Player Matchup

Aphrodite
Aphrodite
Diamond II
MyHusbandWatches
Aphrodite
Diamond II
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 2L
1,879 MMR
Party 2
Gilgamesh
Gilgamesh
Diamond II
MyWifeCarries
Gilgamesh
Diamond II
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 1L
1,936 MMR
Party 2
Xing Tian
Xing Tian
Diamond V
Niickly
Xing Tian
Diamond V
Level 159
God Stats
4W - 0L
1,500 SR
Queue Stats
53W - 28L
2,147 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 76
1,500 SR
1,987 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 151
1,559 SR
1,666 MMR
Cernunnos
Cernunnos
Platinum IV
Amfeetomin
Cernunnos
Platinum IV
Level 147
God Stats
4W - 3L
1,500 SR
Queue Stats
325W - 237L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold III
Flanqer
Cthulhu
Gold III
Level 159
God Stats
32W - 27L
1,676 SR
Queue Stats
752W - 883L
1,625 MMR
Party 1
Artio
Artio
Gold I
bratkayne97
Artio
Gold I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,871 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
14
2 / 0 / 10
9,395
723
8,679
9,051
5,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
MyWifeCarries
Gilgamesh
15
10 / 0 / 2
10,442
803
14,296
15,639
12,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Niickly
Xing Tian
14
0 / 0 / 12
9,992
769
7,034
16,614
18,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
SobekCabrakanSolAh Muzen CabFenrir

VS

Bans
ThothOdinAresBaron SamediAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Amfeetomin
Cernunnos
12
0 / 2 / 0
7,855
604
15,383
8,531
3,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Flanqer
Cthulhu
11
0 / 4 / 0
7,481
575
9,556
12,601
13,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 6 / 0
7,581
583
4,730
15,390
16,378
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
12
Kills
0
0
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Amfeetomin
Cernunnos
0
2
0
0
L
Cthulhu
Flanqer
Cthulhu
0
4
0
0
W
Aphrodite
2
0
10
7
W
Gilgamesh
MyWifeCarries
Gilgamesh
10
0
2
11
W
Xing Tian
Niickly
Xing Tian
0
0
12
6
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,009
Damage
29,669
41,304
Taken
36,522
36,986
Mitigated
33,086
22,609
Healing
7,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Amfeetomin
Cernunnos
15,383
5,230
0
803
8,531
3,671
0
2,330
6,075
0
43,554
L
Cthulhu
Flanqer
Cthulhu
9,556
515
435
1,667
12,601
13,037
0
6,322
6,077
31,005
0
W
Aphrodite
8,679
1,684
8,008
7,525
9,051
5,284
753
3,422
5,450
42,697
0
W
Gilgamesh
MyWifeCarries
Gilgamesh
14,296
5,322
0
3,352
15,639
12,765
1,268
5,436
9,873
0
37,796
W
Xing Tian
Niickly
Xing Tian
7,034
681
0
3,724
16,614
18,937
401
5,750
9,717
19,702
0
L
4,730
202
1,555
3,460
15,390
16,378
0
7,210
7,844
16,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,829
Gold Earned
22,917
156
Minions Killed
128
7
Camps Cleared
5
846,338
Distance Traveled
727,841
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,855
604
73
6
1
231,887
2
L
Cthulhu
7,481
575
30
2
2
248,344
6
W
Aphrodite
9,395
723
98
8
3
275,005
0
W
Gilgamesh
10,442
803
33
3
3
292,179
4
W
Xing Tian
9,992
769
25
2
1
279,154
4
L
Artio
7,581
583
25
2
2
247,610
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role