Player Matchup

Nu Wa
Nu Wa
Cleanurfeed
Nu Wa
Level 31
God Stats
5W - 12L
1,255 SR
Queue Stats
242W - 300L
1,253 Elo+
Solo
Tiamat
Tiamat
Neighbours
Tiamat
Level 47
God Stats
4W - 12L
1,387 SR
Queue Stats
35W - 55L
1,034 Elo+
Party 2
Hercules
Hercules
zxmanz
Hercules
Level 67
God Stats
0W - 2L
1,508 SR
Queue Stats
17W - 37L
1,247 Elo+
Party 2
Team Averages
Level 48
1,383 SR
1,178 Elo+

VS

Team Averages
Level 47
1,505 SR
1,306 Elo+
Ra
Ra
Akrapovxc
Ra
Level 18
God Stats
2W - 2L
1,277 SR
Queue Stats
24W - 27L
1,292 Elo+
Party 1
Nu Wa
Nu Wa
llyxlbli
Nu Wa
Level 81
God Stats
2W - 0L
1,741 SR
Queue Stats
5W - 9L
1,279 Elo+
Solo
Medusa
Medusa
sofianes69
Medusa
Level 43
God Stats
6W - 4L
1,496 SR
Queue Stats
78W - 98L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 0
9,401
627
8,538
11,331
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
Neighbours
Tiamat
12
0 / 4 / 3
8,756
584
9,588
12,811
5,610
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
zxmanz
Hercules
13
0 / 7 / 3
8,746
583
4,388
14,535
15,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 7
10,545
703
7,089
8,831
3,160
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
llyxlbli
Nu Wa
15
3 / 1 / 10
10,191
679
10,198
9,122
3,142
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
sofianes69
Medusa
16
8 / 0 / 6
11,268
751
14,426
13,554
5,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
14
14
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
3
7
2.17
L
3
3
0
1
L
Tiamat
Neighbours
Tiamat
0
4
3
0.38
W
Nu Wa
llyxlbli
Nu Wa
3
1
10
8
W
Medusa
sofianes69
Medusa
8
0
6
11
L
Hercules
zxmanz
Hercules
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,514
Damage
31,713
38,677
Taken
31,507
24,192
Mitigated
11,591
6,930
Healing
8,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,089
602
892
1,222
8,831
3,160
1,136
5,855
2,486
32,799
0
L
8,538
1,721
661
1,553
11,331
2,655
60
6,092
5,239
44,683
0
L
Tiamat
Neighbours
Tiamat
9,588
598
0
2,484
12,811
5,610
0
5,474
7,337
40,780
0
W
Nu Wa
llyxlbli
Nu Wa
10,198
2,551
81
3,500
9,122
3,142
454
4,922
3,850
35,665
0
W
Medusa
sofianes69
Medusa
14,426
5,426
0
2,556
13,554
5,289
1,107
6,728
6,295
0
54,074
L
Hercules
zxmanz
Hercules
4,388
546
0
2,232
14,535
15,927
0
6,477
8,058
0
15,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,903
Gold Earned
32,004
166
Minions Killed
179
7
Camps Cleared
6
791,435
Distance Traveled
891,766
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,545
703
68
5
2
266,919
3
L
Nu Wa
9,401
627
85
6
6
258,873
3
L
Tiamat
8,756
584
55
4
1
271,416
4
W
Nu Wa
10,191
679
33
2
2
289,015
3
W
Medusa
11,268
751
78
5
2
335,832
3
L
Hercules
8,746
583
26
2
0
261,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role