elo+
Arachne
Arachne
 
Arachne
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
MajorPandabear
Apollo
Level 122
God Stats
1W - 1L
1,715 SR
Queue Stats
104W - 54L
1,670 Elo+
Party 1
Tiamat
Tiamat
MajorPony
Tiamat
Level 96
God Stats
11W - 7L
1,541 SR
Queue Stats
98W - 57L
1,625 Elo+
Party 1
Atlas
Atlas
Ormendaaahl
Atlas
Level 45
God Stats
13W - 4L
1,798 SR
Queue Stats
75W - 37L
1,630 Elo+
Party 1
Nike
Nike
Spielebeutl
Nike
Level 49
God Stats
5W - 3L
1,498 SR
Queue Stats
56W - 47L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DEM0NEN
Bakasura
10
3 / 1 / 0
5,755
576
3,684
6,867
2,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 3 / 1
4,932
493
4,661
7,871
1,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TRINUX
Sun Wukong
10
2 / 1 / 0
5,978
598
2,842
6,812
2,766
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
fXyoO
Yemoja
6
0 / 4 / 1
4,159
416
1,758
4,174
2,098
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
naecks
Persephone
8
1 / 3 / 0
5,225
523
3,794
5,610
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 1 / 0
5,480
548
1,257
6,546
1,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
8 / 0 / 2
6,827
683
8,573
8,624
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
MajorPony
Tiamat
11
2 / 2 / 6
6,352
635
4,907
5,160
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 6
5,787
579
3,033
6,042
3,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 1
6,133
613
2,546
6,331
3,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
6
Kills
13
12
Deaths
6
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
1
0
1
L
Bakasura
DEM0NEN
Bakasura
3
1
0
3
W
8
0
2
9
W
Tiamat
MajorPony
Tiamat
2
2
6
2.5
W
1
1
6
4
L
0
3
1
0.17
W
1
2
1
0.75
L
Sun Wukong
TRINUX
Sun Wukong
2
1
0
2
L
Yemoja
fXyoO
Yemoja
0
4
1
0.13
L
Persephone
naecks
Persephone
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,739
Damage
20,316
31,334
Taken
32,703
9,705
Mitigated
13,419
6,308
Healing
12,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
1,257
1,030
0
2,080
6,546
1,811
126
529
5,937
0
23,580
L
Bakasura
DEM0NEN
Bakasura
3,684
2,627
0
610
6,867
2,028
0
1,226
5,641
0
25,539
W
8,573
5,677
0
5,034
8,624
2,047
0
1,183
7,270
0
48,289
W
Tiamat
MajorPony
Tiamat
4,907
1,047
0
1,323
5,160
3,242
264
2,305
2,748
33,363
0
W
3,033
1,059
152
1,403
6,042
3,276
0
1,535
3,893
13,209
0
L
4,661
2,633
0
2,006
7,871
1,510
0
1,874
5,997
0
27,825
W
2,546
605
0
2,116
6,331
3,043
164
0
5,946
4,196
30,502
L
Sun Wukong
TRINUX
Sun Wukong
2,842
629
0
2,443
6,812
2,766
0
1,496
5,316
0
26,189
L
Yemoja
fXyoO
Yemoja
1,758
716
90
0
4,174
2,098
232
1,175
2,999
6,912
0
L
Persephone
naecks
Persephone
3,794
442
0
1,159
5,610
1,303
264
2,529
3,078
22,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,049
Gold Earned
30,579
258
Minions Killed
299
0
Camps Cleared
0
997,241
Distance Traveled
996,903
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,480
548
57
6
0
217,391
0
L
Bakasura
5,755
576
72
7
0
237,437
2
W
Apollo
6,827
683
85
9
0
191,630
4
W
Tiamat
6,352
635
56
6
0
202,325
4
W
Atlas
5,787
579
15
2
0
195,018
0
L
Anhur
4,932
493
52
5
0
193,705
0
W
Nike
6,133
613
86
9
0
190,539
0
L
Sun Wukong
5,978
598
67
7
0
211,049
0
L
Yemoja
4,159
416
15
2
0
160,608
2
L
Persephone
5,225
523
52
5
0
194,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role