Player Matchup

Thanatos
Thanatos
DisguisedShark
Thanatos
Level 21
God Stats
0W - 3L
1,270 SR
Queue Stats
6W - 18L
1,039 Elo+
Party 1
Persephone
Persephone
Irishsoldier805
Persephone
Level 45
God Stats
0W - 2L
1,270 SR
Queue Stats
122W - 203L
1,147 Elo+
Party 1
Cthulhu
Cthulhu
SniprsGetHed426
Cthulhu
Level 8
God Stats
7W - 11L
1,347 SR
Queue Stats
130W - 176L
1,076 Elo+
Party 1
Team Averages
Level 25
1,295 SR
1,087 Elo+

VS

Team Averages
Level 38
1,332 SR
1,238 Elo+
Kukulkan
Kukulkan
UnseasonedBanana
Kukulkan
Level 14
God Stats
1W - 2L
1,308 SR
Queue Stats
3W - 5L
1,143 Elo+
Party 2
Cthulhu
Cthulhu
fabled legend7
Cthulhu
Level 58
God Stats
5W - 6L
1,217 SR
Queue Stats
55W - 51L
1,433 Elo+
Solo
Chiron
Chiron
ltz_BananaMan
Chiron
Level 43
God Stats
1W - 3L
1,470 SR
Queue Stats
4W - 11L
1,136 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
5 / 7 / 1
9,636
741
8,077
10,688
4,608
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Persephone
Irishsoldier805
Persephone
11
0 / 4 / 4
7,877
606
6,243
10,816
3,513
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 4
8,566
659
5,085
11,661
10,103
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 5
8,591
661
5,391
5,387
1,612
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 7
9,425
725
5,939
10,846
9,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
13 / 2 / 2
11,620
894
13,353
13,117
4,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
6
Kills
16
15
Deaths
6
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
5
7
1
0.79
L
Persephone
Irishsoldier805
Persephone
0
4
4
0.5
L
1
4
4
0.75
W
2
3
5
1.5
W
1
1
7
4.5
W
13
2
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,405
Damage
24,683
33,165
Taken
29,350
18,224
Mitigated
14,709
9,309
Healing
8,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
8,077
537
0
4,790
10,688
4,608
84
2,900
7,788
0
13,008
L
Persephone
Irishsoldier805
Persephone
6,243
257
0
1,283
10,816
3,513
104
3,895
6,917
28,063
0
L
5,085
80
169
3,067
11,661
10,103
0
4,534
7,127
19,724
0
W
5,391
198
0
0
5,387
1,612
116
3,916
1,439
21,931
0
W
5,939
304
153
1,691
10,846
9,093
285
3,589
7,191
19,647
0
W
13,353
5,677
345
6,111
13,117
4,004
2,090
3,946
8,995
0
42,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,079
Gold Earned
29,636
83
Minions Killed
135
0
Camps Cleared
3
669,124
Distance Traveled
654,148
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,636
741
17
1
0
225,738
3
L
Persephone
7,877
606
41
3
0
214,200
0
L
Cthulhu
8,566
659
25
2
0
229,186
0
W
Kukulkan
8,591
661
48
4
0
195,677
4
W
Cthulhu
9,425
725
30
2
0
225,977
1
W
Chiron
11,620
894
57
4
3
232,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role