Player Matchup

Eset
Eset
 
Eset
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Kruxed
Hun Batz
Level 127
God Stats
4W - 3L
1,876 SR
Queue Stats
177W - 199L
1,499 Elo+
Solo
Ah Puch
Ah Puch
SzponyWeza
Ah Puch
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 57L
1,560 Elo+
Solo
Ravana
Ravana
Weley
Ravana
Level 105
God Stats
0W - 2L
1,285 SR
Queue Stats
28W - 36L
1,457 Elo+
Solo
Horus
Horus
john_the_captain
Horus
Level 146
God Stats
2W - 4L
1,778 SR
Queue Stats
276W - 270L
1,409 Elo+
Solo
Team Averages
Level 117
1,588 SR
1,485 Elo+

VS

Team Averages
Level 70
1,446 SR
1,504 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
BrotherJimmyPaul
Ra
Level 59
God Stats
2W - 2L
1,698 SR
Queue Stats
129W - 119L
1,529 Elo+
Party 1
Yu Huang
Yu Huang
Dudiboy69
Yu Huang
Level 59
God Stats
6W - 2L
1,586 SR
Queue Stats
151W - 138L
1,539 Elo+
Party 1
Nike
Nike
JuckTheTruck
Nike
Level 47
God Stats
1W - 3L
1,247 SR
Queue Stats
54W - 59L
1,477 Elo+
Party 1
Janus
Janus
adrianrs71
Janus
Level 127
God Stats
1W - 2L
1,201 SR
Queue Stats
189W - 181L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
6 / 4 / 6
12,313
770
15,499
14,950
6,804
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
Kruxed
Hun Batz
16
3 / 4 / 4
9,790
612
10,726
14,514
13,929
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
SzponyWeza
Ah Puch
20
3 / 3 / 8
12,579
786
19,886
15,837
7,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
Weley
Ravana
19
4 / 6 / 9
11,324
708
18,066
18,937
16,892
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

2
0 / 0 / 0
4,444
278
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
5
0 / 0 / 0
7,594
475
0
0
0
20
6 / 3 / 7
11,747
734
8,234
13,933
6,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Dudiboy69
Yu Huang
20
4 / 4 / 8
12,714
795
16,086
17,121
8,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 5 / 9
11,744
734
10,565
24,634
26,715
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
20
3 / 4 / 7
12,118
757
14,416
15,843
6,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
47
16
Kills
16
17
Deaths
16
27
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
6
4
6
2.25
W
Xing Tian
 
Xing Tian
0
0
0
0
W
6
3
7
3.17
W
Yu Huang
Dudiboy69
Yu Huang
4
4
8
2
W
3
5
9
1.5
L
Hun Batz
Kruxed
Hun Batz
3
4
4
1.25
L
Ah Puch
SzponyWeza
Ah Puch
3
3
8
2.33
L
Ravana
Weley
Ravana
4
6
9
1.42
W
Janus
3
4
7
1.63
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,177
Damage
49,301
64,238
Taken
71,531
45,036
Mitigated
48,541
26,186
Healing
34,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
15,499
414
3,478
3,663
14,950
6,804
704
11,755
3,047
48,710
0
W
Xing Tian
 
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
W
8,234
820
13,486
6,027
13,933
6,958
1,492
7,888
6,045
19,833
0
W
Yu Huang
Dudiboy69
Yu Huang
16,086
1,519
1,796
3,509
17,121
8,360
1,070
7,787
9,334
44,519
0
W
10,565
1,103
1,726
2,654
24,634
26,715
1,431
11,052
13,582
0
19,095
L
Hun Batz
Kruxed
Hun Batz
10,726
443
1,743
3,314
14,514
13,929
27
6,253
7,790
0
20,287
L
Ah Puch
SzponyWeza
Ah Puch
19,886
491
1,189
6,389
15,837
7,411
1,098
8,577
7,145
41,459
0
L
Ravana
Weley
Ravana
18,066
4,916
2,078
4,332
18,937
16,892
1,451
12,151
6,595
0
26,783
W
Janus
14,416
267
2,028
3,153
15,843
6,508
1,008
8,658
7,185
43,520
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,450
Gold Earned
55,917
160
Minions Killed
174
0
Camps Cleared
0
1,103,653
Distance Traveled
1,126,635
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
12,313
770
63
4
0
321,217
1
W
Xing Tian
7,594
475
0
0
0
0
0
W
Ra
11,747
734
27
2
0
303,158
0
W
Yu Huang
12,714
795
68
4
0
274,306
0
W
Nike
11,744
734
9
1
0
267,205
0
L
Hun Batz
9,790
612
14
1
0
230,492
2
L
Ah Puch
12,579
786
62
4
0
275,500
0
L
Ravana
11,324
708
21
1
0
276,444
0
W
Janus
12,118
757
70
4
0
281,966
0
L
Horus
4,444
278
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role