Player Matchup

Bakasura
Bakasura
Bronze IV
Фабрицио18
Bakasura
Bronze IV
Level 52
God Stats
1W - 5L
1,305 SR
Queue Stats
1W - 17L
1,101 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 52
1,305 SR
1,101 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 105
1,214 SR
856 MMR
Hera
Hera
Bronze V
MaDDNNeS
Hera
Bronze V
Level 105
God Stats
3W - 16L
1,214 SR
Queue Stats
4W - 53L
856 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 0
8,947
746
4,974
15,073
5,827
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
Ah Muzen CabAnubisChronosAnhurKali

VS

Bans
OlorunTsukuyomiMedusaSolNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
5 / 1 / 0
11,658
972
11,844
8,143
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
5
5
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hera
5
1
0
5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,974
Damage
11,844
15,073
Taken
8,143
5,827
Mitigated
3,545
2,042
Healing
1,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
11,844
3,672
0
1,072
8,143
3,545
1,572
540
6,757
72,003
3,547
L
4,974
3,272
0
2,042
15,073
5,827
0
10,969
4,104
0
28,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,947
Gold Earned
11,658
84
Minions Killed
146
0
Camps Cleared
10
248,885
Distance Traveled
229,625
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,658
972
146
12
10
229,625
3
L
Bakasura
8,947
746
84
7
0
248,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role